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guilds don't go from 1k to 5k because the reward tiers make no sense
at 1k you get 25 hats, at 5k you get 50 so instead of giving out 125 hats, 5 different ones (5 1k guilds), you get 75, 2 different ones (1 5k guild) 99% of people tower for the reward/achievement/novelty tag, so it's just stupid to not restart after you hit 1k if you're those people if so many 1k-and-done guilds is really viewed as some sort of problem then all admins have to do is change the rewards so that the 10k reward is more appealing than the 5k reward, the 5k reward is more appealing than the 1k reward, etc. not like it's rocket science or anything |
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Oh my gosh, remember the old days when PULSE barely reached 2000? Revolution was crazy.
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Nice to know there's another . . . |
This is the same for zone as well lmao. Hell, Isaac has at least 5 hats I think? And Aero? He gets his hats free. While his members are busy basing, I ALWAYS see him pking. When his friends are leaders of a squad, THEY still let him slack and give him a hat, so now that he is an admin, everyone "Has to respect him or ban" Some guy said he saw Aero boost and that dude got a nice 24 hour ban, or at least thats what I heard
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Also, Aero does not boost his player-killing stats. Considering he has spent months killing players for hours on end, and there is no sufficient evidence of him committing the crime, calling him a "booster" only digs your own hole deeper. On top of that, I'm fairly certain someone with a heavy ban record for boosting statistics wouldn't a) keep their stats or b) get hired as a Zone Patrol. |
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He shoots at Sky1 a lot, and I've seen him kill noobs too. Who wouldn't? Quote:
The invested are the true Zonians. |
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he's not a booster, he's a noobster
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