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I like 4 a lot more than 3.
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if your not going to get bf4 w premium and cannot stand the absurd bugs in the game. Then i say buy the premium edition for 3. |
The bugs are really not that bad anymore. The game doesn't freeze up too often anymore (even better if you download it on your system so you dont have to run a disc).
The bugs really do not impede on the game anymore. Sure sometimes when a building is collapsing and you are in a area that looks safe (like parachuting out of the building) it will still kill you. The biggest issues still in the game that actually affect anything is- The audio not loading for the first minute of a match, reloading sometimes failing to provide an animation, and iron sights sometimes glitching upon aiming down them. |
Well I got BF3 anyways...
It's alright. Should keep me busy until Destiny comes out. |
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Eh.
Stomping them back with the AEK, grip, silencer and kobra. Lmao the M4 trolled the hell outta me with that 2 round burst. And here I thought I was going to get the glorious M4-A1 for the Russians... Should've read. |
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The M4A1 is unlocked for the Russians. Its the last unlock in the engineer class though. Also Ghetto stop nagging like seriously. I play BF3 and rarely see people using m16. If anything I see more SAIGAs and M416s than M16s. M16 is far from OP. Especially with or without hbar. Stop nagging. |
I seriously don't see what's so OP about the M16-A3.
The only problem I have in-game are shotguns and snipers. Snipers most of all since I suck at using them and they're a pain in the arse to kill. |
The M16 and M416 are great guns because they are extremely versatile. There's few engagements where you're at a disadvantage with those rifles, while most other guns in the game are specialty weapons. If you're using the AEK, you're taking away some of your longer range capabilities to boost your short range effectiveness. Snipers are the opposite. Shotguns eliminate all their long range effectiveness to dominate in CQC. With the M16 you can succeed in most situations, while with other weapons you have to control the engagement some. It's versatility makes it kinda OP.
https://www.youtube.com/watch?v=gGw-1p676-E |
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You also have to use assault class, so anyone sporting an assault rifle is not going to have much to work with in terms of infantry vs vehicle. What you said about the AEK is true. It does give up range, but wouldn't you rather have an AEK when you are inside a hostile building rather than an m16? I know I would. |
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I like the ak 5c or whatever that first carbine is :p I'm still a level 11 noob but I was pretty decent at bf3 --> my bf3 battlelog (lol)
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GOL Magnum > SRR
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Getting the GOL Magnum is so damn hard...
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GOL is from second assault and you need 1 sniper rifle ribbon and 5 kills from one of the towers on firestorm or caspian. You need both requirements in the same match I think.
The GOL is better for me because it has a quicker time to pull the bolt thing (idk what its called) than the SRR, which makes it good for peaking out from a wall and firing quickly |
I see all of the most long-ranged snipers seem to love the SRR but I dunno why, maybe bullet drop... The original rifle is just as good as the SRR on Hardcore mode, so there's got to be some reason they use it. GOL Magnum is super hard to get all of those kills in a single match, I've tried a few times and failed.
I have like so much else unlocked, though! |
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It does pack some damage, allowing for easy mid range "finishing off with pistols". Anytime someone is packing an SRR I recommend using an accurate fast fire pistol such as an M9, Colt, or the first pistol. (using a heavy barrel or suppressor). The SRR is typically a long-range sniper, you know, the ones people use when sitting on a mountain or camping out on top of a rock. Best for the player who is controlling a MAV from the corner of a map, spotting people with his binoculars, and taking long range shots with his hunter scope and bipod. I have each sniper set up with the attachments I like to use that suit the type of situation I use them in. For example, the M40A5 is my "urban snapshooter" rifle. I have it equipped with a 6x scope and a 12x. and a flash suppressor w/straight pull. This allows me to easy shoot down corridors and through windows and taking out rather close infantry while the rifle pack enough of a punch and accuracy in order to zoom up to 12. Another example is the Recon 338. One of my favorite setups, this is my go to "stealth sniper". By utilizing a 6x scope, 7x, or 8x scope, a suppressor, a straight pull bolt, and a 12x variation- this sniper rifle is perfect for getting quick headshots from the side of the map. Useful with a radio beacon for remaining a stubborn threat that the enemy will have to weed out to completely eliminate, and binoculars for easy target acquiring and range measurements, or claymores to sneak in a set up a trap in enemy territory. Once you get used to the drop on this rifle, it provides the ultimate "behind-enemy-lines" saboteur and anti-sniper solider. There are Sniperhearties "sniper tips of the day". xD |
Awesome tips. My usual strategy is to be quick on the draw and play HC mode so it's easier to kill stuff.
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So uhh Final Stand anyone?
http://battlelog.battlefield.com/bf4...e-final-stand/ The gadgets and stuff that they're adding sounds cool, but it feels like it's going in a CoD direction. |
HOW BOUT DAT FINAL STAND METAL STORM.
seriously its so broken. |
M16 is one of my favourite guns with muzzle break and angled foregrip with either holo or acog. I can accurately take out people at distances of up to 200m, 300-400 if theyre standing still which is something you'd struggle to do with any other AR.
Also DMRs are underrated, I love them and have no trouble getting 50kills in an obliteration match with a silenced ace 52 sv with the ergo grip, not angled. I've found that your better off using the ergo since you can actually kill people in close quarters whilst strafing since by default dmrs moving accuracy is absolutely ****. I'd only use angled foregrip if you're only doing long range dmr shots but if not just use the muzzle break since the 30% accuracy penalty only applies for automatic firing, and dmrs are semi unless you spam as fast as they shoot which you shouldnt be doing anyway unless you have the sks or type 88 (which is also another beast dmr but looks ugly so i dont use it) |
I'm Jumping between the M416 and AEK971, kinda looking forward to unlocking the M16 since I've heard good things about it. The only thing I dislike about Battlefield 4 is the lack of items to support my tactic of basically running and gunning except I scope in with an RDS quickly to fire. My issue is none of the items support accuracy for it. Anyone got a good load out for it?
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Best way to use the aek is to go no barrel and angled forgrip with a reddot. Ik i just said use ergo but just not for famas or aek since their firstshot recoil is to high M416 probably go muzzle break, ergo and reddot, no rail unless you have the tac light. Aug is also another good gun since it has a 600m/s bullet velocity and better moving whilst ads accuracy than other guns since it's bullpup If you're just looking for a good class overall just to do well then go Support Ammo box C4 Ak5c- flash hider, coyote, tac light, ergo/vertical grip. Amazing gun, almost no recoil, extremely good accuracy, good at all ranges, fast reload one of the best guns in the game Desert eagle if you have it- reddot sight, nothing else since the iron sights don't always work, amazing gun for long range, I can take on snipers with it as long as they aren't on the otherside of the map. If you don't have the deagle then just go the m9. Defensive perk |
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So I'm assuming laser sight is a bad idea on these guns? Interesting... I think I need to revise my load outs :P |
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I'd swap the MAV for the SUAV since the suav also has a proximity scanner on it when you fly over people, and you can roadkill with it which is really helpful if you're being pinned down by snipers, and you can prone behind a rock, throw out the suav, quickly spot the snipers and roadkill one of them. I recently found that suavs regen every 30 secs after throwing them which is cool since I originally thought it was one per life and never bothered checking after i'd threw it. Quote:
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Bullpups have a better moving accuracy than standered guns, HBAR sounds odd but it decreases your spread increase per shot and how bullpups have worse accuracy stationary, you gonna need the help, laser sight cause duh better hip fire, along with the ergo. |
I can't not look down my scope when firing, I just suck super bad at shooting from the hip. I see Bullpup get a lot of use on hardcore mode where more bullets = more death potential! So I guess I echo that sentiment!
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Yo, the big patch is out and has been for a few days now. It's an excellent patch. If you haven't read the patch notes, get on battlelog and then go test out the goods in game. Rush is legitimately fun now.
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bless the new patch
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wait the games ready for launch now?
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What did this main patch do besides netcode fixes
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-General weapon tweaks: Reduced suppression recoils. Removed recoil modifier for zoom. Made a 75% reduction in hip recoil. -Visual Recoil: Close range sights (except iron sights, IRNV and FLIR) and all Medium range sights have been changed to no longer be affected by animation AKA Visual Recoil. The removed random effect has nothing to do with real weapon recoil and doesn’t affect it. -Crosshairs/Optics scale tweaked and visibility against light backgrounds improved. -Reduced head flinching on soldiers. -Improved soldier movement to closely match that of Battlefield 3 while still maintaining animation fidelity of Battlefield 4. Those are some really nice ones for foot soldiers. Suppression now affects you less. The visual recoil fix changes the whole feel of the guns and you'll definitely be more accurate. The red dots are brighter and smaller. It makes the Kobra a really good choice especially with the visual recoil patch. You probably never noticed the head flinching thing, but it's one of the reasons its hard to shoot enemies off of head glitches because everytime you'd shoot them their head would duck down out of sight but they could still shoot you. It takes one more bullet to kill now, making it easier to get away from gunfights. The new Triage system and the defib beeping is very useful. It's also very nice that you can completely customize your UI. Grenades like the RGO and V40s got nerfed by actual effectiveness and the amount you can carry at once. This really does cut down on nade spam a lot. It takes much longer to get grenades out of an ammo pack. Flashbangs got a buff and perform similarly to EMP grenades from Black Ops 2. The revolvers no longer have a delay. Self explanatory, they're now useful. DMRs didn't get a buff but them and snipers (along with the MPX and SR2) are the only guns that didn't get a damage nerf. The DMRs are actually very effective now. I recommend trying them out. Rush is now much better on most of the maps. It's not the best but it's a lot of fun. These are some of the major things. They seem pretty insignificant apart, but together it changed the feel of the game a lot and imo made it a lot better. |
DMR's are finally useful
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awwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwyee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeea the f2000 finally got buffed and those freaking RGOs and minis nerfed. |
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M39 emr was buffed, less recoil, greater bullet velocity |
Crossbow Confirmed!!!1111!!!!11!1
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oh sweet jesus yes, i might have to get a ps4 or xbone for xmas and get bf4 now.
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Final Stand DLC is out now, what do you guys think? I'm just barely downloading it
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Got an SSD and I have to redownload BF4 and all DLC's :(
Also you can now get the Bow in the most creative way yet: |
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