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-   -   Battlefield 4 (https://www.graalians.com/forums/showthread.php?t=16265)

Kendama 08-19-2014 11:36 PM

I like 4 a lot more than 3.

Ghettoicedtea 08-20-2014 07:22 PM

Quote:

Posted by 5hift (Post 499893)
Should I get BF3?

Actually sounds a lot better than 4...

And cheaper since I'm that kinda guy.

4 is OK now. If you get premium you get to download the CTE client which is bf4 but 800x better since its a testing server

if your not going to get bf4 w premium and cannot stand the absurd bugs in the game. Then i say buy the premium edition for 3.

Kendama 08-20-2014 11:52 PM

The bugs are really not that bad anymore. The game doesn't freeze up too often anymore (even better if you download it on your system so you dont have to run a disc).

The bugs really do not impede on the game anymore. Sure sometimes when a building is collapsing and you are in a area that looks safe (like parachuting out of the building) it will still kill you.

The biggest issues still in the game that actually affect anything is-
The audio not loading for the first minute of a match, reloading sometimes failing to provide an animation, and iron sights sometimes glitching upon aiming down them.

5hift 08-21-2014 03:02 AM

Well I got BF3 anyways...

It's alright. Should keep me busy until Destiny comes out.

Ghettoicedtea 08-23-2014 01:04 AM

Quote:

Posted by 5hift (Post 500206)
Well I got BF3 anyways...

It's alright. Should keep me busy until Destiny comes out.

yeah that will. Have fun being stomped on by ****bucketers and there M16A3 grip, hbar, kobra

5hift 08-23-2014 01:38 AM

Eh.

Stomping them back with the AEK, grip, silencer and kobra.

Lmao the M4 trolled the hell outta me with that 2 round burst.

And here I thought I was going to get the glorious M4-A1 for the Russians...

Should've read.

imSupah 08-23-2014 01:51 AM

Quote:

Posted by 5hift (Post 500625)
Eh.

Stomping them back with the AEK, grip, silencer and kobra.

Lmao the M4 trolled the hell outta me with that 2 round burst.

And here I thought I was going to get the glorious M4-A1 for the Russians...

Should've read.


The M4A1 is unlocked for the Russians. Its the last unlock in the engineer class though.

Also Ghetto stop nagging like seriously. I play BF3 and rarely see people using m16. If anything I see more SAIGAs and M416s than M16s. M16 is far from OP. Especially with or without hbar. Stop nagging.

5hift 08-23-2014 02:11 AM

I seriously don't see what's so OP about the M16-A3.

The only problem I have in-game are shotguns and snipers.

Snipers most of all since I suck at using them and they're a pain in the arse to kill.

HappyCat123 08-23-2014 04:28 PM

The M16 and M416 are great guns because they are extremely versatile. There's few engagements where you're at a disadvantage with those rifles, while most other guns in the game are specialty weapons. If you're using the AEK, you're taking away some of your longer range capabilities to boost your short range effectiveness. Snipers are the opposite. Shotguns eliminate all their long range effectiveness to dominate in CQC. With the M16 you can succeed in most situations, while with other weapons you have to control the engagement some. It's versatility makes it kinda OP.

https://www.youtube.com/watch?v=gGw-1p676-E

Kendama 08-25-2014 04:26 AM

Quote:

Posted by HappyCat123 (Post 500750)
The M16 and M416 are great guns because they are extremely versatile. There's few engagements where you're at a disadvantage with those rifles, while most other guns in the game are specialty weapons. If you're using the AEK, you're taking away some of your longer range capabilities to boost your short range effectiveness. Snipers are the opposite. Shotguns eliminate all their long range effectiveness to dominate in CQC. With the M16 you can succeed in most situations, while with other weapons you have to control the engagement some. It's versatility makes it kinda OP.

https://www.youtube.com/watch?v=gGw-1p676-E

I simply disagree. While they are put at a versatility, they do not excel where others do (Sniper > M16-al, long range) (Shotgun > M16-a1 short range).

You also have to use assault class, so anyone sporting an assault rifle is not going to have much to work with in terms of infantry vs vehicle.

What you said about the AEK is true. It does give up range, but wouldn't you rather have an AEK when you are inside a hostile building rather than an m16? I know I would.

Ghettoicedtea 08-25-2014 04:34 AM

Quote:

Posted by Kendama (Post 501382)
What you said about the AEK is true. It does give up range, but wouldn't you rather have an AEK when you are inside a hostile building rather than an m16? I know I would.

oh hell no, i would much rather have an M16 cause of dat dat dat reload. Seriously, as an avid AEK user i can tell you, the most deaths i get with that gun is while reloading in close quarters.

Sicx 08-25-2014 11:46 AM

I like the ak 5c or whatever that first carbine is :p I'm still a level 11 noob but I was pretty decent at bf3 --> my bf3 battlelog (lol)

HappyCat123 08-25-2014 08:20 PM

Quote:

Posted by Sicx (Post 501423)
I like the ak 5c or whatever that first carbine is :p I'm still a level 11 noob but I was pretty decent at bf3 --> my bf3 battlelog (lol)

the AK5C is pretty good. I enjoyed using it.

Quote:

Posted by Sicx (Post 501423)
I like the ak 5c or whatever that first carbine is :p I'm still a level 11 noob but I was pretty decent at bf3 --> my bf3 battlelog (lol)

the AK5C is pretty good. I enjoyed using it.

Quote:

Posted by Kendama (Post 501382)
I simply disagree. While they are put at a versatility, they do not excel where others do (Sniper > M16-al, long range) (Shotgun > M16-a1 short range).

dat grammar... anyways the shotguns and snipers, like I said, are specialty weapons. They excel in one type of engagement, no taking into account how difficult snipers are to use and how easy it is to suppress a sniper with your M16 and make him useless. Yes, the M16 does not excel in every engagement, but it does pretty damn well in most engagements. That's because it's a very well rounded weapon, and that is why it's very good.


Quote:

You also have to use assault class, so anyone sporting an assault rifle is not going to have much to work with in terms of infantry vs vehicle.
that's not the argument, we're talking about why the M16, not the assault class as a whole, is the best primary weapon in the game.

Quote:

What you said about the AEK is true. It does give up range, but wouldn't you rather have an AEK when you are inside a hostile building rather than an m16? I know I would.
Uh, I would rather have the M16 because if there are more than one targets and I need to reload I'm not boned. If I have to shoot down a long corridor I'm not boned. If I have to go outside afterwards and do long range shooting I'm not boned. Versatility. You can't predict every single engagement, so a versatile weapon (LIKE THE M16) is a very very solid choice.

Ryan 08-29-2014 10:23 AM

GOL Magnum > SRR

Phantos 08-30-2014 01:23 AM

Getting the GOL Magnum is so damn hard...

Kendama 08-30-2014 01:42 AM

Quote:

Posted by Phantos (Post 502430)
Getting the GOL Magnum is so damn hard...

What are the requirements? and what pack is that. Is it china rising? I really have been interested in the Desert Eagle (freaking OP pistol) and GOL

Ryan 08-30-2014 04:07 AM

GOL is from second assault and you need 1 sniper rifle ribbon and 5 kills from one of the towers on firestorm or caspian. You need both requirements in the same match I think.

The GOL is better for me because it has a quicker time to pull the bolt thing (idk what its called) than the SRR, which makes it good for peaking out from a wall and firing quickly

Phantos 08-30-2014 03:06 PM

I see all of the most long-ranged snipers seem to love the SRR but I dunno why, maybe bullet drop... The original rifle is just as good as the SRR on Hardcore mode, so there's got to be some reason they use it. GOL Magnum is super hard to get all of those kills in a single match, I've tried a few times and failed.

I have like so much else unlocked, though!

Kendama 08-31-2014 04:08 PM

Quote:

Posted by Phantos (Post 502522)
I see all of the most long-ranged snipers seem to love the SRR but I dunno why, maybe bullet drop... The original rifle is just as good as the SRR on Hardcore mode, so there's got to be some reason they use it. GOL Magnum is super hard to get all of those kills in a single match, I've tried a few times and failed.

I have like so much else unlocked, though!

Speaking as a primary recon class, versatile sniper, hence my gamertag "sniper hearty" I would say that the SRR is a situation specific weapon.

It does pack some damage, allowing for easy mid range "finishing off with pistols". Anytime someone is packing an SRR I recommend using an accurate fast fire pistol such as an M9, Colt, or the first pistol. (using a heavy barrel or suppressor). The SRR is typically a long-range sniper, you know, the ones people use when sitting on a mountain or camping out on top of a rock. Best for the player who is controlling a MAV from the corner of a map, spotting people with his binoculars, and taking long range shots with his hunter scope and bipod.

I have each sniper set up with the attachments I like to use that suit the type of situation I use them in. For example, the M40A5 is my "urban snapshooter" rifle. I have it equipped with a 6x scope and a 12x. and a flash suppressor w/straight pull. This allows me to easy shoot down corridors and through windows and taking out rather close infantry while the rifle pack enough of a punch and accuracy in order to zoom up to 12.

Another example is the Recon 338. One of my favorite setups, this is my go to "stealth sniper". By utilizing a 6x scope, 7x, or 8x scope, a suppressor, a straight pull bolt, and a 12x variation- this sniper rifle is perfect for getting quick headshots from the side of the map. Useful with a radio beacon for remaining a stubborn threat that the enemy will have to weed out to completely eliminate, and binoculars for easy target acquiring and range measurements, or claymores to sneak in a set up a trap in enemy territory. Once you get used to the drop on this rifle, it provides the ultimate "behind-enemy-lines" saboteur and anti-sniper solider.

There are Sniperhearties "sniper tips of the day". xD

Phantos 09-01-2014 09:15 PM

Awesome tips. My usual strategy is to be quick on the draw and play HC mode so it's easier to kill stuff.

Ryan 09-10-2014 11:24 AM

So uhh Final Stand anyone?

http://battlelog.battlefield.com/bf4...e-final-stand/

The gadgets and stuff that they're adding sounds cool, but it feels like it's going in a CoD direction.

Ghettoicedtea 09-10-2014 01:51 PM

HOW BOUT DAT FINAL STAND METAL STORM.

seriously its so broken.

Renegade1337 09-10-2014 02:25 PM

M16 is one of my favourite guns with muzzle break and angled foregrip with either holo or acog. I can accurately take out people at distances of up to 200m, 300-400 if theyre standing still which is something you'd struggle to do with any other AR.
Also DMRs are underrated, I love them and have no trouble getting 50kills in an obliteration match with a silenced ace 52 sv with the ergo grip, not angled. I've found that your better off using the ergo since you can actually kill people in close quarters whilst strafing since by default dmrs moving accuracy is absolutely ****. I'd only use angled foregrip if you're only doing long range dmr shots but if not just use the muzzle break since the 30% accuracy penalty only applies for automatic firing, and dmrs are semi unless you spam as fast as they shoot which you shouldnt be doing anyway unless you have the sks or type 88 (which is also another beast dmr but looks ugly so i dont use it)

Infernus Lapse 09-10-2014 02:32 PM

I'm Jumping between the M416 and AEK971, kinda looking forward to unlocking the M16 since I've heard good things about it. The only thing I dislike about Battlefield 4 is the lack of items to support my tactic of basically running and gunning except I scope in with an RDS quickly to fire. My issue is none of the items support accuracy for it. Anyone got a good load out for it?

BEH0LD iTz SAM 09-10-2014 02:42 PM

Quote:

Posted by Infernus Lapse (Post 504788)
I'm Jumping between the M416 and AEK971, kinda looking forward to unlocking the M16 since I've heard good things about it. The only thing I dislike about Battlefield 4 is the lack of items to support my tactic of basically running and gunning except I scope in with an RDS quickly to fire. My issue is none of the items support accuracy for it. Anyone got a good load out for it?

Same as me, always use the ergo grip, amazing attachment but most people don't use it due to its vague description. It increases hip fire and accuracy whilst ads and moving by 50% but the description makes you think just hipfire. If you're good at recoil control you don't need any barrel attachment besides the muzzle break, silencer if it's a small map since the 300m/s bullet velocity won't make a difference.
Best way to use the aek is to go no barrel and angled forgrip with a reddot. Ik i just said use ergo but just not for famas or aek since their firstshot recoil is to high

M416 probably go muzzle break, ergo and reddot, no rail unless you have the tac light.
Aug is also another good gun since it has a 600m/s bullet velocity and better moving whilst ads accuracy than other guns since it's bullpup

If you're just looking for a good class overall just to do well then go
Support
Ammo box
C4
Ak5c- flash hider, coyote, tac light, ergo/vertical grip. Amazing gun, almost no recoil, extremely good accuracy, good at all ranges, fast reload one of the best guns in the game
Desert eagle if you have it- reddot sight, nothing else since the iron sights don't always work, amazing gun for long range, I can take on snipers with it as long as they aren't on the otherside of the map.
If you don't have the deagle then just go the m9.
Defensive perk

Infernus Lapse 09-10-2014 02:46 PM

Quote:

Posted by BEH0LD iTz SAM (Post 504793)
Same as me, always use the ergo grip, amazing attachment but most people don't use it due to its vague description. It increases hip fire and accuracy whilst ads and moving by 50% but the description makes you think just hipfire. If you're good at recoil control you don't need any barrel attachment besides the muzzle break, silencer if it's a small map since the 300m/s bullet velocity won't make a difference.
Best way to use the aek is to go no barrel and angled forgrip with a reddot. Ik i just said use ergo but just not for famas or aek since their firstshot recoil is to high

M416 probably go muzzle break, ergo and reddot, no rail unless you have the tac light.
Aug is also another good gun since it has a 600m/s bullet velocity and better moving whilst ads accuracy than other guns since it's bullpup

If you're just looking for a good class overall just to do well then go
Support
Ammo box
C4
Ak5c- flash hider, coyote, tac light, ergo/vertical grip. Amazing gun, almost no recoil, extremely good accuracy, good at all ranges, fast reload one of the best guns in the game
Desert eagle if you have it- reddot sight, nothing else since the iron sights don't always work, amazing gun for long range, I can take on snipers with it as long as they aren't on the otherside of the map.
If you don't have the deagle then just go the m9.
Defensive perk

Haven't even been training my pistols :(

So I'm assuming laser sight is a bad idea on these guns? Interesting... I think I need to revise my load outs :P

BEH0LD iTz SAM 09-10-2014 02:50 PM

Quote:

Posted by Kendama (Post 502753)
Speaking as a primary recon class, versatile sniper, hence my gamertag "sniper hearty" I would say that the SRR is a situation specific weapon.

I do a similar loadout except with the silenced JNG, not the best sniper, I was just using it to unlock all the attachments but I found this gun in particular very good with a silencer on it compared to other snipers with the exception of the CS5.
I'd swap the MAV for the SUAV since the suav also has a proximity scanner on it when you fly over people, and you can roadkill with it which is really helpful if you're being pinned down by snipers, and you can prone behind a rock, throw out the suav, quickly spot the snipers and roadkill one of them. I recently found that suavs regen every 30 secs after throwing them which is cool since I originally thought it was one per life and never bothered checking after i'd threw it.

Quote:

Posted by Infernus Lapse (Post 504796)
Haven't even been training my pistols :(

So I'm assuming laser sight is a bad idea on these guns? Interesting... I think I need to revise my load outs :P

Just use the first pistol then, it's basically the same as the m9 just m9 looks cooler. And yea lasers are a bad idea on guns since you just instantly stand out, I only ever used them in bf3 because I liked occasionally being able to see them on my gun since I'm the kind of person that uses whatever looks cool over whats good, but in bf4 the tac light is one of the only attachments you see on almost all of your guns unless you're using the m16- which you can see everything on

Infernus Lapse 09-10-2014 02:53 PM

Quote:

Posted by BEH0LD iTz SAM (Post 504797)
Just use the first pistol then, it's basically the same as the m9 just m9 looks cooler. And yea lasers are a bad idea on guns since you just instantly stand out, I only ever used them in bf3 because I liked occasionally being able to see them on my gun since I'm the kind of person that uses whatever looks cool over whats good, but in bf4 the tac light is one of the only attachments you see on almost all of your guns unless you're using the m16- which you can see everything on

I see, time to get some battle packs.

Ghettoicedtea 09-10-2014 08:29 PM

Quote:

Posted by Infernus Lapse (Post 504788)
I'm Jumping between the M416 and AEK971, kinda looking forward to unlocking the M16 since I've heard good things about it. The only thing I dislike about Battlefield 4 is the lack of items to support my tactic of basically running and gunning except I scope in with an RDS quickly to fire. My issue is none of the items support accuracy for it. Anyone got a good load out for it?

Use a Bullpup gun, ERGO, HBAR and Laser Sight. I reccomend the F2000 or Bulldog

Bullpups have a better moving accuracy than standered guns, HBAR sounds odd but it decreases your spread increase per shot and how bullpups have worse accuracy stationary, you gonna need the help, laser sight cause duh better hip fire, along with the ergo.

Phantos 09-10-2014 11:18 PM

I can't not look down my scope when firing, I just suck super bad at shooting from the hip. I see Bullpup get a lot of use on hardcore mode where more bullets = more death potential! So I guess I echo that sentiment!

Ghettoicedtea 09-23-2014 02:07 PM

Quote:

Posted by Phantos (Post 504898)
I can't not look down my scope when firing, I just suck super bad at shooting from the hip. I see Bullpup get a lot of use on hardcore mode where more bullets = more death potential! So I guess I echo that sentiment!

Thats because SAR21 master race for hardcore mode. That gun just wrecks people in hardcore cause of that accuracy.

HappyCat123 10-04-2014 11:31 PM

Yo, the big patch is out and has been for a few days now. It's an excellent patch. If you haven't read the patch notes, get on battlelog and then go test out the goods in game. Rush is legitimately fun now.

Ryan 10-06-2014 01:12 PM

bless the new patch

Ghettoicedtea 10-06-2014 02:12 PM

wait the games ready for launch now?

Kendama 10-06-2014 10:47 PM

What did this main patch do besides netcode fixes

HappyCat123 10-06-2014 11:54 PM

Quote:

Posted by Kendama (Post 510357)
What did this main patch do besides netcode fixes

find the patch notes on battlelog. There's a bunch of stuff, it's worth reading the patch notes to see what they fixed.

Kendama 10-07-2014 02:33 AM

Quote:

Posted by HappyCat123 (Post 510376)
find the patch notes on battlelog. There's a bunch of stuff, it's worth reading the patch notes to see what they fixed.

I tried the other day, but so many miniscule things to read and I still couldn't interpret how it would affect gameplay without actually spending a long time playing. I was just wondering how you guys feel it affects the game majorly enough to call it "finally playable".

HappyCat123 10-07-2014 11:19 AM

Quote:

Posted by Kendama (Post 510401)
I tried the other day, but so many miniscule things to read and I still couldn't interpret how it would affect gameplay without actually spending a long time playing. I was just wondering how you guys feel it affects the game majorly enough to call it "finally playable".

You're not playing a new game or anything, but all of these little tweeks come together and make the game a lot more enjoyable.

-General weapon tweaks: Reduced suppression recoils. Removed recoil modifier for zoom. Made a 75% reduction in hip recoil.
-Visual Recoil: Close range sights (except iron sights, IRNV and FLIR) and all Medium range sights have been changed to no longer be affected by animation AKA Visual Recoil. The removed random effect has nothing to do with real weapon recoil and doesn’t affect it.
-Crosshairs/Optics scale tweaked and visibility against light backgrounds improved.
-Reduced head flinching on soldiers.
-Improved soldier movement to closely match that of Battlefield 3 while still maintaining animation fidelity of Battlefield 4.

Those are some really nice ones for foot soldiers. Suppression now affects you less. The visual recoil fix changes the whole feel of the guns and you'll definitely be more accurate. The red dots are brighter and smaller. It makes the Kobra a really good choice especially with the visual recoil patch. You probably never noticed the head flinching thing, but it's one of the reasons its hard to shoot enemies off of head glitches because everytime you'd shoot them their head would duck down out of sight but they could still shoot you. It takes one more bullet to kill now, making it easier to get away from gunfights.

The new Triage system and the defib beeping is very useful. It's also very nice that you can completely customize your UI.

Grenades like the RGO and V40s got nerfed by actual effectiveness and the amount you can carry at once. This really does cut down on nade spam a lot. It takes much longer to get grenades out of an ammo pack. Flashbangs got a buff and perform similarly to EMP grenades from Black Ops 2.

The revolvers no longer have a delay. Self explanatory, they're now useful.

DMRs didn't get a buff but them and snipers (along with the MPX and SR2) are the only guns that didn't get a damage nerf. The DMRs are actually very effective now. I recommend trying them out.

Rush is now much better on most of the maps. It's not the best but it's a lot of fun.

These are some of the major things. They seem pretty insignificant apart, but together it changed the feel of the game a lot and imo made it a lot better.

Ryan 10-07-2014 01:35 PM

DMR's are finally useful

Ghettoicedtea 10-07-2014 01:54 PM

Quote:

Posted by Ryan (Post 510467)
DMR's are finally useful

they were before? i had mass success with the m39

awwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwyee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeea the f2000 finally got buffed and those freaking RGOs and minis nerfed.

HappyCat123 10-08-2014 03:47 AM

Quote:

Posted by Ghettoicedtea (Post 510468)
they were before? i had mass success with the m39

awwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwyee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeea the f2000 finally got buffed and those freaking RGOs and minis nerfed.

the f2000 is my new go to and praise the lord the rgos got nerfed

BEH0LD iTz SAM 10-10-2014 04:45 AM

Quote:

Posted by HappyCat123 (Post 510456)
You're not playing a new game or anything, but all of these little tweeks come together and make the game a lot more enjoyable.

-General weapon tweaks: Reduced suppression recoils. Removed recoil modifier for zoom. Made a 75% reduction in hip recoil.
-Visual Recoil: Close range sights (except iron sights, IRNV and FLIR) and all Medium range sights have been changed to no longer be affected by animation AKA Visual Recoil. The removed random effect has nothing to do with real weapon recoil and doesn’t affect it.
-Crosshairs/Optics scale tweaked and visibility against light backgrounds improved.
-Reduced head flinching on soldiers.
-Improved soldier movement to closely match that of Battlefield 3 while still maintaining animation fidelity of Battlefield 4.

Those are some really nice ones for foot soldiers. Suppression now affects you less. The visual recoil fix changes the whole feel of the guns and you'll definitely be more accurate. The red dots are brighter and smaller. It makes the Kobra a really good choice especially with the visual recoil patch. You probably never noticed the head flinching thing, but it's one of the reasons its hard to shoot enemies off of head glitches because everytime you'd shoot them their head would duck down out of sight but they could still shoot you. It takes one more bullet to kill now, making it easier to get away from gunfights.

The new Triage system and the defib beeping is very useful. It's also very nice that you can completely customize your UI.

Grenades like the RGO and V40s got nerfed by actual effectiveness and the amount you can carry at once. This really does cut down on nade spam a lot. It takes much longer to get grenades out of an ammo pack. Flashbangs got a buff and perform similarly to EMP grenades from Black Ops 2.

The revolvers no longer have a delay. Self explanatory, they're now useful.

DMRs didn't get a buff but them and snipers (along with the MPX and SR2) are the only guns that didn't get a damage nerf. The DMRs are actually very effective now. I recommend trying them out.

Rush is now much better on most of the maps. It's not the best but it's a lot of fun.

These are some of the major things. They seem pretty insignificant apart, but together it changed the feel of the game a lot and imo made it a lot better.


M39 emr was buffed, less recoil, greater bullet velocity

Ryan 11-12-2014 09:34 AM

Crossbow Confirmed!!!1111!!!!11!1

Ghettoicedtea 11-12-2014 01:58 PM

oh sweet jesus yes, i might have to get a ps4 or xbone for xmas and get bf4 now.

Andy 11-23-2014 06:07 PM

Final Stand DLC is out now, what do you guys think? I'm just barely downloading it

Ryan 11-24-2014 08:16 AM

Got an SSD and I have to redownload BF4 and all DLC's :(

Also you can now get the Bow in the most creative way yet:


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