![]() |
Someone make a card of me and my lemon character. +op stats
|
I really think cosmetic collectible, tradable cards could be HUGE for this game. Fun holofoil coupled with interesting and varied packs would be so fun. Also, holiday cards/packs would be very exciting :)
Does anyone else agree? I wish more people were excited about this so it could possible be implemented. |
Quote:
|
The manual of the Graal TCG in GtA.
A Guide to the Card Game To play a game with another player you need to fire the Play weapon infront of eachother to get prompted. There are 2 game mode options: 1. Fair Deck (both players have the same cards), and 2. Custom Deck (each player uses the cards they have obtained and added to their deck). You can also do this to watch a game between two other players. If you chat in game you can press the grey bubble button to see it. All players start out with 20 HP and 4 MP, and 5 cards in their hand. The game board is a 3x3 grid, so there are 9 slots to play cards in. On your turn, you will play a card from your hand into an empty slot on the game board by clicking a card in your group and dragging and dropping. Your MP will decrease based on the level of the card you played (new mp = current mp - card level), though you will gain 1 MP each turn. When your card touches an opponent's card, the touching numbers will be compared. Whomever's card has the lower number will lose HP according to the difference in the numbers. If the numbers are the same, then no damage is done to either side. This is how 'battles' work and how damage is done. You win games by either lowering an opponent's HP to 0, or by forcing your opponent to run out of cards to play (no cards in hand or deck.). Played cards only stay on the board for 6 total turns (your turns + opponents turns). You can hold your mouse over the cards on the grid to see who owns the card and when it was played. You can also click the card count icon within the corresponding stat box to your player to view/hide a display of your remaining deck cards. During a game, you might find that you either: 1. can't play any cards (MP shortage), or 2. would prefer not to play a card (e.g., leaving a 1 open to attack). In these cases, you can skip your turn, by hitting the green arrow on the bottom right, at a cost of 2 HP. Also, you can quit a game entirely by clicking the 'Quit' button, your opponent can either agree to quit, or you can click again to forfeit. Have fun playing! Deck Management and Trading To trade cards with another player you need to fire the Trade weapon infront of eachother to get prompted, only cards of matching level can be traded. To move cards in and out of your battle deck, open Deck Manager. Here you can drag and drop cards in order to move them. Decks must contain a minimum of 20 cards, and a maximum of 60 cards. It is also important to consider MP usage from high level cards. Right clicking the left and right arrows within Trade and Deck Manager can be used to scroll through cards quicker. Point Obtaining Each valid win shall award the winner 1 Card Point. Fair Deck battles are limited to 10 wins against the same opponent per 24 hours, whereas Custom Deck battles are limited to 3 wins against the same opponent per 24 hours. These Card Points can then be exchanged for Booster Packs at the Card House. Each Booster Pack contains 5 cards. The higher the Booster Pack level, the higher the total levels of the cards Now I never played the card game, but I do know that you can obtain certain cards by finding them in certain spots around Graal. |
Nerd.
|
| All times are GMT. The time now is 11:36 PM. |
Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.