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-   -   Grassy Map Expansion & Gang Points (https://www.graalians.com/forums/showthread.php?t=27404)

Alpho 02-17-2015 10:13 PM

I updated the map to match the oasis updates with the new cliffs, etc.

LwMark 03-07-2015 12:08 AM

Quote:

Posted by Alpho (Post 541739)
I'm thinking if you grab the fire you will sit next to it and gain health slowly. Higher level fires give more health, or maybe health quicker, while sitting by it. Maybe we only allow fires on the map but not in bases since they'd heal? Or maybe we allow it? Do we make the fires block, or should players be able to walk over them? Any ideas?

http://tapatalk.imageshack.com/v2/15...9970f3ba56.jpg

I'm really enjoying being able to make a fire pit. What an awesome update Alpho :-) so now that we can make fires , when is oasis weapon shop opening!?!?

Itkitt321 03-07-2015 12:27 AM

Quote:

Posted by LwMark (Post 545868)
http://tapatalk.imageshack.com/v2/15...9970f3ba56.jpg

I'm really enjoying being able to make a fire pit. What an awesome update Alpho :-) so now that we can make fires , when is oasis weapon shop opening!?!?

How did you make a firepit?! Did you buy it did you gain it did you etc?! I wanna know!! Please tell me..........

LwMark 03-07-2015 12:52 AM

Quote:

Posted by Itkitt321 (Post 545872)
How did you make a firepit?! Did you buy it did you gain it did you etc?! I wanna know!! Please tell me..........

Pm me in game ,ign is LwMark . Or just ask someone everyone is doing it :)

Itkitt321 03-07-2015 02:05 AM

Quote:

Posted by LwMark (Post 545874)
Pm me in game ,ign is LwMark . Or just ask someone everyone is doing it :)

Okay.

Vladamir Blackthorne 03-07-2015 03:39 AM

Well now that firemaking is a thing and soon fishing and cooking will probably be too, I think it's time we thought of ways to make players value their lives more, also making healing much more valuable. I think it would be cool to send players who die outside of bases to a purgatory world, where they must wait a while before returning to the living world. Revive elixirs could be replaced with items that shorten the time players must wait in purgatory. Heck, it could be more than just a fancy representation of respawning. Perhaps this "Land of the Dead" as it could be known could be a whole new side to the server.

Itkitt321 03-07-2015 03:55 AM

Quote:

Posted by Lazerlatte (Post 545882)
Well now that firemaking is a thing and soon fishing and cooking will probably be too, I think it's time we thought of ways to make players value their lives more, also making healing much more valuable. I think it would be cool to send players who die outside of bases to a purgatory world, where they must wait a while before returning to the living world. Revive elixirs could be replaced with items that shorten the time players must wait in purgatory. Heck, it could be more than just a fancy representation of respawning. Perhaps this "Land of the Dead" as it could be known could be a whole new side to the server.

Like Sword Art Online or ALFhiem online?

John. 03-07-2015 06:01 AM

Quote:

Posted by Lazerlatte (Post 545882)
Well now that firemaking is a thing and soon fishing and cooking will probably be too, I think it's time we thought of ways to make players value their lives more, also making healing much more valuable. I think it would be cool to send players who die outside of bases to a purgatory world, where they must wait a while before returning to the living world. Revive elixirs could be replaced with items that shorten the time players must wait in purgatory. Heck, it could be more than just a fancy representation of respawning. Perhaps this "Land of the Dead" as it could be known could be a whole new side to the server.

Might seem cool and all, but most players would probably think of it as annoying, having to go there every time you die.

Itkitt321 03-07-2015 06:37 AM

I still don't know how to make a firepit as LwMark didn't tell me just saying hi............

Belak 03-07-2015 03:04 PM

Quote:

Posted by Itkitt321 (Post 545906)
I still don't know how to make a firepit as LwMark didn't tell me just saying hi............

He was trolling orange and alpho were testing. Orange said he was making some in stealth and he peobaly just took a screen shot...

LwMark 03-07-2015 03:05 PM

Lol

Belak 03-07-2015 03:07 PM

Quote:

Posted by Lazerlatte (Post 545882)
Well now that firemaking is a thing and soon fishing and cooking will probably be too, I think it's time we thought of ways to make players value their lives more, also making healing much more valuable. I think it would be cool to send players who die outside of bases to a purgatory world, where they must wait a while before returning to the living world. Revive elixirs could be replaced with items that shorten the time players must wait in purgatory. Heck, it could be more than just a fancy representation of respawning. Perhaps this "Land of the Dead" as it could be known could be a whole new side to the server.

I think that having players value there lies alot more would be intresting but the one problem is that most of the game is built on instantly respawning so it would make doing things alot harder. Maybe just when basing everytime you die in a base your max hp goes down 1 till it gets to like 10. Then you could actly fend of attackers. Then after 10 mins of being out of a base your hp resets

Itkitt321 03-07-2015 04:10 PM

Quote:

Posted by LwMark (Post 545952)
Lol

Nice one! :shy: Im so embrassed-

LwMark 03-07-2015 05:58 PM

Quote:

Posted by Itkitt321 (Post 545965)
Nice one! :shy: Im so embrassed-

Clown even pmd me in game asking. I wanted to tell u I was joking but I had to keep it going lol I'm sorry :):):)

G Fatal 03-08-2015 01:14 PM

Personally think healing should be destroyed completely from basing(it encourages players to lag more in attempt to keep alive-ol west is probz worst ive seen for this) They can still heal while travelling about the map anyway(what healing was for)


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