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-   -   Bug Reporting (https://www.graalians.com/forums/showthread.php?t=7835)

Mizochi 03-31-2015 07:53 PM

Actually you get warped there if you lag bad at mod, calm down

4-Lom 04-01-2015 02:27 PM

Sometimes, when heading into the cave just beside Red Barn furniture, you get linked up to the cave level in the top left, where the link is supposed to be from the road to snowtown. You come into the cave in the top left door instead of the bottom left one.

Not every time, though.

4-Lom 04-06-2015 05:33 AM

House vases - Every time some one enters the house, the vase base spawns a vase. This leads to having up to 3 vases layered over each other that each have to be picked up in order to remove them and (maybe) get a heart. There seems to be a limit of three, somehow, even if more players enter the house.

Red 04-06-2015 06:53 AM

Easter 2015 egg hunt reward mount:
(Not sure if this is a bug)
Feathers dropped as a trail behind are
Gold on idevice (like there meant to be) but Whiteon PC which is the chicken mounts texture

Bryan* 04-06-2015 02:37 PM

Fix the map already. Cannot see players, what guild has a fort, can't see anything but buildings and clouds!

Vic 04-06-2015 02:54 PM

Quote:

Posted by OG (Post 552071)
Easter 2015 egg hunt reward mount:
(Not sure if this is a bug)
Feathers dropped as a trail behind are
Gold on idevice (like there meant to be) but Whiteon PC which is the chicken mounts texture

Also when you get hit you turn invisible

twilit 04-06-2015 11:38 PM

has anyone mentioned yet that the furniture item vases are now indestructible?.. Theres a glitch where if there is a locked gralat in the same place as a vase, the vase cant be destroyed with a sword; but now, not even bombs will destroy the vase...

and for some reason, the green 「 」 takes up 3x3 tiles instead of the vase's actual size, 2x2.

4-Lom 04-07-2015 06:30 AM

Quote:

Posted by twilit (Post 552234)
has anyone mentioned yet that the furniture item vases are now indestructible?.. Theres a glitch where if there is a locked gralat in the same place as a vase, the vase cant be destroyed with a sword; but now, not even bombs will destroy the vase...

and for some reason, the green 「 」 takes up 3x3 tiles instead of the vase's actual size, 2x2.

The vases were altered in order to make it so they are not hit by sword/arrows in houses, but rather pick up only throughout the game and housing. It's a good step, but needs improvement. There's a few glitches still.

Speaking of glitchy stuff you can pick up in houses... whatever happened to those old footballs?

fp4 04-07-2015 04:27 PM

Quote:

Posted by twilit (Post 552234)
has anyone mentioned yet that the furniture item vases are now indestructible?.. Theres a glitch where if there is a locked gralat in the same place as a vase, the vase cant be destroyed with a sword; but now, not even bombs will destroy the vase...

and for some reason, the green 「 」 takes up 3x3 tiles instead of the vase's actual size, 2x2.

Remove your vase(s) and re-add it to see if you still have the same issues.

twilit 04-08-2015 01:48 AM

ah, ic. thanks, it does work after re-adding.

slyde 04-08-2015 02:45 AM

Noo!! No more farming. Oh wells.

Anyways the vase is visible if it is set at layer 0 but when at layer 1,2, or 3 the red vase is not visible but its still there because you can pick it up. Not sure if that was intentional.

Also, may I ask for the reason of this change? Is it because of how it is being used in houses like farming?

4-Lom 04-08-2015 05:11 AM

Quote:

Posted by slyde (Post 552524)
Noo!! No more farming. Oh wells.

Anyways the vase is visible if it is set at layer 0 but when at layer 1,2, or 3 the red vase is not visible but its still there because you can pick it up. Not sure if that was intentional.

It's an object that spawns a 'vase' at the same layer as the player. If the object is higher level than the player, it is higher than the vase.
They had similar issues before, as well.

Bryan* 04-12-2015 10:57 PM

Server is constantly disconnecting players, freezing, or crashing overall. The playercount isn't even at 3K and its becoming very buggy.

Mizochi 04-13-2015 02:58 AM

Yeah its pretty bad, every time I sign in i get disconnected before it finishes opening then i can play fine for a bit

4-Lom 04-13-2015 03:31 AM

Quote:

Posted by Mizochi (Post 553677)
Yeah its pretty bad, every time I sign in i get disconnected before it finishes opening then i can play fine for a bit

Ditto. Sometimes tilesets don't load. Sometimes I get disconnected before loading completely. Sometimes buttons/menus won't load.

Needs work.

Aguzo 04-14-2015 05:33 AM

Oh, lol. I thought the vases were purposely "fixed" due to the fact that I was going into towers, hitting people without killing so my ap would stay up, and going into my house to heal. :) Glad to see I didn't ruin it for everyone else.

4-Lom 04-14-2015 03:43 PM

Quote:

Posted by Hikaru (Post 553950)
Oh, lol. I thought the vases were purposely "fixed" due to the fact that I was going into towers, hitting people without killing so my ap would stay up, and going into my house to heal. :) Glad to see I didn't ruin it for everyone else.

This will work only till 99 AP. at 100, if you even fart and make some one nauseated, you lose 1 ap.

deadowl 05-08-2015 02:39 PM

2 Attachment(s)
Snow Town tileset isn't loading. Also, that f'ing gate doesn't load in FB.

Edit: Snow Town tileset finally loaded for me. Meanwhile, the gate still doesn't load. I can understand not having useless things like weather (which I only know about because I've heard about it) or a day night system. Actually, I think any special effects system that doesn't contribute to gameplay is worthless. This gate issue, though, just makes the game look bad.

Brick 05-14-2015 05:56 AM

I've noticed if you're hidden beneath a bush and cross into a new level (at least I think it's a new level) you throw the bush automatically.

Seņor Albonio 05-14-2015 11:10 AM

Quote:

Posted by Brick (Post 565592)
I've noticed if you're hidden beneath a bush and cross into a new level (at least I think it's a new level) you throw the bush automatically.

Yup.

Livid 05-14-2015 10:27 PM

Quote:

Posted by Brick (Post 565592)
I've noticed if you're hidden beneath a bush and cross into a new level (at least I think it's a new level) you throw the bush automatically.

Thats completely normal

Thallen 05-15-2015 07:31 PM

For some reason, many of my guilds just randomly lose their guild pictures. Examples are "Special Forces", "Magna", and "Vindicate". I have no idea what causes it. Neither of them were inappropriate, so surely they weren't reset or anything.

deadowl 05-16-2015 05:57 PM

2 Attachment(s)
Okay, will repost the unresolved bug with the MoD-area fountain gate, and raise you the fact that when I toss the sign at Dozer's field, there is still something blocking the sign-hole for some reason.

Asaiki 05-16-2015 06:04 PM

Quote:

Posted by deadowl (Post 566785)
Okay, will repost the unresolved bug with the MoD-area fountain gate, and raise you the fact that when I toss the sign at Dozer's field, there is still something blocking the sign-hole for some reason.

Where's the second image from?

deadowl 05-16-2015 06:47 PM

Quote:

Posted by Asaiki (Post 566789)
Where's the second image from?

Dozer's Field in Dozer's House...

Thallen 05-16-2015 07:15 PM

Quote:

Posted by Thallen (Post 566402)
For some reason, many of my guilds just randomly lose their guild pictures. Examples are "Special Forces", "Magna", and "Vindicate". I have no idea what causes it. Neither of them were inappropriate, so surely they weren't reset or anything.

While fixing this, should maybe consider a button to clear your guild pic entirely, because I know a lot of people who have wanted to do that.

Zetectic 05-16-2015 07:50 PM

Quote:

Posted by deadowl (Post 566785)
Okay, will repost the unresolved bug with the MoD-area fountain gate, and raise you the fact that when I toss the sign at Dozer's field, there is still something blocking the sign-hole for some reason.

it's weird. mod fountain didn't have that mistake just awhile ago.

Quote:

Posted by Thallen (Post 566402)
For some reason, many of my guilds just randomly lose their guild pictures. Examples are "Special Forces", "Magna", and "Vindicate". I have no idea what causes it. Neither of them were inappropriate, so surely they weren't reset or anything.

i think the system automatically deletes guild pictures that are not being used for awhile. so less storage space is being used.

can we just remove the guild picture system and make us create a 16x16 bytes guild symbol?

Quote:

Posted by Asaiki (Post 566789)
Where's the second image from?

i think hes pointing at that missing sign

Quote:

Posted by Hikaru (Post 553950)
Oh, lol. I thought the vases were purposely "fixed" due to the fact that I was going into towers, hitting people without killing so my ap would stay up, and going into my house to heal. :) Glad to see I didn't ruin it for everyone else.

i wish saints lose their AP automatically to 99 as soon as they enter a tower zone or any events that requires to pk.

Thallen 05-16-2015 08:29 PM

What constitutes as "being used" in a guild picture?

Zetectic 05-16-2015 08:31 PM

Quote:

Posted by Thallen (Post 566863)
What constitutes as "being used" in a guild picture?

I meant inactive guilds. If the guild is inactive members does not wear tag, doesn't tower, gs then picture gets deleted after awhile.

deadowl 05-16-2015 09:23 PM

Quote:

Posted by Zetectic (Post 566838)
it's weird. mod fountain didn't have that mistake just awhile ago.

It's an FB-exclusive issue and has been an issue for over a year now.

Quote:

i wish saints lose their AP automatically to 99 as soon as they enter a tower zone or any events that requires to pk.
Agreed.

When I implemented a custom AP system for Classic after the NPC server wipe, it wiped saint status as soon as you hit someone (whereas before you had to PK someone, which led to PK boosting/laming using saints as accomplices). Anyone know if that concept was integrated into the default AP system since?

4-Lom 05-17-2015 03:43 PM

Quote:

Posted by deadowl (Post 566893)
Agreed.

When I implemented a custom AP system for Classic after the NPC server wipe, it wiped saint status as soon as you hit someone (whereas before you had to PK someone, which led to PK boosting/laming using saints as accomplices). Anyone know if that concept was integrated into the default AP system since?

Yes, if you hit anyone (bush, bomb, arrow, single sword slash) with 100 ap, your ap immediately drops to 99. Same if you hit a flag. It drops to 99 right away.

MadHatter 05-19-2015 06:44 PM

Some glitches in dw.
So I'm a hardcore glitcher well I used to be.
So first fix the identifying glitch please!!!! It gets so annoying.
And also if you look at zone I had a deal like this if you use third party tools the server automatically puts you in stealth and that happened to my friend and helped him with perfect dark but your server is not like that and I don't really approve this so please make your server kind of like the one in zone.
So in dw no one knows how I do it but I can get into items. I can get to the side of dw tower and please fix that. There are to many hackers and not enough staff you need to get a bit more staff and for example I think I qualify for the job of graal police I signed up. Nothing happened I know it goes like that but it's not good for the person. Change this also and I'm writing this here because I know lots are gonna be into this thread.
So I think you should reply to them in a nice way saying:
Your applacation was a very good fit to our team but sadly your not in. Please don't take this personally. Or something like that you get it?

4-Lom 05-20-2015 09:13 AM

Blue morpho butterfly. I think this has been brought up before?

When you catch a bunch of blue morpho butterflies, they do not stack up in your inventory. I caught about 10 or so just now and they are still showing as 1 in the inventory. Somewhere it is not updating when you catch a new one.

MBK 05-20-2015 09:44 AM

Quote:

Posted by MadHatter (Post 568304)
Some glitches in dw.
So I'm a hardcore glitcher well I used to be.
So first fix the identifying glitch please!!!! It gets so annoying.
And also if you look at zone I had a deal like this if you use third party tools the server automatically puts you in stealth and that happened to my friend and helped him with perfect dark but your server is not like that and I don't really approve this so please make your server kind of like the one in zone.
So in dw no one knows how I do it but I can get into items. I can get to the side of dw tower and please fix that. There are to many hackers and not enough staff you need to get a bit more staff and for example I think I qualify for the job of graal police I signed up. Nothing happened I know it goes like that but it's not good for the person. Change this also and I'm writing this here because I know lots are gonna be into this thread.
So I think you should reply to them in a nice way saying:
Your applacation was a very good fit to our team but sadly your not in. Please don't take this personally. Or something like that you get it?

OMG,pls hak X0r

Ash Ketchum 05-20-2015 09:46 AM

Hail madhatter

twilit 05-28-2015 05:47 PM

Boots
 
(I own the moon boots, so I don't know if this occurs with other boots or not)
When I walk with my boots on, my shield's alignment shifts to the left. Even after taking the boots off, the shield's alignment is still off while walking.

Also, wearing boots causes your glove button to disappear. This may have been intentional, but I don't know why. I'd like to be able to grab things.

Droid 05-29-2015 12:28 PM

The treasure chair is labelled as "Treasure Table" instead of chair. This lead to some serious disappointment ;_;

twilit 05-29-2015 03:48 PM

Quote:

Posted by twilit (Post 571662)
<above post>

-resolved-
Thank you, youre the greatest.

Brick 05-30-2015 02:48 AM

1 Attachment(s)
The gralat loot still has the old look.
Attachment 18158

twilit 05-30-2015 03:36 AM

Quote:

Posted by twilit (Post 571662)
(I own the moon boots, so I don't know if this occurs with other boots or not)
When I walk with my boots on, my shield's alignment shifts to the left. Even after taking the boots off, the shield's alignment is still off while walking.

Also, wearing boots causes your glove button to disappear. This may have been intentional, but I don't know why. I'd like to be able to grab things.

edit: moon boots were fixed, but according to friends, the same problems occur with some of the other boots.

Droid 05-31-2015 03:23 AM

Is there some reason I cannot rename my guild? I put a name in that's available and it won't let me. Says guild cannot be renamed.

Craftz 05-31-2015 03:54 AM

Quote:

Posted by Droid (Post 573018)
Is there some reason I cannot rename my guild? I put a name in that's available and it won't let me. Says guild cannot be renamed.

There is a word in it that is not allowed. I know the same message pops up when you try to put 'Xor' or 'Rufus' in a guild name.

Narcosis 05-31-2015 04:50 AM

The bug spawn issue is back (referenced here: http://www.graalians.com/forums/showthread.php?t=28616). It was around the time Destiny opened that I noticed the issue arise again. At first I thought bugs just didn't spawn in Destiny, then I noticed I had only seen one butterfly in the past week or so. Then I went around the map and can confirm 100% that bug spawning is broken again.

As I'm making this post, it occurs to me that the summer season starts tomorrow. So the bugs are going to change, and a lot more bugs are going to be spawning (dragonflies, mantises, grasshoppers). I don't know how the code works so I don't know if the issue will resolve itself when the season changes or not. If not, please look into this. It was fixed before, as was made clear in the link I posted.

Droid 05-31-2015 06:34 AM

Quote:

Posted by Craftz1 (Post 573038)
There is a word in it that is not allowed. I know the same message pops up when you try to put 'Xor' or 'Rufus' in a guild name.

Soren just informed me that new rules mean guilds cannot be renamed with x fort time. My guild has 29 hours. For the 90% that play the game properly, remove this rule :/

Craftz 06-01-2015 02:38 AM

Can't seem to post a pic but I had one mystery map in my inventory and deciphered it for 200g. After deciphering, the NPC asked if I wanted to decipher it for 200g again, resulting in two deciphered maps, and charging me 600 gralats (200+400). It also says I have -1 mystery maps now.

Dusty 06-01-2015 03:06 AM

Quote:

Posted by Craftz1 (Post 573659)
Can't seem to post a pic but I had one mystery map in my inventory and deciphered it for 200g. After deciphering, the NPC asked if I wanted to decipher it for 200g again, resulting in two deciphered maps, and charging me 600 gralats (200+400). It also says I have -1 mystery maps now.

I'll take a look at this when I get the chance.

Narcosis 06-01-2015 05:17 PM

Whoever fixed the bug spawn issue again, thank you. Once again it was night and day (at least yesterday it was). But today is the first day of the summer season, and I think the problem has arisen again. Swamptown is supposed to be swarming with dragonflies, but I'm barely seeing any (anyone who recalls from last summer would know that there's an issue. Remember, dragonflies are dirt cheap. That's why so many spawn). I'm also not seeing many mantises, and few butterflies. Summer is supposed to have the most bugs, and I can guarantee you there were more bugs around yesterday (during the spring season) than there are today.

Please look into this. I'm 100% sure bug spawning is not working as intended once again.

Edit - Thank you! The issue is fixed. Bugs are spawning as they should. I very much appreciate whoever looked into and fixed this issue once again. :)

Thallen 06-01-2015 10:10 PM

Dusty, you should add the same script to archery that was added to Crab Chance. People can lag their device to lower their FPS and essentially cheat 9800. Once that's fixed, maybe you should make it so the archery highscore is reset to the show the most recent person who has achieved the highest score (since 9800 is the highest).

It's kind of dumb that the archery highscore is set in stone after the first 30 minutes of each season. I think I suggested it like a year ago in this thread, but still worth bringing up.

Wolfie 06-02-2015 12:26 AM

Idk if this is a bug or not, but I beat the highest Archery highscore and the leaderboard hasn't been updated yet.

GOAT 06-02-2015 01:46 AM

Don't really know if this is a bug or an issue for that matter, but I got the same location on 2 different maps.

Attachment 18197


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