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-   GraalOnline Classic (https://www.graalians.com/forums/forumdisplay.php?f=12)
-   -   Gives hope of server progress... (https://www.graalians.com/forums/showthread.php?t=12277)

G Fatal 11-26-2012 07:39 AM

Yeah, exactly sad thing is there is more of these hints/things placed about when really there not working on any from what I gather. As updates show also with the repetitiveness.

- Theres also NPC in york chopping tree,
- zorbi Place that throws you off waterfall,
- Aswell as zorbi cave ^
- Also cave with npc and an axe on table if I can remember rightly..

I think all these things should either be removed or pointing at lockdowns post 'why should we make new things when there are old things they could use/improve... <Yeah like all the stuff stated, it's more the question 'why put these here if you're not going to progress it anytime soon'

Hadi 11-26-2012 09:22 AM

Maybe, Just maybe this isn't classic pc.

Kiwi 11-26-2012 09:37 AM

Only slightly related, but I found this interesting, and it is vaguely relevant: http://forums.graalonline.com/forums...77&postcount=4

grimofdoom 11-26-2012 10:12 AM

I have to quite agree with Stefan that classic is thought of as low quality. We have been waiting for months(maybe year+) for the claw game(which I could easly do,I've learned python basic which is quite aquivalint in programing with GS2) yet while on Europe 2 people fully programmed and scripted a running game of chance within 1 hour! Seriously...wtf is up with the staff of classic(this is not to all staff, but the dev part only). Wasting weeks/months worth of time on Halloween stuff that was only on classic for 5 or less days, and then they just got rid of it....

Bin 11-26-2012 11:55 AM

Quote:

Posted by grimofdoom (Post 241451)
I have to quite agree with Stefan that classic is thought of as low quality. We have been waiting for months(maybe year+) for the claw game(which I could easly do,I've learned python basic which is quite aquivalint in programing with GS2) yet while on Europe 2 people fully programmed and scripted a running game of chance within 1 hour! Seriously...wtf is up with the staff of classic(this is not to all staff, but the dev part only). Wasting weeks/months worth of time on Halloween stuff that was only on classic for 5 or less days, and then they just got rid of it....

Bingo.

Rufus 11-26-2012 04:33 PM

Quote:

Posted by grimofdoom (Post 241451)
We have been waiting for months(maybe year+) for the claw game(which I could easly do,I've learned python basic which is quite aquivalint in programing with GS2)

Go for it.

G Fatal 11-26-2012 06:49 PM

Quote:

Posted by Hadi (Post 241431)
Maybe, Just maybe this isn't classic pc.

Then why add the stuff. Oh wait we already know...To keep there players, then moan about us moaning for updates even though they put it on themselves by adding these stuff without any effort to wanting to finish any of it.

Also if you say 'to show history of classic' revert back to your own message and also we don't want a history lesson, we want a storyline or quest or more guildactivities, new activities every few months nothing more nothing less.

It's also quite funny no staff or anyone for that matter have had a blatant rip at this thread and the one staff that posted brushed it aside...again.
Doesn't that in itself show that pretty much all agree with whats been said.
So will any of these be progressed? 'We've waited long enough, for all of these'

Hadi 11-26-2012 07:55 PM

well face it classic isn't a quest game. Also gricey, iclassic putting a random gate somewhere is like putting a random tree or something like that.

I go back to my statement thay classic isn't a quest game.

Dusty 11-26-2012 08:10 PM

Things like the golden gate and crane game being there but closed aren't to give players the false impression that staff are adding stuff, but to be immersive. It was the same deal with the archery. You're only complaining because it gives you a clue of what's to come and now you think it's taking too long, but if they were never added until they were completely finished you'd be safe in ignorance.

In fact the golden gate as far as I know was never intended to have content. It's there purely because it's part of Classic and it's wrong for it not to be there.

TAKACHI 11-26-2012 08:35 PM

Fair list.
But things can't be done in the click of a finger.

G Fatal 11-26-2012 08:54 PM

Quote:

Posted by Hadi (Post 241705)
well face it classic isn't a quest game.

It may not be a quest server (but they added a few...) but still if that's right we're back to the start of then why have they updating/putting things around on map that give the sense of a quest being released?

Also why are they adding stuff and not completing it?
There is alot here they could make a start on/complete.

And to Dusty's comment

Yeah, to be honested I'd much rather have none of it shown until it is completed, as it's only giving players hope of things to come, when in reality it isn't coming(or not coming for sometime) & probably not even started yet(any of it) as they have moved on and placed something somewhere else to make players think something else is coming again.

Dusty 11-26-2012 09:14 PM

I like the way it's done, gives the sense of a growing/progressive world, rather than **** just randomly popping up with a news announcement.

G Fatal 11-26-2012 09:17 PM

Hmm suppose but by time the've actually made it it's like it's popped up out of nowhere anyway.

Kiwi 11-26-2012 09:22 PM

It makes the world more alive, it doesn't matter that players can't do anything. I remember when I first started playing run around trying to help the npcs and do what they said lol. It made it fun. Then I started learning more about it and gaining some level of maturity, and it got stupid and boring. :(
I guess Graal is a lot more fun if you approach every little detail with an open mind.

Bin 11-27-2012 12:04 PM

Quote:

Posted by Gricey (Post 241425)
Yeah, exactly sad thing is there is more of these hints/things placed about when really there not working on any from what I gather. As updates show also with the repetitiveness.

- Theres also NPC in york chopping tree,
- zorbi Place that throws you off waterfall,
- Aswell as zorbi cave ^
- Also cave with npc and an axe on table if I can remember rightly..

I think all these things should either be removed or pointing at lockdowns post 'why should we make new things when there are old things they could use/improve... <Yeah like all the stuff stated, it's more the question 'why put these here if you're not going to progress it anytime soon'


Not only that, but they are removing the few "quests" that did exist. Deadwood quest, which was pretty innovative with the spotlight maze, was removed.


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