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-   -   Do mission rewards diminish over time? (https://www.graalians.com/forums/showthread.php?t=13210)

Infernus Lapse 12-19-2012 01:48 AM

Quote:

Posted by Jester Lapse (Post 260970)
Actually we were planning on doing missions how you described. Sorry to reach out there, but if anyone plays Halo 4, they have a set play list, then 2-3 modes get swapped out and replaced with others. I like this because it is pretty much a weekly update and it can be something fresh for a while. This missions would have to be amazing however, to be swapped in and out and keep play ability high.

Another route is adding missions every week to every other week, and only make them available as you level up, then once in a while we will go back to the old missions and it will give you "double xp" for a limited time. This would increase motive to level up and motive to play older missions.

If you guys have any other ideas, I am all ears


JakeRage 12-19-2012 01:49 AM

I have got 0 the last 2 times, before that I have been getting 15. I am level 6. The hoverbikes are super hard to use, can you fix this?

Infernus Lapse 12-19-2012 01:49 AM

Quote:

Posted by Infernus Lapse (Post 260947)
It should be where you get more for leveling up, adn even more from the new missions too, to motivate someone to play those missions. Then just make it so people over level 6 stop getting xp from the first three and get xp only from missions at their level.

*COUGH*

Isaac 12-19-2012 01:51 AM

Quote:

Posted by Jester Lapse (Post 260948)
The other objective was to encourage more players onto the PvP maps to make money instead of just missions over and over.

I was doing just missions until I noticed the income going down, so I turned to PvP maps. Made around $500 is half an hour, and more enjoyable than missions IMHO.

Skill 12-19-2012 01:53 AM

Jester, make it so leveling up unlocks more missions, however you still get the same rewards for all missions. People will play all of the missions depending on how fun they find them, and it provides an incentive for leveling because you unlock more.

Don't make it so you make less money by leveling, I basically ****ed myself over because I leveled up -_-


By making players earn less for completing old missions you're basically taking old work and throwing it out, also known as power creep. new missions should be added to increase the variety of things to do, not to kill off everything else.

Infernus Lapse 12-19-2012 01:57 AM

Quote:

Posted by Skill (Post 260987)
Jester, make it so leveling up unlocks more missions, however you still get the same rewards for all missions. People will play all of the missions depending on how fun they find them, and it provides an incentive for leveling because you unlock more.

Don't make it so you make less money by leveling, I basically ****ed myself over because I leveled up -_-


By making players earn less for completing old missions you're basically taking old work and throwing it out, also known as power creep. new missions should be added to increase the variety of things to do, not to kill off everything else.

I'm gonna continue to emphasize what i said before until its acknowledged. It shouldnt be ignored

Jester Lapse 12-19-2012 02:16 AM

You do know I read everything right? lol

And I understand everyone's concerns. Am talking to Pimpsey about what he would like to see compared to what is realistic as he seems to be the most passionate about missions. Keep in mind however, I can only suggest things to the team, and then to Stefan. In the end Stefan gets the final say. I will be your guys' voice in the chat however and give him player concerns.

Infernus Lapse 12-19-2012 02:22 AM

Quote:

Posted by Jester Lapse (Post 261014)
You do know I read everything right? lol

And I understand everyone's concerns. Am talking to Pimpsey about what he would like to see compared to what is realistic as he seems to be the most passionate about missions. Keep in mind however, I can only suggest things to the team, and then to Stefan. In the end Stefan gets the final say. I will be your guys' voice in the chat however and give him player concerns.

Okie :)

comics 12-19-2012 02:40 AM

Second one sounds good. Double XP? I just did a pee. (That should be the slogan btw)

Vyruss 12-19-2012 02:44 AM

Long time lurker, but I agree with Skill and Pimpsy. Missions are not enjoyable with power creeping occurring.

Infernus Lapse 12-19-2012 02:47 AM

They are enjoyable with SPRAYING AND PRAYING #GOML

Pimpsy G. 12-19-2012 02:57 AM

The level increase makes lower level missions less profitable, it would make sense if the difficulty of missions constantly increased until oblivion (since your level is constantly increasing no matter what), but there has to be a cutoff somewhere. I have a feeling that stefan wants to do this [not to recycle missions weekly] so that a constant demand for missions is created, and whenever the staff cannot consistently answer that demand at a rate similar to the rise of player's levels, it is harder for them to make money from missions. So, how do they make money then besides constantly grinding PK's? Whats the easiest and quickest way to make money when their favorite hat comes out and the missions have been saturated?

Higbey 12-19-2012 02:59 AM

If anything, newer missions should give more rewards and be unlocked as players level up, perhaps just have it do it just pays the same amount regardless of level for the time until theres a big enough supply of missions to be able I release them.

Vyruss 12-19-2012 03:14 AM

Quote:

Posted by Pimpsy G. (Post 261078)
The level increase makes lower level missions less profitable, it would make sense if the difficulty of missions constantly increased until oblivion (since your level is constantly increasing no matter what), but there has to be a cutoff somewhere. I have a feeling that stefan wants to do this [not to recycle missions weekly] so that a constant demand for missions is created, and whenever the staff cannot consistently answer that demand at a rate similar to the rise of player's levels, it is harder for them to make money from missions. So, how do they make money then besides constantly grinding PK's? Whats the easiest and quickest way to make money when their favorite hat comes out and the missions have been saturated?

The classic gralat pack. I agree with you here.

PKing as the only form of obtaining gralats will soon get old. I personally am a fan of getting a random drop at the end of a mission, adds replayabity but I can understand why some don't want that as well.

Pimpsy G. 12-19-2012 03:17 AM

Quote:

Posted by Vyruss (Post 261097)
I personally am a fan of getting a random drop at the end of a mission, adds replayabity but I can understand why some don't want that as well.

Yeah, I made a thread about that in the suggestions forum, me and skill had a whole debate over it if you want to check it out. It really comes down to opinion on if you like randomness though. It could keep stefan's strategy (that im just speculating on right now) intact, make money for the server, and encourage players to continue to play old missions.


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