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-   -   Classic is sad (https://www.graalians.com/forums/showthread.php?t=14455)

Rezon 01-19-2013 06:58 PM

Wait till you discover UN, 90% of the gmap is garbage.

Talon 01-19-2013 07:10 PM

Quote:

Posted by Dusty (Post 282380)
Can you guys stop ****ing spamming that **** everywhere? I hate the server purely because you guys can't just shut the **** up the server.

^

MementoJoker 01-19-2013 07:52 PM

Quote:

Posted by Dusty (Post 282380)
Can you guys stop ****ing spamming that **** everywhere? I hate the server purely because you guys can't just shut the **** up about the server.

^

Blueh 01-19-2013 08:13 PM

Didn't the original classic have a storyline? Why doesn't iClassic one? I could probably think of something for that like you were a sailor on a fishing boat from far away, yada yada yada. A storm struck, oh noes! So you washed up on Balamb port all defenseless and clueless of what's happening. Instead of the tutorial, you'd have to do tasks for people around the island which would pretty much be the same as the tutorial, but it isn't like a check list or whatever. Start in the bar, talk to the bartender (otherwise it won't let you leave) and he says to go talk to a guard outside, gives you a sword and trains you to kill baddies and farm. Keep checking back with him and he tells you what to do next, blah blah, blah. Classic should have simple things like this to keep people entertained. Small, repetible quests and such that could be as simple as talking to an NPC or two.

WMS 01-19-2013 08:15 PM

Quote:

Posted by Jason Glatch (Post 282373)
graal deltaria is the answer... hold on bro, soon enough


Slinger 01-19-2013 08:18 PM

Quote:

Posted by Jason Glatch (Post 282373)
graal deltaria is the answer... hold on bro, soon enough


CS 01-19-2013 08:22 PM

Quote:

Posted by Rufus (Post 282382)
Classic never had much of a storyline so I don't know where that idea is coming from.

That idea come from the PC server (Graal the adventure). I think Graal would need a story but players will continue their activities if they want, could just add a main quest (Dungeon, boss, secondary quests, and more) the players decide to do or not. This will allow players who want to advanced Graal to be happy and will not change for others. Maybe even the players that are more for social in Graal will play more for the game? I would like players play more for the game and stop wait the news hats.


Very very bad english sorry. I hope you understand:/

Rufus 01-19-2013 08:27 PM

No, the original Classic server(s) did not have storylines. All versions have maybe had a few explainations for things at the start, a few bookshelves with pieces of random information, a few signs, but that was it. The 'story' was never focused on and certainly didn't apply to any quests after the initial few; those seemed to make it up as they went along. Thor's Classic is really the only attempt at a storyline-led server.

I am not against the idea, but most of what is being referred to in this thread is not true.

Psycher! 01-19-2013 08:41 PM

While I'd love an actual storyline and more gameplay elements, what Dusty said is true. If you think about it, not much can be done with 2D Zelda-style gameplay, and any complex action, story, battle, or even just an interesting town would require an assload of scripting, gani creation, graphics, and maybe even sound effects depending on the project. You can't really make epic boss battles with Kingdom Hearts-esque reaction commands and special attacks or create sprawling dungeons with elaborate puzzles and traps with the current system. It would also have to be constantly updated with new content to make sure players don't run out of content, which is nigh impossible with the volunteer staff that iClassic has.

Another problem is that since its release, iClassic has focused on the social aspects of Graal. The gameplay options are limited. It's sort of a concept of equivalent exchange. You can choose to focus on the social aspect of Graal and let the gameplay and story parts of it suffer, or you can opt to improve the gameplay and story with the consequence of having a less social game. You can improve both, but at the scale that iClassic is at and with its rather small development staff, it's not possible. Since it's focused on the social aspect of Graal since its release, it would alienate some players to have a sudden shift towards a more gameplay/story oriented game. Therefore, it would be a bad decision to do something like heart quests and weapon improvements.

The problem is not that nobody wants there to be a story or new things, the problem is what iClassic has established itself as: a social network with gaming elements.

/rant

AND IF ONE MORE PERSON SAYS "wait for delteria hurr durr", I WILL POST YOUR CONTACT INFO ON 4CHAN.

CS 01-19-2013 08:59 PM

Quote:

Posted by Rufus (Post 282427)
No, the original Classic server(s) did not have storylines. All versions have maybe had a few explainations for things at the start, a few bookshelves with pieces of random information, a few signs, but that was it. The 'story' was never focused on and certainly didn't apply to any quests after the initial few; those seemed to make it up as they went along. Thor's Classic is really the only attempt at a storyline-led server.

I am not against the idea, but most of what is being referred to in this thread is not true.

I do not see you as. For me quests are dungeons, boss and other little what we find in Graal the adventure and I think we could integrate this project in Classic this will allow a total renewal of the game and allow a better game for all types of players (social, role player, explorer, achiever and other)

Quote:

Posted by Psycher! (Post 282430)
While I'd love an actual storyline and more gameplay elements, what Dusty said is true. If you think about it, not much can be done with 2D Zelda-style gameplay, and any complex action, story, battle, or even just an interesting town would require an assload of scripting, gani creation, graphics, and maybe even sound effects depending on the project. You can't really make epic boss battles with Kingdom Hearts-esque reaction commands and special attacks or create sprawling dungeons with elaborate puzzles and traps with the current system. It would also have to be constantly updated with new content to make sure players don't run out of content, which is nigh impossible with the volunteer staff that iClassic has.

Another problem is that since its release, iClassic has focused on the social aspects of Graal. The gameplay options are limited. It's sort of a concept of equivalent exchange. You can choose to focus on the social aspect of Graal and let the gameplay and story parts of it suffer, or you can opt to improve the gameplay and story with the consequence of having a less social game. You can improve both, but at the scale that iClassic is at and with its rather small development staff, it's not possible. Since it's focused on the social aspect of Graal since its release, it would alienate some players to have a sudden shift towards a more gameplay/story oriented game. Therefore, it would be a bad decision to do something like heart quests and weapon improvements.

The problem is not that nobody wants there to be a story or new things, the problem is what iClassic has established itself as: a social network with gaming elements.

/rant

AND IF ONE MORE PERSON SAYS "wait for delteria hurr durr", I WILL POST YOUR CONTACT INFO ON 4CHAN.


Graal-> Social 70% Gameplay 30%
Made such that alchemy 50% social 50% gameplay. Leave the game as it is but add a quest to report a story obviously not new weapons for social gamers do not want to be doing quests (Must still keep the base of Graal where everybody is equal to the spar or kills otherwise it would really mess)

Kyle Kol 01-19-2013 09:46 PM

Online games primarily have no REAL storyline, the sad truth of games... When you get on classic you have a sword, a bow, and some bombs, the rest is up to you. On era you have a gun, a knife, some bombs and the rest is up to you. These games follow simple storyline: Here is a place. Become awesome in it. (Kyle's idea of the storyline)

Crag 01-19-2013 09:46 PM

Quote:

Posted by Rufus (Post 282427)
No, the original Classic server(s) did not have storylines. All versions have maybe had a few explainations for things at the start, a few bookshelves with pieces of random information, a few signs, but that was it. The 'story' was never focused on and certainly didn't apply to any quests after the initial few; those seemed to make it up as they went along. Thor's Classic is really the only attempt at a storyline-led server.

I am not against the idea, but most of what is being referred to in this thread is not true.

I really didn't initially say anything about a story, but more substance in general is what I was getting at. We don't need a story shown through quests, just more content in general. (Bowling in destiny was awesome) The biggest update we usually get is a new morph or whatnot. Story should be done through small clues found by those who look hard enough. I'm just saying more things to do, ALA the older, PC servers. Not trying to be a whiny ahole, just voicing my thoughts after playing iclassic for several years.

Rufus 01-19-2013 10:09 PM

Quote:

Posted by Crag (Post 282458)
I really didn't initially say anything about a story, but more substance in general is what I was getting at. We don't need a story shown through quests, just more content in general. (Bowling in destiny was awesome) The biggest update we usually get is a new morph or whatnot. Story should be done through small clues found by those who look hard enough. I'm just saying more things to do, ALA the older, PC servers. Not trying to be a whiny ahole, just voicing my thoughts after playing iclassic for several years.

So basically you've made a thread to say that we need more content? Thank you for that!

Xon 01-19-2013 10:12 PM

If the community enjoys the server. Then there's nothing wrong. Remember, its never going to be a completed server cause updates will come all the time. That's what keeps it going.

Rexx 01-19-2013 10:16 PM

Quote:

Posted by Dusty (Post 282380)
Can you guys stop ****ing spamming that **** everywhere? I hate the server purely because you guys can't just shut the **** up about the server.

lmao

But it's true, everything asked for in the OP will be Delteria.


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