| *Vatec |
02-27-2013 09:27 PM |
Quote:
Posted by GotenGraal
(Post 304600)
No i'm stating a fact not crying. I see it from pkers too, even when you do manage a hit they get a much longer invincibility period after hitting them then someone who doesn't delay. I don't understand how you can honestly say delayers have the same problem sparring normal players. I can name a pretty big list of players who's pks and spar ratios would be crap if they didn't delay. Like I said, go to swamp gs and observe. From time to time a team will have an awful delayer and that person will always be the last one standing.
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Idiot, how the **** do we have a higher invincibility period? That's the most stupid thing I've heard, now someone with 600ms who is warping around I agree that's impossible to hit them, but anyone who has 300ms or less doesn't warp, and has a steady movement just a bit behind. It's actually HARDER for us to spar/PK due to the fact that we have to predict their movements NO MATTER WHAT, unlike you people who only have to predict when you spar someone like me. You don't see us complaining, we actually learn how to predict ones move and apply that strategy in spars, which is much harder then what you can do.
Also, there is nothing we can do about our lag, I myself live in Australia which is a long way away from the servers in the USA, giving everyone from Australia around 200-300ms of lag, why? Because the speed of light isn't instant, data traveling through a cable can only go so fast, and like I said USA is a long way way. This also happens to people in Europe, they have 120-200ms (a lot better than me) and most of them have a faster download/upload speed than the USA.
As I've said many times before, lag works both ways, and if you are going to complain either harden the **** up or learn a new strategy, because you can't say laggers/delayed have a higher advantage.
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