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-   -   Chat blocking (https://www.graalians.com/forums/showthread.php?t=19526)

GOAT 07-01-2013 07:34 AM

Quote:

Posted by Era News (Post 379679)
Ok I don't play classic, what is exactly chat blocking?

its when 2 people are having a conversation in front of a door in a tower. This is annoying because if you're attacking you have to wait until they finish their conversation before you could go through the door and attack.

Era News 07-01-2013 07:44 AM

Quote:

Posted by GOAT (Post 379699)
its when 2 people are having a conversation in front of a door in a tower. This is annoying because if you're attacking you have to wait until they finish their conversation before you could go through the door and attack.

Can't you just kill them?

GOAT 07-01-2013 08:06 AM

chat blocking is when people stand in front of the door and hit the guild chat button. This makes them lag and it takes forever to kill them and if you have an older ipod its even worse.
Quote:

Posted by Era News (Post 379705)
Can't you just kill them?

lol I was messing with you

Natso 07-01-2013 07:47 PM

Chat blocking is when a player stand infront of a door and peresses the guild chat button , this make that player flash allot slower and longer before u can attack him again. This gives a Huge and un fair advantage to defending a tower or even sometimes attacking it

ufoburan 07-03-2013 07:52 AM

Chat blocking is mostly used in Mod,Sardons,and Snow. They need to widen the Hallway doors at Sardz,and Snow(ooooOoooo is constantly chat/lag blocking the hallway I have screen shots to prove it) to fix it there. then widen the stairs or add another set of stairs at Mod.

I think Swamp really needs it's entrance changed to a duel entrance like DW. How many times have you seen a noob blocking the swamp tower entrance trying to get in with out a tag? Or boosters blocking and Pking causing big pile ups at the door. Snow should be duel doors as well. I have seen guilds blocking the entrance there a couple different times.

ufoburan 07-03-2013 11:20 AM

BTW I think by simply allowing players to push or drag other players out of the way would solve a lot of the blocking issues.

PennyShine 07-03-2013 02:34 PM

Quote:

Posted by ufoburan (Post 380718)
BTW I think by simply allowing players to push or drag other players out of the way would solve a lot of the blocking issues.

Wtf

I can't even begin to explain the number of problems with this.

Still, I like your ideas that you posted above this.

Natso 07-03-2013 04:13 PM

Quote:

Posted by PennyShine (Post 380751)
Wtf

I can't even begin to explain the number of problems with this.

Still, I like your ideas that you posted above this.

lol yeah time in time I feel like when he gives ideas hes high

ufoburan 07-04-2013 07:14 AM

Quote:

Posted by Natso (Post 380770)
lol yeah time in time I feel like when he gives ideas hes high

I have been drunk for a few of them,but never high......just say no to drugs kids
:D

Natso 07-04-2013 04:11 PM

Quote:

Posted by ufoburan (Post 381104)
I have been drunk for a few of them,but never high......just say no to drugs kids
:D

Lmao now a days kids get high of soup

Zinnia 07-07-2013 01:07 AM

I was thinking something along the lines of:
if you are using guild chat you will be paused or something similar, so players can run through you. Thus eliminating chat blocking. I agree about it being an unfair advantage.

ufoburan 07-07-2013 06:51 AM

Quote:

Posted by Zinnia (Post 382301)
I was thinking something along the lines of:
if you are using guild chat you will be paused or something similar, so players can run through you. Thus eliminating chat blocking. I agree about it being an unfair advantage.

Maybe they could do the same thing for ppl when they lag. More so for players who lag freeze up and block there own guild members from getting to the tower flag.

ufoburan 07-10-2013 09:04 AM

I guess I have been attacking swamp a lot lately because I'm seeing door blockers there constantly through the day,and pk mob pile ups consisting of several attacking guilds as a result of it. I would think the Gp's would get tired of having to go to swamp and warp out the door blockers and would just add a 2nd door.

Also half the time the door is being blocked by members of other guilds idk if there pk boosting or just being jerks but its annoying as hell and its giving the current defending guild unfairly gained minutes.

The other blocking issue-A guild will take a tower then a well known member of that guild will "randomly" go offline 2 minutes later. Then a minute after that a "random" noob ends up blocking the door to that same tower. It seems pretty coincidental to me. I know this is probably impossible to prove,however aren't the admins able to see the users accessing points? And if multiple sources feed back report that would it get thoroughly investigated? This is probably done a lot more than ppl realize.

IMHO the only real solution to the massive amounts of blocking is to allow multiple access points to enter towers/rooms. Yet the admins don't take the time to make small changes to some of the towers they would rather let the Gp's deal with reports and warp ppl away all day.

Hadzz 07-10-2013 06:14 PM

Why don't they just solve all flag room blocking points and add two entrances.

ufoburan 07-11-2013 06:24 AM

Quote:

Posted by Hadzz (Post 384291)
Why don't they just solve all flag room blocking points and add two entrances.

I've been saying that for weeks. multiple entrance doors at snow and swamp, widen or add second sets of stairs in mod, add a 2nd flag room door in Sardz not that it would make it any easier to take. Kick SON out of castle (ok so I added the last one).


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