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chat blocking is when people stand in front of the door and hit the guild chat button. This makes them lag and it takes forever to kill them and if you have an older ipod its even worse.
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Chat blocking is when a player stand infront of a door and peresses the guild chat button , this make that player flash allot slower and longer before u can attack him again. This gives a Huge and un fair advantage to defending a tower or even sometimes attacking it
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Chat blocking is mostly used in Mod,Sardons,and Snow. They need to widen the Hallway doors at Sardz,and Snow(ooooOoooo is constantly chat/lag blocking the hallway I have screen shots to prove it) to fix it there. then widen the stairs or add another set of stairs at Mod.
I think Swamp really needs it's entrance changed to a duel entrance like DW. How many times have you seen a noob blocking the swamp tower entrance trying to get in with out a tag? Or boosters blocking and Pking causing big pile ups at the door. Snow should be duel doors as well. I have seen guilds blocking the entrance there a couple different times. |
BTW I think by simply allowing players to push or drag other players out of the way would solve a lot of the blocking issues.
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I can't even begin to explain the number of problems with this. Still, I like your ideas that you posted above this. |
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I was thinking something along the lines of:
if you are using guild chat you will be paused or something similar, so players can run through you. Thus eliminating chat blocking. I agree about it being an unfair advantage. |
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I guess I have been attacking swamp a lot lately because I'm seeing door blockers there constantly through the day,and pk mob pile ups consisting of several attacking guilds as a result of it. I would think the Gp's would get tired of having to go to swamp and warp out the door blockers and would just add a 2nd door.
Also half the time the door is being blocked by members of other guilds idk if there pk boosting or just being jerks but its annoying as hell and its giving the current defending guild unfairly gained minutes. The other blocking issue-A guild will take a tower then a well known member of that guild will "randomly" go offline 2 minutes later. Then a minute after that a "random" noob ends up blocking the door to that same tower. It seems pretty coincidental to me. I know this is probably impossible to prove,however aren't the admins able to see the users accessing points? And if multiple sources feed back report that would it get thoroughly investigated? This is probably done a lot more than ppl realize. IMHO the only real solution to the massive amounts of blocking is to allow multiple access points to enter towers/rooms. Yet the admins don't take the time to make small changes to some of the towers they would rather let the Gp's deal with reports and warp ppl away all day. |
Why don't they just solve all flag room blocking points and add two entrances.
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