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-   Classic Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=26)
-   -   Declare war button (https://www.graalians.com/forums/showthread.php?t=25173)

Toxic 07-12-2014 05:52 AM

Quote:

Posted by Wolfie (Post 488816)
I love this idea but this get a 99% disapproval and won't be approved as most ideas gets disapproved.

Kinda sad, but that is statistically correct. Rarely anything on these forums come to life in the graal forums.

Kendama 07-12-2014 05:53 AM

Quote:

Posted by Toxic (Post 488792)
It doesn't really seem related to it.
But what do I know, I never got into CoC.

^ My thoughts exactly

This update would probobaly be enough incentive for me and my old friends to come back on Classic for some guild fighting fun. Guild spar frankly is a little too stressful for me, and Towering just gets old, this war idea would be a fun spice to add to the salsa.

Toxic 07-12-2014 05:57 AM

Quote:

Posted by Kendama (Post 488818)
^ My thoughts exactly

This update would probobaly be enough incentive for me and my old friends to come back on Classic for some guild fighting fun. Guild spar frankly is a little too stressful for me, and Towering just gets old, this war idea would be a fun spice to add to the salsa.

Voyage could come back and attack SoN again :D

Britneyxox 07-12-2014 08:33 AM

Love this idea would give people and the guilds something more to do as a guild.

Second 07-12-2014 10:38 AM

Lmao. Yeah this would be a pretty interesting feature and Graal children are already competitive about wanted to be the best/most original.

Wolfie 07-12-2014 06:18 PM

If this idea gets approved (which will be a shock to me), make it like. War-like if you know what I mean. Not just a PK game. Like the dead just stay dead. Can't get back up until war is over. If they re-log, then they get a automatic kick from the war. Having the dead just lay there as the ones alive keeps on fighting gives it this war-like feel as the epic-ness unleashes. If they get like 100 win, (I'll leave the numbering to you guys) they get a war badge. Or there could be a Guild War Tournament for a war trophy idk. But yeah. You get the idea.

Kendama 07-12-2014 11:23 PM

Quote:

Posted by Toxic (Post 488823)
Voyage could come back and attack SoN again :D

:love:

Quote:

Posted by Wolfie (Post 488996)
If this idea gets approved (which will be a shock to me), make it like. War-like if you know what I mean. Not just a PK game. Like the dead just stay dead. Can't get back up until war is over. If they re-log, then they get a automatic kick from the war. Having the dead just lay there as the ones alive keeps on fighting gives it this war-like feel as the epic-ness unleashes. If they get like 100 win, (I'll leave the numbering to you guys) they get a war badge. Or there could be a Guild War Tournament for a war trophy idk. But yeah. You get the idea.

Don't really like this. Too much extra work for coding and many bugs would arise. The wins can be boosted so what should matter is what guilds you have beaten in war, not how many you have beaten. Not to mention this whole idea would be numbers>skill, as even if you have a bunch of bad players they still could overwhelm the enemy which doesn't really promote skill or practice.

Quote:

Posted by Second (Post 488902)
Lmao. Yeah this would be a pretty interesting feature and Graal children are already competitive about wanted to be the best/most original.

Exactly.

Cody 07-13-2014 04:04 AM

Guilds needs atleast 10 on to challenge or be challenged. Options to make it guild vs guild - 5 guilds vs 5 guilds.

GOAT 07-13-2014 07:44 AM

It would be nice if they concentrated on making updates directed towards guild activity for the purpose of improving the servers game play.

Zerxus 07-13-2014 08:34 AM

This is a great idea!

Demrow 07-13-2014 03:03 PM

Do any of the staff who design levels and script, actively come to graalians and read any of these ideas? It's hard to know who to talk to since most admins hide in game. Anyone who likes this idea, direct everyone to this thread to leave a comment that they like it. Hopefully the popularity of the tread will peek their interest. Everyone's pitching in good ideas, let's keep it going!

Toxic 07-13-2014 06:56 PM

Quote:

Posted by Demrow (Post 489309)
Do any of the staff who design levels and script, actively come to graalians and read any of these ideas? It's hard to know who to talk to since most admins hide in game. Anyone who likes this idea, direct everyone to this thread to leave a comment that they like it. Hopefully the popularity of the tread will peek their interest. Everyone's pitching in good ideas, let's keep it going!

Well I know for a fact that Rufus is an active forums reader.

Quote:

Posted by Wolfie (Post 488996)
If this idea gets approved (which will be a shock to me), make it like. War-like if you know what I mean. Not just a PK game. Like the dead just stay dead. Can't get back up until war is over. If they re-log, then they get a automatic kick from the war. Having the dead just lay there as the ones alive keeps on fighting gives it this war-like feel as the epic-ness unleashes. If they get like 100 win, (I'll leave the numbering to you guys) they get a war badge. Or there could be a Guild War Tournament for a war trophy idk. But yeah. You get the idea.

Someone would find a way around it, then the whole idea would be completely pointless.

Demrow 07-14-2014 05:13 PM

Quote:

Posted by Cody (Post 489203)
Guilds needs atleast 10 on to challenge or be challenged. Options to make it guild vs guild - 5 guilds vs 5 guilds.

I like the part of having atleast 10 on to send a war challenge. Having multiple guilds involved would be an interesting feature that I think could come later as an update patch, but with how horrible the hosting server has been it would be a giant lag/delay fest. You can barley have a one on one without explosive lag bursts and only Nicolas cage from next feels comfortable with the delay that's infected the whole server.

Dusty 07-14-2014 06:02 PM

Judging a war based on kill counts seems a bit boring. If anything, wars should be about interrupting the enemies daily activities.

Back when I used to play(a long time ago) guilds had their OWN war enemies and such. We did this via announcing our wars to our guild members, and in turn any enemy seen was to be killed on sight. We would follow guild members around and kill them until they conceded.

Being warped into an isolated area and killing until someone gets bored just seems like a bit of an anticlimactic approach to war.

Kendama 07-14-2014 06:13 PM

Quote:

Posted by Dusty (Post 489792)
Judging a war based on kill counts seems a bit boring. If anything, wars should be about interrupting the enemies daily activities.

Back when I used to play(a long time ago) guilds had their OWN war enemies and such. We did this via announcing our wars to our guild members, and in turn any enemy seen was to be killed on sight. We would follow guild members around and kill them until they conceded.

Being warped into an isolated area and killing until someone gets bored just seems like a bit of an anticlimactic approach to war.

I think a war based on killing enemies of the appropriate guild tag on the over world would be fun, and wouldn't get old fast :). Instead of running into Pk mosh pits with no goal except to spam your sword, it would be cool to track down targets and take them down and try to escape without them counter-attacking. Guilds could set up traps and form strategic teams. This would be really cool if spar kills counted too as it would add to the tension inside of a spar match.

It would probably be my new favorite thing about Graal if this was implemented in the way it has been being described on this thread :P

I do agree about the isolated area though, it does sound like that would get boring fast. I don't want to "contain" my members inside of an anti-social level, I want the war to affect everything that happens in the actual graal overworld. (like a real war would). And oh, the trashtalking that members would be giving inside of Graal city would be priceless !


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