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This update would probobaly be enough incentive for me and my old friends to come back on Classic for some guild fighting fun. Guild spar frankly is a little too stressful for me, and Towering just gets old, this war idea would be a fun spice to add to the salsa. |
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Love this idea would give people and the guilds something more to do as a guild.
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Lmao. Yeah this would be a pretty interesting feature and Graal children are already competitive about wanted to be the best/most original.
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If this idea gets approved (which will be a shock to me), make it like. War-like if you know what I mean. Not just a PK game. Like the dead just stay dead. Can't get back up until war is over. If they re-log, then they get a automatic kick from the war. Having the dead just lay there as the ones alive keeps on fighting gives it this war-like feel as the epic-ness unleashes. If they get like 100 win, (I'll leave the numbering to you guys) they get a war badge. Or there could be a Guild War Tournament for a war trophy idk. But yeah. You get the idea.
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Guilds needs atleast 10 on to challenge or be challenged. Options to make it guild vs guild - 5 guilds vs 5 guilds.
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It would be nice if they concentrated on making updates directed towards guild activity for the purpose of improving the servers game play.
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This is a great idea!
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Do any of the staff who design levels and script, actively come to graalians and read any of these ideas? It's hard to know who to talk to since most admins hide in game. Anyone who likes this idea, direct everyone to this thread to leave a comment that they like it. Hopefully the popularity of the tread will peek their interest. Everyone's pitching in good ideas, let's keep it going!
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Judging a war based on kill counts seems a bit boring. If anything, wars should be about interrupting the enemies daily activities.
Back when I used to play(a long time ago) guilds had their OWN war enemies and such. We did this via announcing our wars to our guild members, and in turn any enemy seen was to be killed on sight. We would follow guild members around and kill them until they conceded. Being warped into an isolated area and killing until someone gets bored just seems like a bit of an anticlimactic approach to war. |
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It would probably be my new favorite thing about Graal if this was implemented in the way it has been being described on this thread :P I do agree about the isolated area though, it does sound like that would get boring fast. I don't want to "contain" my members inside of an anti-social level, I want the war to affect everything that happens in the actual graal overworld. (like a real war would). And oh, the trashtalking that members would be giving inside of Graal city would be priceless ! |
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