| Dusty |
01-18-2012 07:04 PM |
Quote:
Posted by Agony
(Post 58321)
Yes, quickscoping on host is unbalanced, given the host advantage is about 0.5 seconds ahead of the other players, basically eliminating scope time.
|
Host is unbalanced. It's a pity they won't use those billions of dollars they gained from the CoD series to invest in dedicated servers.
Quote:
Posted by Agony
(Post 58321)
but let's view this from an SMG standpoint, namely the UMP45. Quickscoping can be somewhat comparable to this, as the UMP45 can easily outshoot assault rifles at mid-range, and even long range with Stopping Power, utilizing burst fire.
|
Pretty sure the UMP was universally hated for being insanely overpowered(if you're talking about the MW2 version). Again, these are errors on the devs part, but that doesn't make them ok. And you're right that quickscoping is comparible to the ump in that it's unbalanced :P
Quote:
Posted by Agony
(Post 58321)
I think the reason quickscoping is detested by some is that a good 4 out of 5 players that use a sniper quickscope, due to the lack of sniper-friendly maps. In MW2, there's Wasteland and Derail. Even when proned, watching choke points, it's still hard to "truly" snipe as it was intended. On most maps on MW2, there isn't much of a clearing area, and the maps seem very bottlenecked, which SMGs and ARs dominate.
|
If the game is not balanced for snipers then I think the obvious choice would be not to choose sniper. That's like me using an assault rifle on a small map and then complaining that snipers and SMGs have an advantage. It kind of sucks that snipers get the crap treatment, but CoD is a fast-paced game and tailoring the game around them isn't really easy since snipers are by all means very slow-paced.
Quote:
Posted by Agony
(Post 58321)
Within a few days of a game's release, everyone's gonna know the popular sniper spots on the map. Highrise's crane, "Red Roof" or "Gas Tank" on Terminal, etc. And in all of these sniper locations, from almost anywhere on the map, you can pull out an ACR or FAMAS, and shoot them and they're dead. I don't know of any spot on any map (save Derail and Wasteland) where I can't pull out an M16 and outshoot a sniper if we see each other at the same time.
|
I see you really enjoy MW2 as you seem to reference it a lot... but most of these problems stem from the decisions the devs made in MW2(it's pretty hard to outsnipe a sniper with an assault rifle in the other CoD, but sadly maps aren't really made for snipers). This is kind of why MW2 got a lot of gripe. Assault rifles got huge buffs and now boast very little recoil. Everyone suddenly had close-range advantage because of shotgun secondaries, which watered down classes a lot. Balance was kind of thrown out the window, so on and so forth. Their idea of making CoD more fun was to make it chaotic and way too fast. This is why I kind of like Black Ops better, they proactively tried to address all of these issues... but they just sucked at implementation.
However I will say I've been getting dropped by snipers without even realizing where they were in MW3, but that might have to do with me still being unfamiliar with the maps. However, I think one of the perks should remove snipers killcam. That kind or ruins it for snipers and the fact that they still haven't addressed that since CoD4 is a shame.
Quote:
Posted by Agony
(Post 58321)
Oh, and I'd also like to put out there that it's nice having a civilized debate about quickscoping. Most people against it usually have a blind, non-educated hatred for it, just because they've been outgunned a couple times.
|
:) ditto.
|