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-   -   Changes Zone Needs (https://www.graalians.com/forums/showthread.php?t=35777)

PigParty 05-25-2016 02:26 AM

How could I forget the move-to-respawn idea??? I can't believe it. That's like my core idea. I'll add it to original post.

John98 05-25-2016 02:59 AM

Quote:

Posted by PigParty (Post 707732)
These are only a few, and I figured I'd bring them up again since there's new management who might actually do these things now. These are far from all the problems or things that need changed, but these are the ones I thought of in the first 20 seconds of me coming on Zone today.

1. Get rid of the kill streak room and statue. It might appear cool, but it's not. Especially from a former ZP's perspective. The only streakers are either boosters, or boosters... Well, the second type of booster is the person who runs around the map and kills newbies, then runs away or into a building whenever anyone even slightly legit starts shooting at them. Either way, it encourages poor gameplay and needs to go.

2. The casino... Oh, the casino... Just remove it from the map. It's a straight rip-off of Era. Sure, Era didn't invent casinos, but that hardly fits Zone's theme. In fact, it doesn't at all. If management would like to keep the slot machines or utilize them in any fashion, I'd be for it. It shouldn't be in a casino though, and it should definitely not look like a real slot machine. The entire image should be redone into some futuristic hologram - that's considering the slot machines are even being kept.

3. Spring. That's all the arguing I should need when it comes to this. It's a cool idea. Not sure how it really fits Zone's theme, the way it's laid out at least. Maybe if it was incorporated into Nature planet (which would be nice to have back!) then it could fit much better. Still, spring itself needs to be removed. Spring towers should come back, since that much better fits the basing gameplay. While you're doing that, just delete PVP coins that you get from Missions, as they're pointless (literally, if Spring is removed) and are really a terrible idea to begin with. Incase you don't know, PVP coins are used to attack a base (Spring), and are only gotten through missions. That makes it so bases ( now only Spring) don't have to be defended unless a guild attacks, in which it alerts you. Makes it much easier to chase 1k hats without doing any work.

4. PK Arena. This needs to be added back (if it's not on the map right now) and it needs a bot-alert every hour or 2 hours that alerts all players with event PMs on to go there, and the top PKers get a gralat reward or something. There should also be a billboard by it that shows the top PKers of the day (or round, week, month, whatever). Jetpacks would obviously need to be disabled, and the walls need to be protected from people coming in on the outside and shooting to the inside.

5. Speaking of boards displaying leaders.... Showdown needs that (shoutout @Gricey). It should show the people who have won the most showdown matches. This will create actual competition. It can reset every day (or week, or month, or total, or whatever).

6. Fishing. That just makes no utter sense whatsoever. We are in the sky, yet can swim and fish in the sky. I'm all for the job. Maybe make a portal that takes you to that ugly fake beach, call it a simulation, and allow fishing there. It would be a shame for that job to go to waste, but it really doesn't fit at all on Zone's map. Might as well move the Fishing shack there too, and that can be converted into some summer oasis if you can get water and sand that wasn't made from Microsoft paint by a 10 year old. (If you think that was harsh of me, you clearly don't remember what the beach looked like).

7. Missions. Major overhaul. Missions need an entire "shop" made after them. Honestly, I've talked about this a lot, and I wrote my idea in-detail on my comments in Zone (/opencomments ppideas) you could just use the find button to search the word mission to quickly find which numbered one it is, and if someone could post that rather than me posting it all again, that would be much nicer.

8. Move-to-Respawn. Pretty much says it all. Tashkin implemented this after my relentless nagging of him to, but he made it with a button, and it was all bugged. So it got removed. I want it back, this time without a button, and actually working correctly. :) Basically just like classic. If you die, you have to click the move pad in order to respawn. This will severely reduce boosting off afk accounts, and would make boosting off your own account more difficult, or at least much more annoying.

I may update this more if I discover more major/minor issues from the 20 seconds I'm on Zone each day(ish). You all can add your own.






1. Maybe

2. Me and Silver Did it, Mostly Useless.

3.I agree, doesn't really fit the style.

4.I can add that back, sorry I had to remove it in the first place.

5.Planning on working with showdown, any idea's of how you want it,
Message me or silver.

6. I will see what I can do.

7. I will check this out, Also I will help push this idea if I can.

8.So a spaceship that picks you up if you die.
Example:
If a player dies 3 time, the player will gets warped into a safe area.
If a player is afk for 5 minutes or longer Outside the safe zone then dies,
the player will gets warped into a safe area.

Something like that? ^

Cecily 05-25-2016 03:13 AM

Medkits should be removed or reduce the recovery to 5-10 hp a kit so the fight will end, it's tiring having to secure the medkit spawns to prevent players from healing to full while pvping.

Quote:

Posted by John98 (Post 707850)
8.So a spaceship that picks you up if you die.
Example:
If a player dies 3 time, the player will gets warped into a safe area.
If a player is afk for 5 minutes or longer Outside the safe zone then dies,
the player will gets warped into a safe area.

Something like that? ^

yeah we could use that, except a normal player should respawn in 1-2 deaths and have vip increase it by 1.

PigParty 05-25-2016 03:41 AM

Quote:

Posted by John98 (Post 707850)
8.So a spaceship that picks you up if you die.
Example:
If a player dies 3 time, the player will gets warped into a safe area.
If a player is afk for 5 minutes or longer Outside the safe zone then dies,
the player will gets warped into a safe area.

Something like that? ^

Thanks for the comments on all my other numbers. As for #8, you could do that, but I figured it would just be simpler to have move-to-respawn. I have nothing against an AFK warp, and I like the spaceship idea, but that doesn't necessarily do anything to prevent boosting off one's own account. I just like the idea of moving to respawn for players wandering the map who don't want to be repeatedly killed by someone while they try to run away.

Quote:

Posted by Cecily (Post 707852)
Medkits should be removed or reduce the recovery to 5-10 hp a kit so the fight will end, it's tiring having to secure the medkit spawns to prevent players from healing to full while pvping.

Another excellent point. I cannot stand healing in games. We should not have medkits, food, or anything. If you take damage, you took damage for a reason. We already have medic box drops, plus medic bots. We don't need even more obnoxious ways to heal that just ruins PKing, and messes with events since no one has ever been successful in actually disabling them completely in PK events.

Sardon 05-25-2016 03:47 AM

Who says we are in the sky?
I for one beleieve zone is a giant island.

and that image of classic down bellow it in the original map is actualy a reflection off the water because classic is above it.
just because we call it skyworld doesnt mean anything.


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