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-   -   Christmas Submissions 2018 (https://www.graalians.com/forums/showthread.php?t=41098)

Adrian 12-03-2018 05:13 PM

Quote:

Posted by Caw (Post 821956)
Is there something like this?

a boar?
Also @jordini a progress thread pls

Beebuzz 12-03-2018 05:57 PM

1 Attachment(s)
Will be submitting most of this besides melees table food pogo and dogo

Beebuzz 12-03-2018 06:59 PM

Will finish stuff unfinished lol forgot to add that!!

RED KlNG 12-03-2018 08:26 PM

why am i a lot of untalented than all other gfx ;-;

Beebuzz 12-03-2018 08:39 PM

Quote:

Posted by RED KlNG (Post 821968)
why am i a lot of untalented than all other gfx ;-;

You better than me!

Caw 12-03-2018 09:58 PM

Quote:

Posted by Adrian (Post 821961)
a boar?
Also @jordini a progress thread pls

Omg xD yes.
It is not ready yet. Missing some settings

Westbrook Graal 12-03-2018 10:24 PM

1 Attachment(s)
Attachment 27036

thoughts? not done yet. samurai type rice hat with the yin yang HP embedded up top

its on my ingame character bcs i copy pasted to see what it would look like

AngelRose 12-03-2018 11:07 PM

Quote:

Posted by Westbrook Graal (Post 821972)
thoughts? not done yet. samurai type rice hat with the yin yang HP embedded up top

its on my ingame character bcs i copy pasted to see what it would look like

Well for starters I see
  • banding
  • jagged outline (especially in the shading and the side outlines)
  • a square yin yang
  • a really skinny band wrapping around the hat

Referring to this guide would help you out: http://pixeljoint.com/forum/forum_po...=139322#139322

Reggie* 12-03-2018 11:52 PM

Quote:

Posted by Westbrook Graal (Post 821972)
Attachment 27036

thoughts? not done yet. samurai type rice hat with the yin yang HP embedded up top

its on my ingame character bcs i copy pasted to see what it would look like

Can't see too well, but also looks pillow shaded which isn't classic's style.

Westbrook Graal 12-04-2018 12:04 AM

Quote:

Posted by AngelRose (Post 821976)
Well for starters I see
  • banding
  • jagged outline (especially in the shading and the side outlines)
  • a square yin yang
  • a really skinny band wrapping around the hat

Referring to this guide would help you out: http://pixeljoint.com/forum/forum_po...=139322#139322

Meanwhile what do you guys think I should add to this hat?
Attachment 27038
I know the side view is kinda janky (lol) but what is there anything I should add to the top of the head?

thank you for the tips :D +rep. I definitely need to work on the band and HP icon but i dont think i did too bad w the purple part, ill try to add AA around the color fades.

One question tho, i can apply AA to areas outside of the actual hat? for example the edges outside of the hats border to help smoothen it. I was under the impression it would add unwanted white pixels ingame

Quote:

Posted by Reggie* (Post 821979)
Can't see too well, but also looks pillow shaded which isn't classic's style.

It obviously would have to fade from bright in the light source (front) to a darker side area to illustrate the curve

AngelRose 12-04-2018 12:34 AM

Quote:

Posted by Westbrook Graal (Post 821980)
One question tho, i can apply AA to areas outside of the actual hat? for example the edges outside of the hats border to help smoothen it. I was under the impression it would add unwanted white pixels ingame

Noooo don't do that. If you can tell by a lot of people's submissions/work in the game you can see that no one uses AA outside of the actual hat. I'm pretty sure the only time white pixels would be unintentionally added in game is if you forget to delete the background that comes with the template.

Quote:

Posted by Westbrook Graal (Post 821980)
It obviously would have to fade from bright in the light source (front) to a darker side area to illustrate the curve

The way you shaded it makes it look like the light source is coming from the bottom lol

I think you should shade as if the light source is above your head, not only is it one of the easiest ways to shade imo, but I'm pretty sure a majority of graphics done in game uses a light source above the item itself.

jordini 12-04-2018 12:50 AM

Quote:

Posted by AngelRose (Post 821935)
Good luck guys :D looking forward to see more awesome submissions this year!

Also, if our stuff gets accepted, when/how will we be notified?

We will send out an email after we have stopped accepting anymore submissions to anyone who has had any submissions accepted.

Quote:

Posted by Green (Post 821960)
Like with Halloween, will we get an email telling us if our submissions went through correctly?

Yes, we will send out confirmation emails when we receive submissions. :)

Quote:

Posted by Adrian (Post 821961)
a boar?
Also @jordini a progress thread pls

Progress thread posted!

Grant 12-04-2018 01:01 AM

Quote:

Posted by AngelRose (Post 821976)
Well for starters I see
  • banding
  • jagged outline (especially in the shading and the side outlines)
  • a square yin yang
  • a really skinny band wrapping around the hat

Referring to this guide would help you out: http://pixeljoint.com/forum/forum_po...=139322#139322

Meanwhile what do you guys think I should add to this hat?
Attachment 27038
I know the side view is kinda janky (lol) but what is there anything I should add to the top of the head?

The way you shaded it makes it look like a folded piece of paper (might just be me lol) lighting at the top to show its thin and as you see in game many masks have lighting on top

Quote:

Posted by Reggie* (Post 821979)
Can't see too well, but also looks pillow shaded which isn't classic's style.

It isnt

AngelRose 12-04-2018 01:03 AM

Quote:

Posted by Grant (Post 821986)
The way you shaded it makes it look like a folded piece of paper (might just be me lol) lighting at the top to show its thin and as you see in game many masks have lighting on top

I did, I probably just need to add more contrast to the top shading then

Thanks :D

Phenalix 12-04-2018 01:45 AM

Quote:

Posted by Yonce (Post 821955)
what's ur point

only few of them are accepted, not even half


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