Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   GraalOnline Era (https://www.graalians.com/forums/forumdisplay.php?f=13)
-   -   Guns Being Nerfed, People on Era-Go Raging for 'Refunds' (https://www.graalians.com/forums/showthread.php?t=25688)

Cloyd 09-15-2014 07:10 PM

Woah.

John 09-15-2014 07:30 PM

HOLY CRAP!!! CLOYD!!!

Cloyd 09-15-2014 07:53 PM

How's it going?

Cecily 09-24-2014 12:33 AM

players in korean games never complain for refunds or anything they still play it nerfed in its nerfed state, because they don't play it because its "overpowered" i'll have to admit alot of the americans are just bandwagoners xD

the nerfs in era is very small to notice a difference compared to the korean mmorpgs

but players in iera are just crybabies OH LOOK I LOST 5 CLIPS OF AMMO REFUND!!@!@!@

really, just 5 clips.. on a gun that you can kill about 5 players without having to reload...

John 09-24-2014 01:09 AM

Quote:

Posted by Cecily (Post 508101)
players in korean games never complain for refunds or anything they still play it nerfed in its nerfed state, because they don't play it because its "overpowered" i'll have to admit alot of the americans are just bandwagoners xD

the nerfs in era is very small to notice a difference compared to the korean mmorpgs

but players in iera are just crybabies OH LOOK I LOST 5 CLIPS OF AMMO REFUND!!@!@!@

really, just 5 clips.. on a gun that you can kill about 5 players without having to reload...

Please don't come here.

Ghettoicedtea 09-26-2014 02:14 PM

because they get butthurt when a cheaper gun beats a more expensive gun.

Fysez 09-26-2014 07:43 PM

Quote:

Posted by Cecily (Post 508101)
players in korean games never complain for refunds or anything they still play it nerfed in its nerfed state, because they don't play it because its "overpowered" i'll have to admit alot of the americans are just bandwagoners xD

the nerfs in era is very small to notice a difference compared to the korean mmorpgs

but players in iera are just crybabies OH LOOK I LOST 5 CLIPS OF AMMO REFUND!!@!@!@

really, just 5 clips.. on a gun that you can kill about 5 players without having to reload...

Yes, because no Korean players ever complain and just accept everything while every American complains that an in-game weapon was changed and we're all bad.

Assuming you're Korean, I'm just going to assume now that Koreans assume all Americans freak out over a 2dmg downgrade.

Talon 09-28-2014 07:57 PM

lol'ing like never before at "balancing" in this game. This game can never be balanced due to the stupidly high price gaps between guns like the BAR and everything else. Simply put, you get what you pay for. And by nerfing the BAR to "be in line and balanced" amongst guns that are 1/5th its price is hilarious because you've basically scammed everyone who's ever purchased a BAR, be it with money or gameplay time spent grinding.

So you've got a choice and a dilemma here. You either:
A. Keep the BAR OP as its price would fairly suggest and piss off players that don't have it.
B. Nerf the BAR to make it "balanced" to other guns and piss off everyone who spent time or money on a BAR.

I'm loving the synergy between "gun admins" that are balancing with little regard for pricing and the game "economists" who are pricing based on making cash money for themselves (who are actually bored PRs because there are no specialized economists who would want to work for Graal lol). You guys are making Riot's balance team look like masterminds. I'm loving how this problem has been significantly prevalent ever since the M4 was put up for sale and every action staff had ever made just pisses people off even more.

Relevant post: http://www.era-go.com/forum/showthre...-gun-imbalance

SearingFlame 09-28-2014 08:37 PM

Agreed, the default pistol has been upped, and with these new P2ks around people are getting pissed.

John 09-28-2014 09:22 PM

Also the Minigun which had a damage reduction and movement slowness

BEH0LD iTz SAM 09-29-2014 02:03 AM

Quote:

Posted by Talon (Post 508890)
who are pricing based on making cash money for themselves

Seeing as though you're ex staff yourself, you should know staff don't make any money. So that being said why the hell do you think we care how much money we make for Stefan/Unixmad? We don't even see them on the server let alone care about their profits, prices put on guns are made based off of the prices already set around them and the reason why they're so high is because someone decided to set the bar at 200,000 which pretty much forced any other guns released after to be more expensive otherwise may aswell delete every gun besides the starter pistol, m4 and bar. Had the bar been sold at 100k or even 80k, that would have been the highest price set and guns like shipka and pbp would probably be 60k and the m4 30k.
As I have said before we have nothing against refunds/cheaper prices but refunds aren't in our hands and cheaper prices can't happen because of the expensive guns already released

DarkKnight 09-29-2014 02:13 AM

I see three solutions to iEra's gun problem:

1) Full reset. This would be the best course of action, but players would utterly RAGE and RIOT. The would provide a chance to start fresh and learn from mistakes, but as I said, this would not go well with any and all players.

2) Close the server for about a week; remove rec and sam; have Cloyd, Masa, Wil, and Meph come in and fix all the guns and re-price. This would be another great solution but players, of course, would rage.

3) Play Era on your computer. This is the most simple course of action. Simply play Era PC! Very little gun problems are had here. If you work for your gun, then you will get it. Simple as that. The more you work, the better gun you'll get.

Ghettoicedtea 09-29-2014 04:45 AM

Quote:

Posted by Talon (Post 508890)
lol'ing like never before at "balancing" in this game. This game can never be balanced due to the stupidly high price gaps between guns like the BAR and everything else.

actually talon, you can balance out era based on a tier system. There would be probably over 10 tiers because of the absurd price gaps and that already is a problem. But it would look like tier 1 competes with tier 2 but tier 1 is at a disadvantage to tiers 3+ while tier 2 can compete with tier 3 so on. Inside those tiers theres price issues, not a hard fix. Just make the guns T2Ks very close to each other (within .03-.3 seconds for the whole tier) and in theory if both shooters started shooting at the exact same time and all bullets hit, the gun that is more expensive with that .03 seconds will beat that gun all day every day in theory. So you will have an edge on another player however its a small edge and maybe something of a bonus like a faster reload or higher ammo count. However there are waaaaaay more factors in era such as freeze and reload time so you do have to find out a way to compensate for those. But as long as the T2Ks are balanced out, you will have an OK balanced game. For era (especially at this state), OK balanced would be amazing and should be the goal.

Talon 09-29-2014 06:24 AM

Quote:

Posted by BEH0LD iTz SAM (Post 508941)
Seeing as though you're ex staff yourself, you should know staff don't make any money. So that being said why the hell do you think we care how much money we make for Stefan/Unixmad? We don't even see them on the server let alone care about their profits, prices put on guns are made based off of the prices already set around them and the reason why they're so high is because someone decided to set the bar at 200,000 which pretty much forced any other guns released after to be more expensive otherwise may aswell delete every gun besides the starter pistol, m4 and bar. Had the bar been sold at 100k or even 80k, that would have been the highest price set and guns like shipka and pbp would probably be 60k and the m4 30k.
As I have said before we have nothing against refunds/cheaper prices but refunds aren't in our hands and cheaper prices can't happen because of the expensive guns already released


I never said the "economists" (lol) made any money. If whoever set the absurd prices for those guns were not influenced by the people that /do/ make money like Stefan, I am sincerely concerned for their mental state when they thought pricing it like that was a great idea.

Quote:

Posted by Ghettoicedtea (Post 508969)
actually talon, you can balance out era based on a tier system. There would be probably over 10 tiers because of the absurd price gaps and that already is a problem. But it would look like tier 1 competes with tier 2 but tier 1 is at a disadvantage to tiers 3+ while tier 2 can compete with tier 3 so on. Inside those tiers theres price issues, not a hard fix. Just make the guns T2Ks very close to each other (within .03-.3 seconds for the whole tier) and in theory if both shooters started shooting at the exact same time and all bullets hit, the gun that is more expensive with that .03 seconds will beat that gun all day every day in theory. So you will have an edge on another player however its a small edge and maybe something of a bonus like a faster reload or higher ammo count. However there are waaaaaay more factors in era such as freeze and reload time so you do have to find out a way to compensate for those. But as long as the T2Ks are balanced out, you will have an OK balanced game. For era (especially at this state), OK balanced would be amazing and should be the goal.

what are you even saying, how would adding a tier structure affect performance at all. it's basically just reclassifying guns, it does absolutely nothing to solve the problem

Talon 09-29-2014 06:29 AM

Quote:

We don't even see them on the server let alone care about their profits, prices put on guns are made based off of the prices already set around them and the reason why they're so high is because someone decided to set the bar at 200,000 which pretty much forced any other guns released after to be more expensive otherwise may aswell delete every gun besides the starter pistol, m4 and bar. Had the bar been sold at 100k or even 80k, that would have been the highest price set and guns like shipka and pbp would probably be 60k and the m4 30k.
As I have said before we have nothing against refunds/cheaper prices but refunds aren't in our hands and cheaper prices can't happen because of the expensive guns already released
... This is literally exactly what I said, why are you restating it? Okay, good, so you know you ****ed up and you've realized you've constantly been pissing people off since that bull**** gun was released by whichever idiot thought, "$75 USD for a set of 150 pixels is a wonderful idea".

So what are you going to do about it? This is what I'm seeing from what you said:

"Yeah, we screwed up. This is how we screwed up. We can't do **** LOL sorry, we're just going to continue making the problem worse because no problems can ever be fixed by any means. Our predecessors ****ed up, so instead of fixing their mistakes, we're going to repeat the same mistakes! Sorry guys!"

You could have immediately noticed the problem - why did no staff member at the time realize it was a **** idea? You could have corrected the pricing and, with a little bit of intelligence and foresight, would have noticed how much of a disaster this was going to be in the future. Okay, so that's all way in the past and you can't exactly do anything about that. But even so, you can bring all of the top-tier guns back down in line with standard guns and set a standard to follow. They can still be top-of-the-line, but at least make the price:performance point realistic. Then, lower the prices to bring them back down in line with standard guns, and issue a compensation fee to all players who had purchased these guns. You're going to have a little instability in the economy and profits from iAP will go down for a little, but the game will be healthy again and mostly everyone, including the parents with stolen credit cards, stops complaining.

Here, I'll even give you some numbers to work with. Set the absolute highest price cap at 85k, or even 100k if you wish. Guns at these price point will obviously be best in class. Lower the stats of these guns to reflect what these current price points offer. Do a slight downscale in price for every other gun between 50k and 85k. Compensate these players with either: a token which can redeemed for any other gun, or simply 25-50k.

Too bad this will never happen for whatever reason, which you guys will write off as "Sorry, we don't do refunds despite our ****ty price balancing and heavily criticized pay-to-win system even though the grand solution is sitting right in front of our faces".

Why is this taking you so long to solve? Do you even want to solve it? If you don't, that is actually laughable work ethic and service. I wish you luck in future jobs. I suppose this is what happens when you appoint non-professionals and average players to run a game.

imSupah 09-29-2014 08:14 AM

100% agreed with Talon. Sam, you can't make the excuse of how since the Bar is released at a high price, most guns after it have to be a higher price as well. Making a p2w server reputation even lower than how low its already is. The average player that spends no iAP is going to have a hard time on this game only cause of this servers nonsense bs for what they call standards. Makes absolutely no sense at all.

Cecily 09-29-2014 08:55 AM

the gun balance on pc era is probably decent however the price range in pc era is ridiculous having to pay 500k to 700k for a gun in a shop while on pc era you need 125k or 200k maximum for a gun.

pc era has a fun party dungeon system but iera is more lively with the pvp..

BEH0LD iTz SAM 09-29-2014 12:33 PM

Quote:

Posted by xSupah* (Post 508990)
100% agreed with Talon. Sam, you can't make the excuse of how since the Bar is released at a high price, most guns after it have to be a higher price as well.

You do realise that when the bar was released I wasn't even staff, and even after the gun admin who released that left, there was still another gun admin before me, I was made the GA around feburary/march of last year, a little bit before the release of the Maccus gun shop I think/ A short time after Mephace was released. The whole point of my argument is by the time I got the position a lot of the damage had already been done and all i'm trying to do is gradually draw that back. I stated all of this in my first point on this thread

@ Talon, same for you, I didn't release bar which is why I'm saying that if I was the one incharge of it 80-100k would have been the maximum I would have set based off of its stats.
Honestly nothing against you talon since I do have respect for you, just especially in this thread a lot of the things you've critisized me I had nothing to do with as you would know if you read my previous posts I have made, and maybe just make sure you're aware before you say things because some people such as supah will read that and make uninformed assumptions.
All i'm trying to do now is improve it instead of do nothing and leave overpowered guns dominating the game as they had been prior to being staff, which is one of the reasons why myself and rec have decided to limit gun shops to 3 guns maximum every 6-8 months (excluding event/holiday guns- as opposed to a shop of 6 guns every few months) to give us more time to try get new things such as increased health/running speeds implemented.
Also it is pretty annoying having all these attacks when I can honestly say when doing stats of guns, i'm the one who is constantly arguing for 'less overpowered' stats

MisaChan 09-29-2014 12:38 PM

if i were an admin in era... *day dreams*

Me: Stfu complain more I ban more.

Them: OMFG NUB ADMEN I GONNA HAX U

*Me bans dem 5ever*

Nub: Omfg ty admen u vry specual

Vivid 09-29-2014 12:58 PM

wat

XSTARX 09-29-2014 01:22 PM

Guys, it's best to leave this thread to them.
Because I feel that they need some 'space' in-between their daily lives.
Their free to express their deepest opinions towards guns, none of us should interfere.

Talon 09-29-2014 03:28 PM

Quote:

Posted by BEH0LD iTz SAM (Post 509000)
You do realise that when the bar was released I wasn't even staff, and even after the gun admin who released that left, there was still another gun admin before me, I was made the GA around feburary/march of last year, a little bit before the release of the Maccus gun shop I think/ A short time after Mephace was released.

Yes, yes, we all realize that. We've established that you had no bearing on the BAR's original price and it wasn't your decision. We know. But why can't you push for change? These things aren't static, you know. If you can't change prices (for whatever reason is beyond me), why not go for a complete game overhaul like you said you were experimenting with?

Increase health to 5000 or even 500, it will give you a lot more finer tuning with numbers (you can set the BAR to have 955/95 damage, as opposed to having to pick between 9 and 10 which is a huge performance gap, for example) for every gun and would make statistics among guns a lot more variable and diverse. That's literally all you need to do to make this game a hell of a lot healthier if you don't choose to go the price rework path, which I'm still not seeing why it isn't a valid option.

When things are broken and customers are upset, it's time to reconsider what you're doing and make some change, even if it means starting up your whole system from scratch.

imSupah 09-29-2014 03:28 PM

Quote:

Posted by BEH0LD iTz SAM (Post 509000)
You do realise that when the bar was released I wasn't even staff, and even after the gun admin who released that left, there was still another gun admin before me, I was made the GA around feburary/march of last year, a little bit before the release of the Maccus gun shop I think/ A short time after Mephace was released. The whole point of my argument is by the time I got the position a lot of the damage had already been done and all i'm trying to do is gradually draw that back. I stated all of this in my first point on this thread

@ Talon, same for you, I didn't release bar which is why I'm saying that if I was the one incharge of it 80-100k would have been the maximum I would have set based off of its stats.
Honestly nothing against you talon since I do have respect for you, just especially in this thread a lot of the things you've critisized me I had nothing to do with as you would know if you read my previous posts I have made, and maybe just make sure you're aware before you say things because some people such as supah will read that and make uninformed assumptions.
All i'm trying to do now is improve it instead of do nothing and leave overpowered guns dominating the game as they had been prior to being staff, which is one of the reasons why myself and rec have decided to limit gun shops to 3 guns maximum every 6-8 months (excluding event/holiday guns- as opposed to a shop of 6 guns every few months) to give us more time to try get new things such as increased health/running speeds implemented.
Also it is pretty annoying having all these attacks when I can honestly say when doing stats of guns, i'm the one who is constantly arguing for 'less overpowered' stats


Your kidding right? The guns you like to nerf are sometimes for no reason at all. Take the M4. Been a really good classic gun for a while. You went ahead and after 3 years of being untouched, nerfed it. You can't say your trying to recover from the damage the bar has caused as you and rec still put guns in shops that are over 100k. Idk what your point is from that but with the stupid nerf of the jobs, that average player gonna have a hard time. BARs, PBPs, M107s, Flamethrowers. Don't get me started on the WH64. Its flame mode is stacked which can deal 18 dmg in one hit. Yeah, you really are trying to repair the damage.

Vivid 09-29-2014 04:10 PM

Graal is only fun if your rich


People need more fun guns, that actually require skill to win than guns that are extremely buffed up, to the point where people have to spray them down to win.

Cecily 09-29-2014 05:28 PM

makes me facepalm so hard whenever people suggest health increases...

Talon 09-29-2014 05:48 PM

Quote:

Posted by Cecily (Post 509037)
makes me facepalm so hard whenever people suggest health increases...

Afraid of change? Scaling everything to adjust it literally only adjusts in finer tuning for numbers and statistics across the board. I see no reason for apprehension.

imSupah 09-29-2014 05:52 PM

Quote:

Posted by Cecily (Post 509037)
makes me facepalm so hard whenever people suggest health increases...


Makes me faceplam so hard when you hardly even play Era. Don't talk like you been on the server since the beginning and you think every nerf is a good nerf. Also that post about Koreans not complaining about their nerfs in MMOs. Um really? Everybody complains of a nerf. There will always be two sides. The few that likes the nerf and the few that don't. Saying all of us Americans complain of a little nerf..really makes no sense and is untrue.

Cecily 09-29-2014 06:40 PM

Quote:

Posted by Talon (Post 509039)
Afraid of change? Scaling everything to adjust it literally only adjusts in finer tuning for numbers and statistics across the board. I see no reason for apprehension.

I'm pretty sure the gun admins would have done that already if it was necessary.

why would the gun admins go that far when all they need to do is change the stats of the few superior guns? oh look 5 to 7 guns are overpowered, lets increase hp and WASTE TIME ALTERNATING 100+ GUNS/MELEES, worth the time. :love:

Quote:

Posted by xSupah* (Post 509040)
Makes me faceplam so hard when you hardly even play Era. Don't talk like you been on the server since the beginning and you think every nerf is a good nerf. Also that post about Koreans not complaining about their nerfs in MMOs. Um really? Everybody complains of a nerf. There will always be two sides. The few that likes the nerf and the few that don't. Saying all of us Americans complain of a little nerf..really makes no sense and is untrue.

so apparently you're some expert psychologist that happen know how active I am, how much money I have, how many guns I have, how long I have played the game, oh you must want to compare the shells we've digged and other useless status. I'm not saying I am an old player, it doesn't require you to "play from alpha test" to know how ******ed the community is, it doesn't matter if you have more hours than me, it only means you've some how put up with this game longer than I despite the horrible community with a high amount of raging/crying players.

im just saying you guys complain too much over a small change, and think "refund" and "pls" is some sort of magical word that gets you anything you want. might as well earn more credit for complaining to a bed bug for biting you in your sleep.

im just saying the Korean gamers don't complain about every freaking small nerf for their gear, I hav never ran into any complaints or refund requests in a Korean mmorpg forum when I have been subscribed to numerous forums ever since year 1998, we like the game balanced, if it's nerfed we deal with it and adapt, not beg for refunds..

you need to acknowledge that iera players complain way too much for every change and request a refund over a small scratch to a point where it's weird that some players don't notice this cycle.

Quote:

1. gun is known to be overpowered, wants to bandwagon!
2. works hard to buy 200k gun or pays real money
3. very small balance change - 5 clips
4. #$@*$(@*#$(@#*$(#@*$#@($*#@ I USED REAL MONEY REFUND SO I CAN HOP TO THE NEXT OP GUN WOW THIS GUN SUCKS NOW!!!!
5. you can still kill 4 people with it without having to reload :rolleyes:
6. rinse&repeat
a group of Korean gamers using that weapon would have literally just laughed and would have requested for a proper nerf rather than doing such a small nerf that is unnoticeable.

now if we're talking about minigun nerf, that one was quite noticeable and I really loved that update, it was well deserved and to those people who complain about it "haha, should have seen that one coming from a mile away" I would still buy that gun only if I liked heavy machine guns!

I won't deny that the Korean players on iera probably do complain such as "this guy that spars uses an overpowered gun!" it's actually a rare sighting for me to see Koreans complain lol! there are only a few Korean gamers in this game but I still haven't seen any of them complain for refunds and still see them paying real money for minigun regardless of the nerf.

Talon 09-29-2014 07:22 PM

Quote:

I'm pretty sure the gun admins would have done that already if it was necessary.

why would the gun admins go that far when all they need to do is change the stats of the few superior guns? oh look 5 to 7 guns are overpowered, lets increase hp and WASTE TIME ALTERNATING 100+ GUNS/MELEES, worth the time.
I figured the gun admins would have fixed the problem that everyone has been complaining about nonstop since the dawn of this game, but as demonstrated, that isn't always true. So you even understand what I'm suggesting here or are you completely blind to what I'm implying behind a health increase?

Say 5-7 are OP. Health increase to 5000. Instead of having to pick 5, 6, or 7, they can be fine tuned to 550, 525, 675, so forth. Pretty obvious.

Cecily 09-29-2014 08:13 PM

im trying to telling you "why would they change the health to 5000 and have to alter about 100 weapons stats?" you can't seem to comprehend very well.. and you can't seem to notice that you're just adding needless work.

lord greg 09-29-2014 08:14 PM

Quote:

Posted by Cecily (Post 509059)
but what im telling you is "why would they change the health to 5000 and have to alter about 100 weapons stats?" you can't seem to comprehend very well..

Because it will solve a lot of problems. For too long the problem has just been ignored and simple changes to the weapons can no longer fix that. The damage has been done to the weapons so unless the system is overhauled it will continue getting worse.

BEH0LD iTz SAM 09-30-2014 12:21 AM

Quote:

Posted by xSupah* (Post 509029)
Your kidding right? The guns you like to nerf are sometimes for no reason at all. Take the M4. Been a really good classic gun for a while. You went ahead and after 3 years of being untouched, nerfed it. You can't say your trying to recover from the damage the bar has caused as you and rec still put guns in shops that are over 100k. Idk what your point is from that but with the stupid nerf of the jobs, that average player gonna have a hard time. BARs, PBPs, M107s, Flamethrowers. Don't get me started on the WH64. Its flame mode is stacked which can deal 18 dmg in one hit. Yeah, you really are trying to repair the damage.

M4 has never been nerfed during my time or mephs time as being staff, go ask him yourself if you want confirmation, I agree wh64 is bs, when making it I wanted it to have a burst fire mode with no stacked but it stuffed up the main fire mode when activated so it got changed to stacked with pretty much the old pbp stats. Nothing was done about it because honestly not many people even have it, I haven't seen anyone using the wh64 in 3 weeks now. Flamethrower I also agree with and I tried pushing for a nerf but due to the massive 'riots' from flamethrower owners snk wanted it changed back so I had to settle for reduced bullet hitbox and like 0.03 more freeze. M107 isn't overpowered, yes it can be annoying when there are 3 people using it but generally it's only one person and there's always somewhere you can hide from it. It was added to stop base entrance campers such as in GZ so at least you can have a chance of dodging bar spam in the long hallway.

Why are you blaming me for job nerfs? I'm a gun admin not a job admin, the decision to nerf jobs was snks but it was most likely infuenced by stefan/unixmad and only effected car missions

Quote:

Posted by Talon (Post 509039)
Afraid of change? Scaling everything to adjust it literally only adjusts in finer tuning for numbers and statistics across the board. I see no reason for apprehension.

Like I said these are things I need time to work on getting, last time I asked about it I was told there were things that needed to be done before, and that at that time it wasn't possible to add, same for other small things I asked for like car speed increased which I was told wasn't allowed because it effected missions and lag.
Also 5000 hp is to much, if it was to be changed it would be 100, it's hard enough to kill people with only 50 hp in the overworld who run away shooting behind

imSupah 09-30-2014 12:26 AM

Quote:

Posted by BEH0LD iTz SAM (Post 509092)
M4 has never been nerfed during my time or mephs time as being staff, go ask him yourself if you want confirmation, I agree wh64 is bs, when making it I wanted it to have a burst fire mode with no stacked but it stuffed up the main fire mode when activated so it got changed to stacked with pretty much the old pbp stats. Nothing was done about it because honestly not many people even have it, I haven't seen anyone using the wh64 in 3 weeks now. Flamethrower I also agree with and I tried pushing for a nerf but due to the massive 'riots' from flamethrower owners snk wanted it changed back so I had to settle for reduced bullet hitbox and like 0.03 more freeze. M107 isn't overpowered, yes it can be annoying when there are 3 people using it but generally it's only one person and there's always somewhere you can hide from it. It was added to stop base entrance campers such as in GZ so at least you can have a chance of dodging bar spam in the long hallway.

Why are you blaming me for job nerfs? I'm a gun admin not a job admin, the decision to nerf jobs was snks but it was most likely infuenced by stefan/unixmad and only effected car missions



Like I said these are things I need time to work on getting, last time I asked about it I was told there were things that needed to be done before, and that at that time it wasn't possible to add, same for other small things I asked for like car speed increased which I was told wasn't allowed because it effected missions and lag.
Also 5000 hp is to much, if it was to be changed it would be 100, it's hard enough to kill people with only 50 hp in the overworld who run away shooting behind


Never did I say "Sam your the cause of these gun nerfs". I said ever since the jobs nerf. Was not intended at you if that what you are thinking. You also can't say M4 wasn't nerfed when most of the M4 users said it was. You guys added more freeze to the gun..Like why?

BEH0LD iTz SAM 09-30-2014 12:28 AM

You can also probably expect to see the movement speed modifier used on the minigun added to any of the higher tier guns released in the future, although I doubt any gun released for at least 6-8 months won't be above 100k so it may be awhile

Quote:

Posted by xSupah* (Post 509094)
also can't say M4 wasn't nerfed when most of the M4 users said it was. You guys added more freeze to the gun..Like why?

It was never nerfed, let me go find a quote from era go

From meph
-
"You know, I have no clue where people are getting that M4 has been changed.
Every time somebody says something about it, I go in and check it just to be sure.

this.gun_spread = 0.1;
this.player_freezefire = {0.1945,0.30};
this.player_freezereload = {0.30,0.35};
this.gun_clip = 16;

Those are the same exact stats it had when I joined the iEra team in August 2012.
I never touched it because everybody saw the M4 as a 'benchmark' gun that set the standard for other guns."

http://era-go.com/forum/showthread.p...007#post158007

The m4 'nerf' is a fabricated rumour pushed around by players who 'feel like it's worse'. And then that goes to the next person who hears and thinks that. If the m4 ever was nerfed I would have wanted to know why and changed it back myself. Some may find it hard to believe but I actually play this game, don't go thinking I don't know anything about 'player concerns' when I'm more or less primarily on my ios, when I make changes it's based off of any feedback I see ingame or on era go, and how it performs when I'm against others. I think I only have around 600 hours on my pc, most of it probably from when I forgot to close graal, and thats from over a year and a half of staff.

imSupah 09-30-2014 12:49 AM

^ Alright, my apologies for saying it was. Not trying to bash on you, just everyone kept saying m4 got nerfed so I got pretty mad. Anyway I hope you guys can release some nice decent guns for a decent price but losing hope for that.

BEH0LD iTz SAM 09-30-2014 12:56 AM

Quote:

Posted by xSupah* (Post 509100)
^ Alright, my apologies for saying it was. Not trying to bash on you, just everyone kept saying m4 got nerfed so I got pretty mad. Anyway I hope you guys can release some nice decent guns for a decent price but losing hope for that.

It's alright, testing out a gun for possible release with less freeze then souizen but a very, very slow fire rate, 8 damage for around 70-80k, pretty fun to use if you're good with the starter handgun it's pretty much the same stat wise but also has a burst mode and of course upgraded damage, and also we will be releasing a few lmgs people have been requesting, hopefully around 40-50k

And then that will probably be it for gun releases until something like health is changed (excluding events and holidays)

John 09-30-2014 01:01 AM

Quote:

Posted by BEH0LD iTz SAM (Post 509101)
It's alright, testing out a gun for possible release with less freeze then souizen but a very, very slow fire rate, 8 damage for around 70-80k, pretty fun to use if you're good with the starter handgun it's pretty much the same stat wise but also has a burst mode and of course upgraded damage, and also we will be releasing a few lmgs people have been requesting, hopefully around 40-50k

And then that will probably be it for gun releases until something like health is changed (excluding events and holidays)

Sam this isn't a complaint, but have you noticed less people use the mini gun now? I mean for what it's worth it should have never been added. I thought it was your favorite weapon?

imSupah 09-30-2014 01:06 AM

Quote:

Posted by BEH0LD iTz SAM (Post 509101)
It's alright, testing out a gun for possible release with less freeze then souizen but a very, very slow fire rate, 8 damage for around 70-80k, pretty fun to use if you're good with the starter handgun it's pretty much the same stat wise but also has a burst mode and of course upgraded damage, and also we will be releasing a few lmgs people have been requesting, hopefully around 40-50k

And then that will probably be it for gun releases until something like health is changed (excluding events and holidays)


You guys will be changing the max hp?? How will that work out? Like the sound of that gun. Still fingers crossed for the SCAR( my fav assault rifle) to make it appearance..either the Heavy variant or Light variant or even the 2 both released with separate stats (Heavy more dmg, more freeze, Light less dmg, less freeze).

BEH0LD iTz SAM 09-30-2014 01:26 AM

Quote:

Posted by xSupah* (Post 509104)
You guys will be changing the max hp?? How will that work out? Like the sound of that gun. Still fingers crossed for the SCAR( my fav assault rifle) to make it appearance..either the Heavy variant or Light variant or even the 2 both released with separate stats (Heavy more dmg, more freeze, Light less dmg, less freeze).

http://i1353.photobucket.com/albums/...ps9a6462e5.jpg

Quote:

Posted by John (Post 509102)
Sam this isn't a complaint, but have you noticed less people use the mini gun now? I mean for what it's worth it should have never been added. I thought it was your favorite weapon?

It isn't my favourite gun, it was never intended to be a primary gun which people used it as, it's a defensive gun and it still does that best, if people don't use it it's their choice but it's still very effective

John 09-30-2014 01:46 AM

It would have helped if we known about it being a defensive gun before we bought it. You should just make a new description for it so people will know before they buy it because if they're looking for an offensive gun, go for the bar and not the minigun since people always ask between them. I rather see a happy player than a sad one to be real with ya.

Ghettoicedtea 09-30-2014 03:37 AM

Quote:

Posted by Talon (Post 509039)
Afraid of change? Scaling everything to adjust it literally only adjusts in finer tuning for numbers and statistics across the board. I see no reason for apprehension.

well she is right unfortunately, stefan has said that there is no way were getting a health increase.

BEH0LD iTz SAM 09-30-2014 05:07 AM

Quote:

Posted by Ghettoicedtea (Post 509119)
well she is right unfortunately, stefan has said that there is no way were getting a health increase.

I heard stefan is no longer with graal?

imSupah 09-30-2014 05:20 AM

He isin't. He left.

Talon 09-30-2014 09:03 AM

Quote:

Posted by Cecily (Post 509059)
im trying to telling you "why would they change the health to 5000 and have to alter about 100 weapons stats?" you can't seem to comprehend very well.. and you can't seem to notice that you're just adding needless work.

I sincerely think you're trolling, but in the off-chance that you're not: Yes, who would have thought that staff have to use effort to get collossal problems solved? What kind of nonsense is this? Surely I jest.

I mean, modifying simple scripts and adding one or two digits to a string must be so incredibly time-consuming and so resource-depleting that it just isn't a viable option. Instead of investing work time towards solving the timelessly-present gameplay balance issues, let's get them working towards new hats and doing events.

Quote:

Posted by Ghettoicedtea (Post 509119)
well she is right unfortunately, stefan has said that there is no way were getting a health increase.

That's what happens when people clueless about game design try to run games. Either that, or like the businessman and entrepreneur he was, he actually foresaw this crisis occuring as a result of not increasing health, and deliberately left this gap here and used it as an opportunity to incentivize iAP and made huge bank off it, further supporting the P2W claims everyone's raving about.

Ghettoicedtea 09-30-2014 02:07 PM

Quote:

Posted by BEH0LD iTz SAM (Post 509133)
I heard stefan is no longer with graal?

stefan, stephane, unixmad whatever there all the same people now.

Vivid 09-30-2014 02:27 PM

Quote:

Posted by John (Post 508904)
Also the Minigun which had a damage reduction and movement slowness

See, I THOUGHT the mobility was reduced.
I was P.K.ing and I was basically moving the speed of an Ak47 being spammed by a noob. The damage I believe was like 2.5 or something when I went all out on an NPC

Quote:

Posted by BEH0LD iTz SAM (Post 509105)
http://i1353.photobucket.com/albums/...ps9a6462e5.jpg



It isn't my favourite gun, it was never intended to be a primary gun which people used it as, it's a defensive gun and it still does that best, if people don't use it it's their choice but it's still very effective

MineCraft lmao

imSupah 09-30-2014 03:25 PM

Quote:

Posted by Ghettoicedtea (Post 509234)
stefan, stephane, unixmad whatever there all the same people now.


What the hell your smoking? No they are not. They are 2 different people. Stefan left and Unimax is taking charge now. They are not the same.

XSTARX 09-30-2014 03:30 PM

Quote:

Posted by xSupah* (Post 509253)
What the hell your smoking? No they are not. They are 2 different people. Stefan left and Unimax is taking charge now. They are not the same.

Isn't Stephane=Unixmad & Stefan=Stefan?

That is the only easy knowledge many could obtain rather than helping the game.

imSupah 09-30-2014 03:32 PM

Yes..But since Stefan left, Unixmad is in charge. As mentioned by MD, one of his top priorities is releasing Delteria on iOS.

XSTARX 09-30-2014 04:51 PM

And that will never happen.
Since they said delteria was a PC based game only & was not supported for iOS.
They always say stuff like that but it never happens.

Like when they said Zone was gonna be released soon. It was a paid game, now it's permanently free after 2-3 days.


All times are GMT. The time now is 02:02 AM.

Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.