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I'm just gonna wait till most of the people do the quest then run in when it's abandoned and do it ez pz.
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just now got fixed.
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It should be fixed now, I do apologize(I an genuinely sorry. I bug-test all my stuff thoroughly but I could not have done testing that anticipated 300+ players in the level, which is what caused the issue). On serverside the shovel will not dig when there is a wall, and despite the level being singleplayer(which is similar to an instance) on serverside players still were counting as blocking/walls. This is not something I anticipated, so the shovel was simply refusing to dig because there were so many players it was all considered a giant wall.
TL;DR I apologize and it should be fixed. When I got off last night not that many players had discovered the cave so the issue wasn't all that prevalent. |
it's not really your fault, you guys as i understand it don't really have bugtesters; although you should, althought that could also lead to spoilers.
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After that fix it took only 5 digs to get!
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Nevermind, turns out there is multiple digging locations and I thought it was just canoes so I skipped the chat, there goes an hour of digging in the wrong spot
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who got the necklace from fallen bridge one.
i cant find it srsly |
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someme previpusly mensioned their being more then what we think
is their some way of getting the medicin mans hat cus i want it so the arceologist says their were lizardon in the volcano and treasure does this mean theirs some way to get into the volcano? Future Development for this island: U should get some npcs to do rps with you for their hat so you can look like the natives, also maybe get natives selling clothing,put on map and possibly be able to rent cannoes to sail to balambe on a canoe and get some sort of hunting mini game example: kill the wild boar without dying, each time u beat the animal u get a prize but after each time u get a prize the animal becomes stronger and the next prize is greater OVER ALL: GOOD JOB CLASSICS POPULATION IS SURELY GOING TO INCREASE GREATEST UPDATE WE HAVE HAD FOR A LONG TIME my keyboard is messed up sorry about my spelling previously |
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This is where I found my necklace in the Fallen Bridge one. Took me couple hours. full tutorial |
Got mine by the sandy tree, took about 4 digs.
Also, thanks dusty - good work! About that lone tree, though... something fishy going on there, or is it just remnants of ancient Big City? |
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---- But on a serious note, I really loved the shops and the furniture hing affordable, and my favorite item may be the fox totem thing, and my second favorite interactive furniture being the drum sort of things. Has anybody else tried standing on top of it and grabbing to the left? :3 Also, would be amazing to have that Indian headdress the chieftain wears... I have wanted a hat like that for so long and I'm not the only one who wants that hat lol >.< Amazing update 9/10 (some of the quest was a bit unclear, and in the beggining it was bugged) |
This is the kind of content I've always dreamed of coming to iClassic! An area that isn't filled with pointless filler! Everything that was on the island had a purpose for being there and contributed to the progression, and atmosphere of the level. The puzzle was also very well done. It was challenging, but never got overwhelming.
"AMAZING...10/10" - IGN |
Took me five minutes to complete the entire quest. The only reason it took me so long to start is because I had no idea what to do and nobody wanted to help me so yeah.
People keep saying it took them a couple hours or so to find the items. I guess I just got lucky because I found the petrified note and the necklace in order ten digs. |
Can we have the fire pit to have the huge glowing effect just like the way it glows in the wolf guy hut?
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Big City was the BOMB back in the day
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I saw a snake that was black so I tried to kill it. I saw someone else kill it and I swear a saw a gold gralat come out, the guy took it too fast to know for sure.
Is this true? If so how are rare do these appear?? |
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Also, most of my bodies don't really line up with the fan gani... kinda wondering if that is fixable? |
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Y'all should definitely add more stuff, u guys did great job on this
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It's not laggy at all though!
heh |
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IS this a new area released on Classic?
WE NEED A TOWER OMFG THIS IS AWESOME |
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Lone tree tunnels, anyone? Could have a crystalline cavern with the flag X3
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Is like to see a shop selling the hats the natives wear, esp. That headers feather hat... Would murder someone to get my hands on own of those.... Or the event hat
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Can we have this added to the main map? Like how we have Balamb Island? I think it would be a nice touch. Oh, and whoever mentioned to make a tower, the volcano would be a great place, like inside. I heard Dusty did it all, which is actually amazing. GJ!
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Although big cities point was to advertise ol west
It should be kept forever and developed Brining bak towns like big city is great and towers to be added mini games a volcano dungeon all those stuff would really make classic the best igraal game |
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I was so psyched to see the release of Big City in the news. Then when I actually went there and explored I was even more excited. I'm the type of person who likes figuring things out for myself, so I didn't want anyone's help in doing the quest. I was being told that it was taking people 6-8 hours to complete (because of what we now know was a bug related to the digging parts). Thankfully I wasn't even able to figure out where to go first until after that bug was fixed, so I finished the quest pretty quickly once I figured out how to get to the top area.
Anyway, I love everything about this island. The quest was fun and there's some really awesome furniture (the fans are awesome too). I'm a little saddened that there's no plans to add to it, but I'm hoping that's because there are other big updates in the works. Quote:
I believe you are correct in what you saw, as there are other "rare" versions of certain baddies in the game that often drop gold gralats (bomb rat, gold blob). |
I would love to buy that archaeologist hat.
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About towers if you plan on making a new town go witn destiny
a tower to be added would be antagos tower with traps like my tower |
What's Delta island?
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Its annoying how theres no real direction to the quest in the new island and you basically have to ask random people how to start it. I went around and talked to all the NPCs but they just tell me the history of the island. Its telling that theres kind of a problem considering theres a bunch of people standing around advertising tutorials in their house.
Apparently you have to use flippers and go into some random rock formation at the back of the island...? Thing is, I didn't know where to get the flippers. After asking some people I learned that you need to complete an entirely different quest to get a fishing rod to give to some guy to get the flippers. All I remember is getting lost on that old quest for the same reasons stated above. I think I just have a book and a key or something. Not sure where that puts me. Ugh. Its just a giant mess. Imagine if you were a new player and didn't know about any of this! It would seem almost insurmountable. There should at the very LEAST be a visual representation of your progress on the quests you've completed, quests you have in progress, and the quests you haven't started yet (Like a quest log) so you have an idea where you stand in the grand scheme of this, expecially if you forgot where you left off. |
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I like to see players experiment and pay attention to the world I try to immerse them, and pay attention to the visual hints I employ. I realize this isn't for everyone, but if you're hoping for MMO-style quests rather than Zelda-styled secrets and progress I think you're going to be unsatisfied with future content in Classic. However I also know that Classic is a community-driven game and I rely on that as well. Players will communicate their finds with other players, and once one player figures it out it doesn't take long for word to spread. That is my fall-back method for these quests... if you can't figure it out on your own then at least I know someone else will be able to help you. I'm not saying Big City wasn't flawed, it was practically rushed content and I regret it being pretty much "Digging Simulator 5000," but I figured the unnatural pattern of rocks in the water would be very obvious(in what way are they random?). I also thought the two large rocks over the hollow tree were too obvious. Besides visual queues I gave hints in the dialog with many of the NPCs and purposefully highlighted key points players should notice. Also sorry, but catering quests around only the bomb and bow gets boring and leaves little room for thinking outside of the box. |
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Also, the overall FEEL of the island was immersive. The dust clouds blowing along, the palette of the area, and the artwork style, if indicative of the direction future content is going, makes me anticipate more to come! |
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