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-   -   Zone Insight (https://www.graalians.com/forums/showthread.php?t=27186)

Ivy 01-13-2015 09:20 PM

Quote:

Posted by Lazerlatte (Post 535084)
Yes

Something about it kind of throws me off when I think about how that might turn out like squads in the beggining of zone.... (You needed a squad to participate in missions, the only source of earning gralats)

Platinum 01-13-2015 09:55 PM

There would most likely be a 'factionless' option, however there would be benefits to being in a faction!

99% 01-13-2015 10:23 PM

Kenovo's idea is cool and all...but nah. I wouldn't go with that personally.

Vladamir Blackthorne 01-15-2015 01:03 AM

Let me guess, Tashkin abandoned this thread.

Shmegg 01-15-2015 04:12 AM

Quote:

Posted by 99% (Post 535124)
Kenovo's idea is cool and all...but nah. I wouldn't go with that personally.

I quite like it. What puts you off from it?

99% 01-16-2015 08:53 PM

Well for one, only having access to a world for 3 days and then being shipped off to an entirely new one and never being able to see that old one again? That'd piss me off a lot. Also sticking everything into one giant mothership is pretty unrealistic regardless of the whole sci-fk pretense.

Replacing the skyworld with a type of conmand-starship is a good idea. I agree that much. However the mothership should remain very limited beyond being a general gathering hUb. Beyond that all other necessities should be on stationary planets only accessable by shuttle from a hangar on the command ship.

But stacking everything on one giant starship and then wasting staff hours and annoying players with brand new content available for only 3 days? Hell no. Each planet should be substantially different from each other (new tilesets designs, content, shop items, quests, etc). Doing that can take a staff team of iZone's calibre upwards from a month to complete. Then to have it out for 3 days and repeat the process so another one can be released after is not only a waste of time, but also impossible with the timing.

And if I was a player trying to save for an expensive new item, id be hella pissed if the planet disappeared before I could save. Also if I hadn't finished exploring it and/or doing the quests on it and it disappeared, over and over again, I'd quit zone.

kenthefruit 01-16-2015 11:15 PM

Quote:

Posted by 99% (Post 535731)
Well for one, only having access to a world for 3 days and then being shipped off to an entirely new one and never being able to see that old one again? That'd piss me off a lot. Also sticking everything into one giant mothership is pretty unrealistic regardless of the whole sci-fk pretense.

Replacing the skyworld with a type of conmand-starship is a good idea. I agree that much. However the mothership should remain very limited beyond being a general gathering hUb. Beyond that all other necessities should be on stationary planets only accessable by shuttle from a hangar on the command ship.

But stacking everything on one giant starship and then wasting staff hours and annoying players with brand new content available for only 3 days? Hell no. Each planet should be substantially different from each other (new tilesets designs, content, shop items, quests, etc). Doing that can take a staff team of iZone's calibre upwards from a month to complete. Then to have it out for 3 days and repeat the process so another one can be released after is not only a waste of time, but also impossible with the timing.

And if I was a player trying to save for an expensive new item, id be hella pissed if the planet disappeared before I could save. Also if I hadn't finished exploring it and/or doing the quests on it and it disappeared, over and over again, I'd quit zone.

Must've not made it very clear. Obviously there wouldn't be new content every 3 days, that's unrealistic. Instead you would discover 5ish unique planets then go back to them in an order (they wouldn't disappear). Then every so often there'd be updates to them/new planet(s) discovered.

Platinum 01-17-2015 03:55 AM

Then why not just have the planets permanently there? As much as I love the Faraway tree, I don't think this idea would work as well as it seems on paper.

Ivy 01-17-2015 02:01 PM

Quote:

Posted by Platinum (Post 535798)
I don't think this idea would work as well as it seems on paper.

Sounds like communism.

TWIZ 01-17-2015 02:11 PM

I almost feel like helping kenovo with the tileset for the hell of it

cryptx 01-17-2015 06:00 PM

Once Zone was the best mobile Graal server. But then you started copying things from era. I always hated people saying "zera, zera, zone is only a copy" but in the past months you really started copy and paste. Thats really annoying. Era is the worst Graal of all (my opinion) and you think if you copy their things you get more players. That's the reason I left Zone, and I'm sure I'm not the only player who left because of this.

AceMagus 01-17-2015 06:15 PM

No wonder zone has 10 players online, you have to pay to get stuff to the additional $7500 we paid.

#BadManagement

TWIZ 01-17-2015 10:50 PM

Where did tashkin go in this thread

mithos 01-17-2015 11:43 PM

https://www.youtube.com/watch?v=fahr069-fzE

Dark Ice Cream 01-18-2015 12:30 AM

Tashkin is always on in Zone-Play not in Graalians (not much)

annakittcat 01-18-2015 01:29 AM

Quote:

Posted by TWIZ (Post 532581)
I still stand by my age old idea of personalized miniature skyworlds. Buy bridge/building pieces from a shop and connect them to your preferences. Upgrade the maximum size of the skyworld using real money, while the pieces are bought using gralats.

This would be hard for some people who use their ipod/iphone. It'd be so impossible to build a unique skyworld when the screen is so small and hard to see the whole thing. Also we have to ask the question; is their a limit to people on these skyworlds? Is their open skyworld option, friends only option, etc. Also, how would players communicate with other players? Is their an official skyworld that's like a start area/tutorial to explain how all this works, and for everyone to hangout and stuff and then there is seperate skyworlds and it's like the house system thing but skyworlds instead of houses.

TWIZ 01-18-2015 07:46 AM

Quote:

Posted by annakittcat (Post 535988)
This would be hard for some people who use their ipod/iphone. It'd be so impossible to build a unique skyworld when the screen is so small and hard to see the whole thing. Also we have to ask the question; is their a limit to people on these skyworlds? Is their open skyworld option, friends only option, etc. Also, how would players communicate with other players? Is their an official skyworld that's like a start area/tutorial to explain how all this works, and for everyone to hangout and stuff and then there is seperate skyworlds and it's like the house system thing but skyworlds instead of houses.

It isn't like furniture. When you want to change the layout, you are transferred to a different view that displays the entire skyworld in a blown out setting where you change it to your liking. Your other questions I'll assume are just rhetoric.

ToshiHiro* 01-18-2015 01:25 PM

Guys, stop with the comments like 'Tashkin is a bad management'

You don't know what Tashkin is doing while in stealth or on his monitor screen, I think this is discuss able so I will discuss this.

He is a Manager of 2 server, as you may already know - Zone iPhone Server Manager and he is also a Manager on Graal Kingdom PC server.

He is really busy managing 2 servers

Distorted 01-18-2015 03:09 PM

Quote:

Posted by ToshiHiro* (Post 536052)
Guys, stop with the comments like 'Tashkin is a bad management'

You don't know what Tashkin is doing while in stealth or on his monitor screen, I think this is discuss able so I will discuss this.

He is a Manager of 2 server, as you may already know - Zone iPhone Server Manager and he is also a Manager on Graal Kingdom PC server.

He is really busy managing 2 servers

GK has like 18 players stfu.

Cookie Xanadu 01-18-2015 04:11 PM

Quote:

Posted by ToshiHiro* (Post 536052)
Guys, stop with the comments like 'Tashkin is a bad management'

You don't know what Tashkin is doing while in stealth or on his monitor screen, I think this is discuss able so I will discuss this.

He is a Manager of 2 server, as you may already know - Zone iPhone Server Manager and he is also a Manager on Graal Kingdom PC server.

He is really busy managing 2 servers

Oh god what? I thought Nico was heading that... pls, not Tash.

annakittcat 01-18-2015 08:21 PM

Quote:

Posted by TWIZ (Post 536028)
It isn't like furniture. When you want to change the layout, you are transferred to a different view that displays the entire skyworld in a blown out setting where you change it to your liking. Your other questions I'll assume are just rhetoric.

I still don't like the idea.

TWIZ 01-18-2015 10:41 PM

Quote:

Posted by annakittcat (Post 536102)
I still don't like the idea.

Cool, it wasn't personal

annakittcat 01-19-2015 03:56 AM

Quote:

Posted by TWIZ (Post 536124)
Cool, it wasn't personal

I was just adding my thoughts.

ToshiHiro* 01-19-2015 04:06 AM

Quote:

Posted by Cookie Xanadu (Post 536072)
Oh god what? I thought Nico was heading that... pls, not Tash.

Not to offend Nico but, GK players likes the new management

TWIZ 01-19-2015 04:16 AM

Quote:

Posted by annakittcat (Post 536166)
I was just adding my thoughts.

So was I

DraGun 01-19-2015 04:44 AM

Everything on Zone needs to be redone.

Some basic stuff:

1) Quest, doesn't need to have a story line but it is preferred. Quest can give loot drops, such as gralats, guns, hats, bodies, heads etc. You know where am going with this.

2) Tileset, either make an entirely new tileset or improve the current on. That means other colors besides BLUE, some shading and tone and contrast to it as well.

3) Basing, keep the current planets such as Spring, Choros, Iricia and Conquest and reduce the time given for holding those bases by 3/4. For other bases on the map make a more elaborate designs, no need to be symmetrical in every level. Add some barriers doors and mounted turrets for use by defender and other captivating ideas you could think of.
4) Squads, increase the cost for creating a squad that way players don't just abuse the 1k hat achievement, I would say increase the cap to 20k per squad. Remove squads that aren't active on the leaderboard, lets say if a squads stops basing for about a week they'll be taken off the board and replaced by the next squad closest to it's hours. To get back on the leaderboard, they need to hold a planet or base for at least five hours. Add more rights to be given in the squad such as being able to mute the player from the squad, banning them (ban list should be available), promotion system that authorize players can give to other players. This means the leader or anyone that is authorize can give points to a player which would be added to a kind of progress bar that lets gets them promoted through a set of ranks system that is set up by the leader.

5) Squad rewards, going to make this simple 1k=Hat for 15 players excluding hatmaker and leader. 2.5k=Hat for 6 players excluding hatmaker and leader. 5k=Hideout. 7.5k=25 statue for squad members & temporary gun skin added to the hideout that needs to be re-grap every three days or so. 10k=Custom gun skin for 18 players excluding skin maker and leader. Also there

6) Staff made squad rewards, this can range from skins, guns, hats to anything available in Zone. How this would work is a squad can earn "squad cash" By holding planets or base, killing players while defending base and squad activities events.

7) Squad activities, this can include TDM, Capture the flag etc. This should be a hosted event and NPC hosted every 30mins or an hour. Winning squad receives a set of "squad cash" that can be spent in the "squad cash store".

8) PvE, so we already have a mission type of event set up, why not improve it? Missions should give loots that can be sold for gralats that means finishing the mission, killing enemies or completing certain objective. Leveling up can give you access to different areas throughout the map. Check out the game Destiny, they have planets such as Earth, Mars, Venus and even the moon that has a fairly large map that can players can roam around for hours doing different missions, events, and looting or grinding for items and experience.

9) Guns, they need to be redone everything from gani to stats. Needs a variety of stats for its set price. Because as of now all the guns are nearly equal when some cost a lot more than others.

Well that's all I could really thought of as of now, I'll try to add more ideas when I can. Kinda was lazy so I kept things simple and to the point. Like to see some of these ideas incorporated into the game or at least even being considered lol.

G Fatal 01-19-2015 12:31 PM

Wow the wall of text to completely rip into zone because 'you're bored' ...Pretty sure everyone/ 3/4ths of classic allways says that and about same for era..

Now lets say we work our arses off for this new tileset.. 'woo new tileset' next few days go by 'im bored' personally i think tileset is okay been rather annoying tho the amount of changes done to the map, remember that old little one?? ..so yeah could be redone but personally think it'd be waste of time cause whos saying everyone will like this new tileset or just surmising..

I think personally zone needs:
-Daily activity system (kinda like a go search for this for $$$)
-Revamp of the leveling - i.e making levels mean more ingame(makes players do the missions to obtain stuff etc)
-Character -simlier to all graals like a zorbi but zone styled (gives more a feel of an actual game-could use these characters for..)
-Quests -flying out to random planets(all diff) to collect stuff/get info etc in a long mission to progress

Cookie Xanadu 01-19-2015 04:49 PM

Or we could make squads 85% irrelevant to iZone and implement a new system that is more focused on team work on a larger scale, while taking the current planets and turning them back into their original styles. This way it will be less of a cluster**** on these planets and you have more defined teams. Winners get rewards; squads aren't as big of a part but are still there. It's a win/win

G Fatal 01-19-2015 05:10 PM

Quote:

Posted by Cookie Xanadu (Post 536253)
Or we could make squads 85% irrelevant to iZone and implement a new system that is more focused on team work on a larger scale, while taking the current planets and turning them back into their original styles. This way it will be less of a cluster**** on these planets and you have more defined teams. Winners get rewards; squads aren't as big of a part but are still there. It's a win/win

Personally I've also thought guilds/squads should be limited to max of like 8/10 players <-This makes it alot harder and more competitive =more fun and enjoyable..
Than the oh look i have 7perms and like 10+ spaces I can use for noob recruiting and recycle them each day until we hit 1k. It also brings squads more closer together having to work together/bond and help each other..

Dark Ice Cream 01-19-2015 08:45 PM

The problem for them is that they have the so-called Night and Day Shifts.
Not all people can be open to base 24/7 right? So that's why they don't want to reduce, so while having their sleep, someone would base for them.

G Fatal 01-19-2015 09:31 PM

Quote:

Posted by Dark Ice Cream (Post 536287)
The problem for them is that they have the so-called Night and Day Shifts.
Not all people can be open to base 24/7 right? So that's why they don't want to reduce, so while having their sleep, someone would base for them.

Exactly its made far too ez for squads(of groups)
oh we'll have 5from usa 5europe 5china/asia
(rarely seen this tbh they're all from mostly usa-playing 24/7)
and still use rest for a recycling noob system..that works wonders to keep players online/keep going.

Put it this way if this was done from start 3/4 of players would be still trying to get to a 'big squad goal' and probably wouldn't be as bored.

Dark Ice Cream 01-19-2015 09:44 PM

I think its not our problem they want 1k. Decreasing cap limit, increasing the price wouldn't help them. How about the squad where only friends are in most of Family Squads? If they want 1k, its not our problem. There is no such inflation going around the 1k.

Most of, we should have a squad log to check who's kicking, recruiting, changing squad news etc. Also, there should be a board of 1k - 4.999k, 5k - 9.999k, 10k ~ onwards.

P.S. If the squad changes would happen, everyone will rage and won't base. You made it harder for them while before it didn't.

Jester Lapse 01-19-2015 09:47 PM

jwd

G Fatal 01-19-2015 09:58 PM

Quote:

Posted by Jester Lapse (Post 536312)
jwd

What happen to that guy I completely forgot, just randomly remember being recruited in his squad lol

Jester Lapse 01-19-2015 10:00 PM

Got engaged

G Fatal 01-19-2015 10:02 PM

Quote:

Posted by Dark Ice Cream (Post 536311)
Most of, we should have a squad log to check who's kicking, recruiting, changing squad news etc. Also, there should be a board of 1k - 4.999k, 5k - 9.999k, 10k ~ onwards.

P.S. If the squad changes would happen, everyone will rage and won't base. You made it harder for them while before it didn't.

Agreed with log(somehow cant see happening)
+ tbh the squads having less as you said they'd only rage*future ref for new servers to do!!!) and least of probz for zone lol

Dark Ice Cream 01-20-2015 11:57 AM

Wouldn't want the players get lost right? I think there's nothing wrong with the squads, just the bases.

Reno 01-20-2015 03:16 PM

I'll try my best to be honest and critical, but not unfairly so.

I'll preface this by stating that I actually like Zone quite a lot. Well, the idea of Zone more-so than its current incarnation.

Science-Fiction can be hard to pull off in any game, let alone a multi-player game. There is the knee-jerked response that Zone is just a clone of Era & Classic (more-so Era), albeit with a different skin. There is a shade of truth to this. In my mind there are (at the moment) only 2 servers, I think of them as 'root' servers: Classic and Era. The other servers just mimic these, granted Ol'West has tried hard to break the mould. There are servers that do not do this, but they haven't been deployed to mobile platforms yet (iDelteria, iGK).

What has Zone got going for it:
  • Science Fiction
  • Guns
http://i.imgur.com/AFx0fRs.gif

Science Fiction

With this 'genre' of server the only limit is imagination.
The problem is that Zone at the moment is terribly stale. Granted, I don't know what tricks they've got up their sleeves for 2015. This could quickly change. There is little imagination on Zone, you have the entire 'landscape' of a universe to play with and it's wasted on squad battles. Where are the dog fights in the atmosphere, the exploration of alien planets, where are the black holes that could suck you in and spit you out in a different galaxy, ripe for exploring. Where is the fantastic and wild alien technology, or even the hyper-realistic man-made technology? Maybe I'm reaching a little far.

Guns: Guns are fun, whilst this is a good aspect to your server Era already has guns. The unique style of firefighting is good, but could be taken further. Perhaps look into more weapon augmentation, even perhaps creating types of 'classes': i.e team fortress styled classes that are assigned depending on the type of weapon the user is wielding? Again, I may be reaching. Originality is exciting. Think original (weapon mods would be cool too, I love weapon modification).

An extension to the guns paragraph: Bases. You have alien planets and you use the current system. Zone is a science-fiction server, explore the idea of using the actual planets, it could also open the way for PvE content in the form of alien mobs, perhaps alien hunting/poaching as a daily/weekly challenge. Invest some time investigating some methods of currency acquisition that aren't bland, make grinding exciting (unrelated: alien mobs competing for bases would be a cool idea lol, might be unrealistic for gs2 though).

The stale feeling could be an issue to do with staff, maybe you need to invest in creativity just as much as you invest in professionalism. Perhaps some staff could be better served in different positions.

I'm not saying that you have a bad staff team, my experience with your staff team was interesting, there's nothing intrinsically bad about Zone or its team, but a re-evaluation of the strengths and weaknesses of your staff may be beneficial. I don't think you play to each others strengths at all.

The lack of lore and quests

This is an issue that plagues pretty much all Graal servers, Zone included. For some reason the iServer community as it currently stands, has excluded quests excepting the seasonal content releases. Zone is lifeless. You need to create an on-going history that can be seen and felt within the game. This could be done by quest lines. I would recommend instance-based "scenario" styled quests.



TLDR: Re-evaluate the current staff structures to look for weaknesses, anomalies or just silly decisions. Zone is lifeless, lack of creativity.

Play with the idea of science-fiction, you straight up waste the opportunity that has been given to you Tashkin. Breath life into your server.

Look into ways to alter the gun system to give it an original feeling, originality is exciting.

Quests. Instanced Scenarios. Think epic in scope.

Science Fiction is a great tool for story-telling, The direction of Zone is lacklustre. take Zone and shape it into the server that I know it can be.

Platinum 01-23-2015 01:04 PM

Thank you for doing a proper shop for Australia Day! However, there is room for the improvement.

Firstly, the table is a Union Jack. This is used for all British colonies, not only Australia. It's not the Australian flag.

Secondly, an animal leg. Really. I know that you all aren't Australian, but you could have at least done a didgeridoo (Google it). Animal legs aren't only Australian, unless for some weird reason you all have never seen a dog or horse before.

Thirdly, they could look better. There's more to Australia than our animals. Our history, our people, our culture.

There are some very talented Graphics Team members, but in my opinion they did not put much effort into this Australia Day.

Ghettoicedtea 01-23-2015 03:34 PM

Zone Insight
 
Reno plz. We already have classification of guns other than tiers. And guess who did it? Me. We got guns that excell in close quarters like the rippers and guns that shrek at longer ranges like the railgun. Theres already gun classes i made.

Also platinum. No one likes austrailia. They lag up our games, the place was originally a prison, an most importantly, no one is from there. They arent going to really focus on austrailia day as a major event cause no one cares.

Nanner 01-23-2015 03:52 PM

Quote:

Posted by Ghettoicedtea (Post 536922)
Reno plz. We already have classification of guns other than tiers. And guess who did it? Me. We got guns that excell in close quarters like the rippers and guns that shrek at longer ranges like the railgun. Theres already gun classes i made.

Not trying to be rude or anything, but nearly every post from you is about how YOU fixed the guns or how YOU could of added new guns to help zone or how YOU balanced everything or how YOU did pretty much everything with zone's guns. Yes, you balanced them, good job. But hearing about you doing it in almost everyone of your posts is starting to just get annoying and makes you seem like your showing off or something. K im done with my rant have a good day, Ex zones guns admin

Cookie Xanadu 01-23-2015 04:12 PM

Quote:

Posted by Its_Nanner (Post 536925)
Not trying to be rude or anything, but nearly every post from you is about how YOU fixed the guns or how YOU could of added new guns to help zone or how YOU balanced everything or how YOU did pretty much everything with zone's guns. Yes, you balanced them, good job. But hearing about you doing it in almost everyone of your posts is starting to just get annoying and makes you seem like your showing off or something. K im done with my rant have a good day, Ex zones guns admin

Granted he does it a bit too often, it is true. He actually did **** to make Zone better.

And Ghetto has a point Platinum. Most games won't even celebrate any day other than the day of the country it's residing from so you should count yourself lucky that you actually had an Australian holiday celebrated. Typically it's just 'Murica and that's it, while rarely they also celebrate Canadia day.

Ghettoicedtea 01-23-2015 05:28 PM

anyone else like how zone gets more attention here than it does on ZP forums.

Reno 01-24-2015 01:53 AM

Quote:

Posted by Ghettoicedtea (Post 536922)
Reno plz. We already have classification of guns other than tiers. And guess who did it? Me. We got guns that excell in close quarters like the rippers and guns that shrek at longer ranges like the railgun. Theres already gun classes i made.

Also platinum. No one likes austrailia. They lag up our games, the place was originally a prison, an most importantly, no one is from there. They arent going to really focus on austrailia day as a major event cause no one cares.

Australia was a trading route before it was a 'prison'.

The history and culture of the first people to inhabit Australia is actually quite deep and complex, Australia didn't just come into existence when the British saw it.

Not everyone that went to Australia was a prisoner anyway, some came of their own volition.

Era likes Australia a lot, and we actually know what the flag looks like. We've done something nice for Australia Day.

And as far as the existing Zone guns, I meant deeper customisation/augmentation other than range...

ToshiHiro* 01-27-2015 08:34 AM

Quote:

Posted by Ghettoicedtea (Post 536922)
Reno plz. We already have classification of guns other than tiers. And guess who did it? Me. We got guns that excell in close quarters like the rippers and guns that shrek at longer ranges like the railgun. Theres already gun classes i made.

Also platinum. No one likes austrailia. They lag up our games, the place was originally a prison, an most importantly, no one is from there. They arent going to really focus on austrailia day as a major event cause no one cares.

that's just racist

Reno 01-27-2015 11:20 AM

Quote:

Posted by ToshiHiro* (Post 537669)
that's just racist

Certainly is! I'm sure racism is looked down upon by the mods here though.

Cookie Xanadu 01-27-2015 12:10 PM

Quote:

Posted by Reno (Post 536979)
Era likes Australia a lot, and we actually know what the flag looks like. We've done something nice for Australia Day.

And as far as the existing Zone guns, I meant deeper customisation/augmentation other than range...

Well congrats on that. Hope you're doing something special for every other nationality too!

As for guns, Zone isn't meant to be full on customisable. Zone is zone and should just be about killing, but, instead that's becoming lost.

Reno 01-27-2015 01:37 PM

Quote:

Posted by Cookie Xanadu (Post 537683)
Well congrats on that. Hope you're doing something special for every other nationality too!

As for guns, Zone isn't meant to be full on customisable. Zone is zone and should just be about killing, but, instead that's becoming lost.

We celebrate Canada Day, America Day (4th July), Australia Day and Cinco off the top of my head.

ToshiHiro* 01-27-2015 02:01 PM

Quote:

Posted by Reno (Post 537676)
Certainly is! I'm sure racism is looked down upon by the mods here though.

Yeah.... That's the most racist thing that I have ever seen on Graal forums

I respect all the country no matter what. I know you're also the one who consider the past and now. Forget the past what happened to the country... How can we change if we keep thinking the past.

Even you hate, I don't think it's good to say something really racist towards others or to say something that offends anyone

Ghettoicedtea 01-27-2015 03:32 PM

Zone Insight
 
Quote:

Posted by ToshiHiro* (Post 537669)
that's just racist


When the **** is austalians a race?

Quote:

Posted by Reno (Post 536979)

And as far as the existing Zone guns, I meant deeper customisation/augmentation other than range...


Last time im saying this. This was set up, i created and balanced out weapons for this. There were goin to be stuff like the classic poison crossbow however you would have it under the gun because this seemed more like a secondary gun. Also charged shots and more. Tell tashkin to pick up the baton i dropped and finish what i started and what tashkin wouldnt let me finish. Just needs a graphic, sound and code, the stats exist.


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