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I'm aware a lot of you play the PC version of GraalOnline. But are you aware of a server named "Atlantis?" If you do, you'll remember that they have a day/night GUI at the top of the screen. Maybe try this? It would also allow players to disable lighting, and still know the time of day.
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Perhaps instead of using Deadwood's system, a similar one could be created using what is known as Hollywood Darkness. What I'm talking about is how in movies, when it's supposedly pitch black, there is sort of a bluish glow around the set so that the audience can see. Using something like that would alleviate the issue of the screen being too dark while still giving off the illusion of darkness.
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+1
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With what part?
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And what do you disagree with MattKan? |
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Pix's weather system didn't lag and it had overlays and moving particles, now I'm not an expert in scripting but maybe something like that could be used for night in classic?
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Places not blocked by guards = NEW AREA'S!
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I like the idea, but something tells me a few more soundtrack items would be ideal for different times of the day. Perhaps silent at night, same original tune during the day, and different little tunes for morning and evening? Perhaps its time for a new contest to give some musically talented Graalians a chance to win a prize of some sort? (Unless the original musician is still available, it might fit better with the rest of the soundtrack.)
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@ Second bold statement -- You must be crazy. True Graalians are capable of nothing less than perfect audio art :O |
CHANGE THE ENTIRE SOUNDTRACK COMPLETELY IF IT'S TAKING UP TOO MUCH SPACE. NO ONE LIKES THE CURRENT ONE ANYWAY.
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Don't change the two default music song for the normal over world though. I've grown so nostalgic of that for the past 3 years, lol.
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*songs
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If it could be done I'd like to see it where the player's lantern "subtracts" darkness away from the screen, and allowing you to also sprinkle torches and lanterns around populated areas/paths to also help improve the visibility at night. The only question is whether or not the hardware of iPods could pull it off without lag.
http://i.imgur.com/bqI3Y.png Could provide a "simple" and "advanced" light option where advanced performs like the above screenshot, but more exhausting on the hardware, and a simple that works like how the lantern currently does. |
I was thinking about just dimming the screen once it is night time. So it gives that nightime effect but without needing a lantern.
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Maybe I'll hop on testbed and test how feasible it'd be to have that method working on the iPod. The only downside last time I checked was you couldn't adjust the opacity of the black(hence it being very dark).
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A dark blue at 99% opacity is pretty much the same as black at 99% opacity, in terms of visibility.
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