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-   -   Bug Reporting (https://www.graalians.com/forums/showthread.php?t=7835)

Zorbakid 03-29-2014 12:49 AM

Whenever I try and upload a guild pic on iOS, the first time i receive a notification, it says guild pic has been changed and updated, but it is the same. I have to wait a half hour and upload a second time in order for it to work.

twilit 03-29-2014 03:33 AM

^Not a bug. Guild Pics are not direct submissions. You submit it to be reviewed/filtered by graal police staff. Depending on who's online and how "busy" they are, it may take awhile. The message should have said "Your guild picture has been submitted to be reviewed by admins." If it really did say the old message, "Your guild pic has been changed and updated," ~> that would be the bug.

Zorbakid 03-29-2014 04:06 AM

Quote:

Posted by Zorbakid (Post 463280)
it says guild pic has been changed and updated, but it is the same. I have to wait a half hour and upload a second time in order for it to work.

Take a moment and re-read what i said. Yes, it is a bug. Also, there is no notification for when a guild pic is submitted unlike that of uploads. This has happened on multiple occasions. I have to manually submit the pic twice, bot justt wait a long duration.

Dusty 03-29-2014 04:08 AM

Yes, it is a known issue.

4-Lom 04-02-2014 09:57 AM

I am getting the message '0' [zero] when I remove players from my guild...
It's every 3 or 4 members removed that this happens - sometimes I am getting the normal 'player successfully removed' message.

Mizochi 04-02-2014 04:11 PM

Quote:

Posted by 4-Lom (Post 464297)
I am getting the message '0' [zero] when I remove players from my guild...
It's every 3 or 4 members removed that this happens - sometimes I am getting the normal 'player successfully removed' message.

I get that also but I think it happens when you try to kick someone already kicked

Thallen 04-02-2014 06:33 PM

Quote:

Posted by 4-Lom (Post 464297)
I am getting the message '0' [zero] when I remove players from my guild...
It's every 3 or 4 members removed that this happens - sometimes I am getting the normal 'player successfully removed' message.

I get it all the time, not only when removing players but when changing the guild news, changing players' permissions, etc.

4-Lom 04-03-2014 08:21 AM

when kicking members who are already kicked it generally gives a message saying 'member not found!'

ufoburan 04-05-2014 10:50 AM

Idk if it relates to or is because of the newish layering system for furniture,but I have been having problems setting items on Rugs. Its like I can only set the item on half of it or it gets put underneath the rug and you cant see the item unless I change the layer and then at least sometimes you can enter act with it if its something like a chair.

For instance: Recently I bought a new toilet,and was trying to set it in my house but I could only get it to appear normally on certain sections of the rug and not where I wanted to put it. I tried to adjust the layering on both items but it still doesn't work or look right. Basically every time I tried to put the toilet in the corner it ended up covered by the damn rug.

twilit 04-06-2014 05:04 AM

Quote:

Posted by ufoburan (Post 465150)
Idk if it relates to or is because of the newish layering system for furniture,but I have been having problems setting items on Rugs. Its like I can only set the item on half of it or it gets put underneath the rug and you cant see the item unless I change the layer and then at least sometimes you can enter act with it if its something like a chair.

For instance: Recently I bought a new toilet,and was trying to set it in my house but I could only get it to appear normally on certain sections of the rug and not where I wanted to put it. I tried to adjust the layering on both items but it still doesn't work or look right. Basically every time I tried to put the toilet in the corner it ended up covered by the damn rug.

This happens to any two objects that are on the same layer.

Eugeen 04-06-2014 07:24 AM

You can change the mount in your house to hurt.gani I think.
Log in, get on a mount and hit the mount that is attached to the hitching post.

That will happen but when the mount walks it turns back to normal.

Or this if you don't give it a chance to walk:

ufoburan 04-06-2014 10:25 AM

Quote:

Posted by twilit (Post 465450)
This happens to any two objects that are on the same layer.

I see, Is this fixable?

twilit 04-07-2014 03:49 AM

Quote:

Posted by ufoburan (Post 465536)
I see, Is this fixable?

Furniture like rugs are meant to be on layer 0. I suppose chairs are layer 0 too. and putting a chair on layer 1 will probably put the chair on top of the player. so too bad; i wouldnt want a rug under my toilet anyway..

Dusty 04-07-2014 04:02 AM

Quote:

Posted by ufoburan (Post 465536)
I see, Is this fixable?

Sort of... possibly... maybe. You have 4 layers in Graal, and layers can only be modified for NPCS. You can not alter the layer of the player(which for reference, is layer 1). Objects that share the same layer are then rendered based on their Y-axis and Z-axis(from top to bottom of the screen). Layers are as follows:

0 - draws under the player
1 - Since the player is also layer 1, whether it draws above or below the player depends on its position vertically
2 - draws above the player
3 - draws above all the layers, and above seteffects(darkness effect)

There is NO margin for flexibility with layers, especially dealing with drawing under the player. Currently when you need to have something draw over another NPC, while still drawing under the player, you need to screw with its Z position. It's a hassle, and when you mess with that it also messes with collision for the NPC, which will probably break the furniture.

TL;DR? Welcome to the world of frustration that is Graal Layering.

4-Lom 04-07-2014 09:52 AM

The new horse hitch has an issue when set to being usable by other players...

In particular, when the player 'grabs' the horse it disappears?
I believe that the concept was to have other players be able to access the use of the hitch, in particular to place mounts there (like the hat stand) but the function is not working properly...


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