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Why is everyone's AP only at about 0-5 or so? I have 60 :0
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Baddies should only raise ap to a certain extent like 75 then no further. Afterwards, it won't raise any (also won't lower) and the rest must be done by not killing players.
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Ap shouldnt lower from killing people while defending towers. Already seeing people not wanting to defend towers because theyre ap lowers.
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Staff is a joke. How about a real update? Instead, they waste their time on this stupid crap. Rufus, you are a fool.
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This actually seems like an interesting update. Nice job.
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I for once actually think this is a worthwhile update. |
This is kind of irrelevant, but why would I get banned from commenting on Graalonline Classic's Facebook Page for saying, "y u copy n paste" ?
I wanted to comment on this new update on Facebook, but it wouldn't let me, I just noticed that they blocked me from commenting :( |
Anyone know if killing naddies raises ap now?
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Perhaps obtaining a staff cookie then eating it puts you up by 25 AP on the spot could also work for those wanting to get positive AP faster? Staff cookies are given out for good deeds so it'd make sense.
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I have one concern though: Only the good alignment has any benefits. Each alignment should have its own benefits. The bad side could have effects more centered around PK and such, while good can keep what it has.
Also, each alignment should have a store with furniture, hats, and bodies. I say this because I want to buy an evil throne. |
When you get 100 AP, if you PK would you lose it?
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Edit: Saints should not be able to attack tower flags without having a lower AP otherwise they would use the invulnerablity to an advantage to walk through everyone and into the flag room and take it with ease. |
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