| Thallen |
03-22-2013 05:27 AM |
I hate when these threads turn into people trying to discuss technicalities and other issues regarding hit detection, lag, and other mechanics of Graal that they don't understand. It reminds me of the sparring thread where Lia and Goten tried to convince people that "delayers have an advantage because they can hit other people straight on."
Quote:
Posted by twilit
(Post 316051)
And also the "blinking vs lag blocking": Some people have much longer "blink interval" while I seem to take sword spam hits easily. Oddly enough its easy to notice that the people who blink longer are the same ones who have bad lag.
|
Your blink and latency are completely unrelated. They are not dependent upon each other. They have no relation. The only way to effectively extend the time that you're able to blink and block is by suffering a decrease in FPS. Try sparring on a garbage, old iPod. You are going to probably move a lot slower, and thus you will blink a lot longer (because your FPS is lower).
If you encounter someone who both has ridiculous latency and low FPS, they either live a miserable life of poverty or they are intentionally doing this and cheating (which is the likely scenario, in my experiences).
|