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Thanks for explaining this simons :)
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I did raise the trash spawn count. On the older map the spawn count was at 65 per 75 seconds. On the new map I changed that to 250 spawn every 60 seconds. Once the player count reached 300+ I increased the amount to what it currently is at 500 spawn per 60 seconds. Once we reach 500 stable playercount I will probably increase it more.
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what about the alien invaders? those things go so fast and you can't make crap off them anymore since the maps so much bigger and they are way farther apart.
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and by the in demand, the skatepark, that stip mall by skyzone base at the north.
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The problem with trash is that no one feels inclined to do jobs anymore.
Most start the game with a $25 iTunes card, spending it on customs and an overpowered gun. I kind of feel that Zone's server has sorta, adjusted to having 200 max. When there is a huge crowd...it's laggy as hell...but in Classic...not so much.. |
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Then I went semi inactive not being able to afford furniture because missions had low pay. Then I started being active again and I winded up spending $400+ total by now. ATM, I'm trying to stay at a budget of 40k gralats and above for valentines. While updating my code shop frequently Now I have all the guns but the egg shooter and original xmas rifle. |
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actually its the high 200s. 280 is not in the 300s.
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Actually, if you have 3000 hours, you're most likely nocturnal. Quote:
Actually, if you have 3000 hours, you're most likely nocturnal. |
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