We have discussed Towering tweaks in other threads before,and their has been some good suggestions thrown out there to change or maybe even improve towering. So here are a few ideas I wanted to throw out for you guys to consider.
1.
Limiting allied or "sub" guilds. IMO 5 sub guilds are way to many. That is basically giving guilds 125 roster spots. There should be only 1 "sub" guild. They could possibly raise the amount of roster spots in a guild as compensation for losing "sub" guilds. Say go up from 25 to 30 spots.
2.
Changing it so there are separate Sub and Ally guilds and how they are aquired
A.
Sub guilds would only be available to guild leads to buy like they can now but there would only be one Sub guild spot. It would still function like normal Ally guilds do now.
B.
Allied guilds would only be available after a guild gets a certain set amount of tower hours,and you would only be able to set other guilds that have reached the same milestone as an ally. Allied guilds would still function like they do now. The set amount of time would have to be set at least semi highish to try,and prevent ppl from gaining the hours needed to ally there own guilds from sub accounts or other members guilds like they do now.
3.
Towering rewards system This goes along with the last idea. It could be changed so its more of a RPG style leveling system,but for guilds. Where gaining hours would be like gaining exp. Just like an RPG leveling system guilds would get rewards frequently when starting out then it would slow down,and take longer and longer to unlock better rewards. There would have to be new rewards added,and removal of some things guilds all ready get,and made so you have to get a certain amount of hours to unlock those things. This would help to expand the reward system which IMO is something that should be done anyways.
Here are a few ideas they could use for it:
- unlock the ability to set a guild logo or pic
- unlock allied guild slots
- unlock the ability to get and use a GH. (They would most likely have to make a new house type/model for this and rename the current guild houses)
- unlock a list or sub guild that would be used as a list of the guild members who would get singular rewards such as gralats or hats
- additional roster spots
These are just a few ideas I came up with,and wouldn't have to be used or could be changed and used if need be.
I know there will be the question of "what about guilds that all ready have hours?" Just leave them as is,and if they meet the required guide lines then they would receive the rewards they would have gotten if they haven't gotten them yet at their current total tower hours. Those guidelines would be for the guild to be considered active. For a guild to be considered active there would have to be members on tag,and tower hours gained within the last month prior to the date of the reward leveling systems release. This would help to limit people from getting more rewards than they deserve,and keep them from jumping on old tags they never use anymore of dead,or retired guilds. I would think after a week or so the system would be all sorted out,and everyone would have gotten all the rewards they should have.
I think these kind of things could help encourage more competition in towering,and for ppl to stay in the same guilds rather than just recycling every 1k hours.