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-   -   The bug thread (https://www.graalians.com/forums/showthread.php?t=35785)

Shmegg 06-04-2016 11:56 AM

Quote:

Posted by cryptx (Post 711195)
It's not forgotten, I already started fixing some bugs. We also have other things to work on, so the bugs won't be fixed within a week.

It'd be wise to fix the current situation, bugs, as they are currently affecting the players. They won't be mad if unreleased content gets pushed back because you're too busy fixing the things that are already currently available to them, but that's just my opinion.

PigParty 06-04-2016 12:12 PM

Quote:

Posted by Shmegg (Post 711198)
It'd be wise to fix the current situation, bugs, as they are currently affecting the players. They won't be mad if unreleased content gets pushed back because you're too busy fixing the things that are already currently available to them, but that's just my opinion.

I 100% agree. Quality is better than quantity, and Zone has always focused on quantity. We don't need to focus on quantity right now, because many of the new things being made will not be fully appreciated if current bugs end up affecting them. It doesn't matter how good a game is; if it's unenjoyable to play because of the bugs, people won't play at all.

Fp* 06-04-2016 12:28 PM

The only main bug that affects me is that trading one where you try to add a hat and the GUI turns invisible so you have to re log to fix it, such a pain. Im not too sure what other main bugs there, i guess i don't play enough.

PigParty 06-04-2016 12:46 PM

I don't think the items like ice cannon, goonadier, and grenade launcher were ever fixed. I may be wrong. I stopped PKing and towering a long time ago.

Shmegg 06-04-2016 12:55 PM

Quote:

Posted by PigParty (Post 711205)
I don't think the items like ice cannon, goonadier, and grenade launcher were ever fixed. I may be wrong. I stopped PKing and towering a long time ago.

I can confirm Ice Cannon is still disabled, after I spent 28,000 on it.

Quote:

Posted by PigParty (Post 711199)
I 100% agree. Quality is better than quantity, and Zone has always focused on quantity. We don't need to focus on quantity right now, because many of the new things being made will not be fully appreciated if current bugs end up affecting them. It doesn't matter how good a game is; if it's unenjoyable to play because of the bugs, people won't play at all.

Eloquently spoken.

Wolfie 06-04-2016 01:12 PM

What's up with the random trees that sometimes arbitrarily shows up in buildings? Not sure if it's serverside or clientside, but it makes the game look buggy and unprofessional as hell.

Shmegg 06-04-2016 01:13 PM

Quote:

Posted by Wolfie (Post 711215)
What's up with the random trees that sometimes arbitrarily shows up in buildings? Not sure if it's serverside or clientside, but it makes the game look buggy and unprofessional as hell.

Dusty said it had something to do with updating the levels like /updatelevel shangri_sky(x).gmap instead of updating the individual .nw files.

Wolfie 06-04-2016 01:18 PM

Quote:

Posted by Shmegg (Post 711217)
Dusty said it had something to do with updating the levels like /updatelevel shangri_sky(x).gmap instead of updating the individual .nw files.

Oh wow.
Wait, but how does updating the gmap send trees to individual .nw levels?
I saw it in the trade house yesterday.

Shmegg 06-04-2016 01:20 PM

Quote:

Posted by Wolfie (Post 711218)
Oh wow.
Wait, but how does updating the gmap send trees to individual .nw levels?
I saw it in the trade house yesterday.

The trade house is also a GMAP, and I don't think it's specifically trees, just random images. I'm not entirely sure, maybe it has something to do with the random selection of images a tree has when it gets updated.

Wolfie 06-04-2016 01:21 PM

Oh, ok. I thought indoor levels are .nw files but nvm.

GenoIndeed 06-04-2016 04:41 PM

About the ice cannon, lavagun, and goonadier, all 3 need fixing still. The goonadier needs to have its effect time lowered to under 10 seconds, 25 is far too much and it also ruins Spring just as bad as the medbots do; and the lavagun shouldnt take half of your health off, theyre supposed to be support items, not easy kill items. The ice cannon is a stupid op weapon, it either needs to be changed back to how it was around its release or stay disabled, this weapon cannot be used at its current state. It used to be like the other two guns here, where you have to touch the object it released on the ground to be affected, wasnt too bad but still needed some work, then some idiot decided to make it have a massive blast range that hits as soon as it touched the ground, meaning you didnt have to be nowhere close to it to get frozen and were near guaranteed to get hit, then along with the frozen effect lasting about 3-5 seconds, you were either dead or near dead by the time you got unfrozen since you are 100% defenseless when youre frozen, or you just got refrozen again, or you got hit with another effect like burn since effects do stack up, and all that is with one person, if youre fighting a team of two or more its a guaranteed death, and with it being rather cheap multiple people will have it. That is why i disabled it, that weapon alone will destroy the gameplay in zone, and i was trying for months to get it rebalanced then enabled but got no help with that so it stayed disabled and needs to stay that way until its rebalanced correctly.

*Silver 06-05-2016 01:34 AM

Quote:

Posted by PigParty (Post 707945)
The entire lava planet quest still exists, except for the blueprints around the map. That quest sucked, though, so I recommend removing all of the hints from the NPCs and the quest itself, rather than putting it back up.

Thanks for letting me know. Fixed that. Don't know why the hints were still up x_x.

The showdown warping problem was fixed as well, along with it starting right away.

Yog 06-05-2016 02:21 AM

Hi there is a glitch Silver isnt manager thank u

Shmegg 06-05-2016 04:44 AM

Quote:

Posted by Silver* (Post 711373)
Thanks for letting me know. Fixed that. Don't know why the hints were still up x_x.

The showdown warping problem was fixed as well, along with it starting right away.

I'm not sure what the warping problem is, but it still starts instantly for me. D;

Yog 06-05-2016 04:54 AM

Quote:

Posted by Wolfie (Post 711220)
Oh, ok. I thought indoor levels are .nw files but nvm.

All levels end in the .nw extension


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