| GenoIndeed |
06-04-2016 04:41 PM |
About the ice cannon, lavagun, and goonadier, all 3 need fixing still. The goonadier needs to have its effect time lowered to under 10 seconds, 25 is far too much and it also ruins Spring just as bad as the medbots do; and the lavagun shouldnt take half of your health off, theyre supposed to be support items, not easy kill items. The ice cannon is a stupid op weapon, it either needs to be changed back to how it was around its release or stay disabled, this weapon cannot be used at its current state. It used to be like the other two guns here, where you have to touch the object it released on the ground to be affected, wasnt too bad but still needed some work, then some idiot decided to make it have a massive blast range that hits as soon as it touched the ground, meaning you didnt have to be nowhere close to it to get frozen and were near guaranteed to get hit, then along with the frozen effect lasting about 3-5 seconds, you were either dead or near dead by the time you got unfrozen since you are 100% defenseless when youre frozen, or you just got refrozen again, or you got hit with another effect like burn since effects do stack up, and all that is with one person, if youre fighting a team of two or more its a guaranteed death, and with it being rather cheap multiple people will have it. That is why i disabled it, that weapon alone will destroy the gameplay in zone, and i was trying for months to get it rebalanced then enabled but got no help with that so it stayed disabled and needs to stay that way until its rebalanced correctly.
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