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-   -   Basing (https://www.graalians.com/forums/showthread.php?t=38813)

BrandonGraal17 04-20-2017 09:22 AM

Quote:

Posted by TomatoPanda (Post 778238)
Cause silence is actually corrupting the god dam server kp never did no one but you scrubs and your master golden muffin want basing rotation it failed to fix the problems but because half the staff team is in your gang their never gonna change it even if 400 dam people spammed feedback to change it smh now your going to twist my words around to make kp look corrupt even though we havnt even been active in over 3 months, calling it now.



It was mine cause if I didnt tell orange they were just going to remove mh and ts forever i shouldve said nun at least then silence would be pissed to rn.

People have already gone inactive due to this basing system it needs to go fast.

TomatoPanda 04-21-2017 02:16 AM

Quote:

Posted by BrandonGraal17 (Post 778370)
People have already gone inactive due to this basing system it needs to go fast.

I agree bit i doubt itll ever be changed

IspringOlWest 04-22-2017 12:42 AM

Id probably say for gp. You gain 1 gp per kill and lose 1/2 a gp per death. If you have no Gp getting killed doesn't give anybody gp.

Also perhaps add a multiplayer for how large your streak is for the amount of Gp you earn/steal per kill
(Killing someone 3 times in a row just like it doesn't add to your streak won't give gp)

Aftermath 04-22-2017 02:52 AM

Quote:

Posted by IspringOlWest (Post 778560)
Id probably say for gp. You gain 1 gp per kill and lose 1/2 a gp per death. If you have no Gp getting killed doesn't give anybody gp.

Also perhaps add a multiplayer for how large your streak is for the amount of Gp you earn/steal per kill
(Killing someone 3 times in a row just like it doesn't add to your streak won't give gp)

i like this streak idea ^

Eugeen 04-22-2017 11:04 AM

Quote:

Posted by IspringOlWest (Post 778560)
Id probably say for gp. You gain 1 gp per kill and lose 1/2 a gp per death. If you have no Gp getting killed doesn't give anybody gp.

Also perhaps add a multiplayer for how large your streak is for the amount of Gp you earn/steal per kill
(Killing someone 3 times in a row just like it doesn't add to your streak won't give gp)

Only promotes killstealing and boosting

The people who defend the flag would be getting minimal gp aswell

Quickdraw 04-22-2017 07:49 PM

I too believe that this rotating bases idea has flopped and that if they want to keep it the rotating idea they should add one or two bases on the Indian side (since there is practically nothing there except bugs, MH, and fishing). What made Ol'west such a great game back in 2014 was the Competitiveness there was in basing. Before Kp and Scilence came with peacing (not to hate on them because they have accomplished much in the game) there was a big competition between Abernathy, which I was a part of, and Anarchy. This competitive spirit made the game fun to me and other rivalries that were in the game like Obsidian created more of that atmosphere. Keeping only three bases open at a time has killed that competitive atmosphere that I once believed Ol' West had. Although I feel as if Gp plays in with the problem a little bit and that there is no real fix to the gp problem (as in we can't really put a fix to the problem that wouldn't create another problem), if we could add more bases to the indian side it would make that side a lot more used and bring back that competitiveness to the basing game. Sorry if there are any grammar errors in the car typing this.

Drakey 04-24-2017 06:05 PM

Quote:

Posted by Quickdraw (Post 778636)
I too believe that this rotating bases idea has flopped and that if they want to keep it the rotating idea they should add one or two bases on the Indian side (since there is practically nothing there except bugs, MH, and fishing). What made Ol'west such a great game back in 2014 was the Competitiveness there was in basing. Before Kp and Scilence came with peacing (not to hate on them because they have accomplished much in the game) there was a big competition between Abernathy, which I was a part of, and Anarchy. This competitive spirit made the game fun to me and other rivalries that were in the game like Obsidian created more of that atmosphere. Keeping only three bases open at a time has killed that competitive atmosphere that I once believed Ol' West had. Although I feel as if Gp plays in with the problem a little bit and that there is no real fix to the gp problem (as in we can't really put a fix to the problem that wouldn't create another problem), if we could add more bases to the indian side it would make that side a lot more used and bring back that competitiveness to the basing game. Sorry if there are any grammar errors in the car typing this.



Should just delete gp permanently since it's the reason basing is so messed up.

Drakey 04-24-2017 07:30 PM

Gang Points should be earned from Gang Sparring instead basing and make each win like 100-200 gp or less .

GodzillaFire 04-24-2017 07:33 PM

just remove gp situation solved.

IspringOlWest 04-28-2017 01:51 AM

gp is one of the only things west has going for it, needs to be fixed not deleted


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