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-   -   Bug Reporting (https://www.graalians.com/forums/showthread.php?t=7835)

Kirito/roma 04-20-2013 01:08 PM

2 bugs . Bug no1. In archery it seems that most of the time u start getting a good bullseye streak the x targets start coming up like 5 times in a row 0.o witch is anoying or if it doesent happen then when u get like to your 6 bullseye an hit te 7th it just resets the bullseye streak if that makes sense 0.o I'm not sure if this is one or 2 bugs

Christopher 05-20-2013 12:09 PM

Lag Gltch/Bug
 
6 Attachment(s)
There is a little glitch/ Bug with connecting to identified Account.
I farmed today, with unlocked Gralats as it is very lucid. I will post a pic to show how much more lucid it is.
But someone seemed to abuse my situation. I wont mention his name here because he payed me my money back already.
This glitch allows you to Go through any kind of furniture due to lag.
I knew about this glitch very long but i thought I'd keep it to myself because I thought I am the only person who knows about it.
heres how it works. will post some pictures too.

(You have to do this in zoomed ou screen)

I havent tested the Glitch on a PC yet, but on an iDevice you go to your unidentified Account, then you Go to the Identified account, but while it is connecting to the identified account press the direction you want to go in
Since there is a second of connecting in this second you can go through all furniture because they're not displaying on your screen.

I already have thought a solution for this. Just make us be unable to move for 5 Seconds after connecting to an Identified Account.

This should definitly be fixed for players who want to farm with unlocked Gralats. @Rufus


I will post a thread about farming with unlocked Gralats too.

Darklink 05-27-2013 08:09 PM

Been on a laptop recently and discovered two facebook only glitches

1. Saints can block you (already started a thread for this one) I'm not a saint so idk if other saints can block you when you're also a saint or not

2. Offline messages don't show up. You know when someone sends you a pm when you're off, when you log on it's waiting for you? This doesn't always happen on facebook, but if you look in pm history it's there. I don't always remember to check pm history when I get on, so I miss a lot of pms

Quote:

Posted by Ryan (Post 311046)
In some places when you type in overhead chat, the bubble doesn't pop up

I thought that was on purpose ._. Towers and some other places

Skill 06-09-2013 09:58 PM

Music tiles do not play any sound at all on the Facebook client, even with both sounds and music enabled in the options.

This bug has existed for months, I've wanted to make a video with them but the sound doesn't work.

Eldon 06-10-2013 02:21 AM

Ladybug below york
Bumble bee at air asia
Only two bugs i could find and report.

pip divine. 06-23-2013 05:52 PM

Occasionally when you try to buy something, the 'buy' and 'cancel' buttons wont appear.
http://i.imgur.com/2NOyifd.pnghttp://i.imgur.com/9FkVPZm.png

And if you tap the name of the item, the 'Please enter the password:' sign will pop up, and it wont have the buttons either.
http://i.imgur.com/GmBivek.png

You have to leave the room to get out of this screen.

GOAT 07-12-2013 07:17 AM

I just want to mention that when you kill yourself while using the zoom out option you get the kill added to your stat

Samie 07-12-2013 10:39 PM

i'm to lazy to read all these so sorry if i'm repeating

Well, on iPad, when you zoom all the way out (3x) and tap on a profile it will never load, even when you go back to zoom in, it never will, theres also no way to exist out of it. To fix it temp, I open up the multitasking bar and close it... but still really annoying

twilit 07-23-2013 03:50 PM

Font: "smile"
 
There are major issues with the font face "smile." Only the person whose status it is can see it. To everyone else on Graal, the status appears completely blank.

Also there was that incident a few months ago when xenthic used smile with size=-1 and caused everyone who tried tapping his profile to crash.. But i think that was fixed

Vince Canavi 07-23-2013 11:02 PM

I have the same problem as Samie

Dusty 07-23-2013 11:27 PM

What gen iPad are you using that allows you to zoom out 3x?

CM 07-30-2013 04:11 PM

I'm not sure if this happens only to me, but the other day my friend and I decided to attempt Furryamigo's Zelda trivia at his house. The questions are on signs and you put the answers in the lock furniture item. My friend is an addict at Zelda, and was able to answer every question with ease. When I couldn't get a question, he would tell me the answer (hehe.) I would put the answer (in all caps, since that's how the answers are supposed to be written) but it would say "password incorrect," even after I had put the correct answer. I had some trouble with this because my friend had gotten it, and I got frustrated. I went back to read the question again, then I went back and put the exact same answer that I had been putting and it was accepted. I don't know if this is a bug or not, but it was really annoying and frustrating.

PigParty 07-30-2013 04:21 PM

first of all i dont think bugs should be able to go offmap (the actual bugs) because then we can't catch them and also fix the bug of boosting off spawn when u die and respawn

ufoburan 08-01-2013 07:54 AM

I posted,and did feedback about this before,but never got a response. I play primarily on an Iphone 5. When I'm playing and get a phone call it kicks me out of the game temporarily then when I finish my phone call and come back to play the game my sound is completely gone. The same thing happens if I accidently hit the speaker button when typing or bring up siri by mistake.

I got tired of the music so I have it turned off,but when I have it on and one of those things happen I can usually run in and out of a building and get my music to come back on. However the sound effects are totally gone. Before I was able to exit the app hit my power button to put the phone in stand by mode. That would reset the app and when I got back on classic my sound would be fixed. Or sometimes I could turn the mute button off and on on the side of my phone to correct the problem.

Now those no longer work and the only way I have been able to restore the sound effects in the game is to completely shut my phone off for a minute then turn it back on and restart the app. I spoke with a guild mate and he has the same issue so I don't think its my phone itself. Idk if this is a bug or not,or even if its a graal specific issue or an issue with idevices in general,but I wanted to bring it to your attention.

Dusty 08-01-2013 09:26 PM

Quote:

Posted by ufoburan (Post 394825)
I posted,and did feedback about this before,but never got a response. I play primarily on an Iphone 5. When I'm playing and get a phone call it kicks me out of the game temporarily then when I finish my phone call and come back to play the game my sound is completely gone. The same thing happens if I accidently hit the speaker button when typing or bring up siri by mistake.

I got tired of the music so I have it turned off,but when I have it on and one of those things happen I can usually run in and out of a building and get my music to come back on. However the sound effects are totally gone. Before I was able to exit the app hit my power button to put the phone in stand by mode. That would reset the app and when I got back on classic my sound would be fixed. Or sometimes I could turn the mute button off and on on the side of my phone to correct the problem.

Now those no longer work and the only way I have been able to restore the sound effects in the game is to completely shut my phone off for a minute then turn it back on and restart the app. I spoke with a guild mate and he has the same issue so I don't think its my phone itself. Idk if this is a bug or not,or even if its a graal specific issue or an issue with idevices in general,but I wanted to bring it to your attention.

Do you have multitasking enabled or disabled? Also can you try another game/app and see if the same thing occurs?

ufoburan 08-02-2013 06:54 AM

Quote:

Posted by Dusty (Post 395071)
Do you have multitasking enabled or disabled? Also can you try another game/app and see if the same thing occurs?

Multitasking is enabled. will try another app and let you know.

PennyShine 08-13-2013 05:10 PM

Whenever I walk in the area outside nexus or try to drag my screen while I'm there, I get warped for idling.

Christopher 08-13-2013 06:36 PM

Sometimes in the overworld chat something a person has written isn't shown, very annoying

Yami 08-19-2013 11:27 PM

This has been here for a while now, so i'm surprised no-one has posted about it. The grass in the grotto (the smaller farm area) does not respawn, also bombs don't work. Same with fire breath. http://i.imgur.com/lIvxLlc.jpg

Also, the bushes do the same, they don't respawn, however bombs, and fire breath works on them
http://i.imgur.com/PJmMUYA.jpg

Eldon 08-21-2013 03:08 AM

Quote:

Posted by Yami (Post 401415)
also bombs don't work. Same with fire breath.

Same error occurs in some of the farms in the lower hour rooms. However, this effect is more blotchy.

Craftz 08-25-2013 07:55 PM

Quote:

Posted by ufoburan (Post 394825)
I posted,and did feedback about this before,but never got a response. I play primarily on an Iphone 5. When I'm playing and get a phone call it kicks me out of the game temporarily then when I finish my phone call and come back to play the game my sound is completely gone. The same thing happens if I accidently hit the speaker button when typing or bring up siri by mistake.

I got tired of the music so I have it turned off,but when I have it on and one of those things happen I can usually run in and out of a building and get my music to come back on. However the sound effects are totally gone. Before I was able to exit the app hit my power button to put the phone in stand by mode. That would reset the app and when I got back on classic my sound would be fixed. Or sometimes I could turn the mute button off and on on the side of my phone to correct the problem.

Now those no longer work and the only way I have been able to restore the sound effects in the game is to completely shut my phone off for a minute then turn it back on and restart the app. I spoke with a guild mate and he has the same issue so I don't think its my phone itself. Idk if this is a bug or not,or even if its a graal specific issue or an issue with idevices in general,but I wanted to bring it to your attention.

This happens to me too. I have multitasking enabled and it doesnt happen on any other apps.

ufoburan 08-28-2013 07:13 AM

Idk if its been reported yet,but within the last week at least a dozen times or so when I was on my way to mod tower when I got into the Mod area I get randomly warped to Gertrudes.

This has been happening frequently within the last couple days and I have seen other members in my guild complain about the same issue. It doesn't matter if I take the upper path to Mod or the lower path I still get warped.

It seems like I get warped less if I walk/run through the area rather than ride through on a mount. It's getting almost as bad as lag wood tower. I'm sure everybody has been warped out of there more than once.

twilit 09-04-2013 02:50 AM

The screen where tap the guild member profile, at the top left it says "Date Joined:... Last Activity:..." or something similiar,

The "Last Activity" is always blank with a (-).

ufoburan 09-04-2013 07:01 AM

but I have seen it say last activity was 23 hours ago or 3 days ago.

twilit 09-06-2013 03:00 AM

The "Last Activity" on the top left of a players guild membership, not profile. The screen where the leader can edit a member's powers / kick etc.

Imprint 09-06-2013 12:27 PM

Quote:

Posted by twilit (Post 407492)
The "Last Activity" on the top left of a players guild membership, not profile. The screen where the leader can edit a member's powers / kick etc.

That's last activity on tag instead of last activity online in general.

Britneyxox 09-06-2013 06:27 PM

I get warped too really annoying -.- needs to be fixed

twilit 09-07-2013 03:20 AM

Quote:

Posted by Imprint (Post 407650)
That's last activity on tag instead of last activity online in general.

Which is exactly what I mean... its blank every player every guild.


Also somethig i noticed today:
-When baddies chase you, they usually stop at the tiles adjacent to you (makes sense)
-But now baddies dont stop until they are on the same tiles you are occupying (basically inside you), making baddies even harder to hit than before...
best way i can describe it.

HON3Y BADG3R 09-07-2013 03:33 AM

Many NPC's show up in Graal City and spam

ufoburan 09-07-2013 07:12 AM

Quote:

Posted by Britney (Post 407741)
I get warped too really annoying -.- needs to be fixed

Try afking less that should fix the problem.

Odin 09-07-2013 12:24 PM

When you ride a horse in iClassic then walk and then quickly tap the chat button and your horse will walk forever

NeoZX 09-07-2013 01:32 PM

Quote:

Posted by Orbitus (Post 408053)
When you ride a horse in iClassic then walk and then quickly tap the chat button and your horse will walk forever

I NEVUR NEW DAT.

It's in all of the Graal Games...-.-"

Imprint 09-07-2013 11:17 PM

Quote:

Posted by twilit (Post 407943)

Which is exactly what I mean... its blank every player every guild.

Just checked and it works for me. The players who have it blank are online and on tag.

Dusty 09-08-2013 01:19 AM

Quote:

Posted by twilit (Post 407943)
Which is exactly what I mean... its blank every player every guild.


Also somethig i noticed today:
-When baddies chase you, they usually stop at the tiles adjacent to you (makes sense)
-But now baddies dont stop until they are on the same tiles you are occupying (basically inside you), making baddies even harder to hit than before...
best way i can describe it.

I made players stop acting as walls for baddies because they were just getting stuck on players and being easy kills. When I get home I'll add a check so they won't go all thenwaymto the center of the player.

HON3Y BADG3R 09-08-2013 02:54 AM

The type to run forever isn't a glitch. You are pretty much holding the button with another screen up. Use it to your advantage.

Dusty 09-08-2013 02:59 AM

Type to run is just a form of input sticking. Common thing in any game as input changes while a key is pressed. Easy fix though.

reyalS 09-08-2013 03:47 AM

When a bomb is thrown on a wall, it reaches it's destination and then return to the thrower. This enables people to able to spam the grab button hitting people with bombs. In regard to towers, people can stand on an area like the deadwood balcony or any flight of stairs and just repel people effortlessly.

I would post a video but I don't know how.

Dusty 09-08-2013 05:10 AM

Quote:

Posted by Dusty (Post 408201)
I made players stop acting as walls for baddies because they were just getting stuck on players and being easy kills. When I get home I'll add a check so they won't go all thenwaymto the center of the player.

Nevermind. The baddy code is so poor and convoluted I don't think this will be able to be done without just rescripting the entire damn thing. I'll see what I can do about handling it some way.

reyalS 09-08-2013 05:24 AM

This also raises the question, why do bombs reset when picked up?

Dusty 09-08-2013 05:33 AM

Quote:

Posted by reyalS (Post 408278)
This also raises the question, why do bombs reset when picked up?

They always have on Graal.

ufoburan 09-08-2013 06:20 AM

Quote:

Posted by reyalS (Post 408246)
When a bomb is thrown on a wall, it reaches it's destination and then return to the thrower. This enables people to able to spam the grab button hitting people with bombs. In regard to towers, people can stand on an area like the deadwood balcony or any flight of stairs and just repel people effortlessly.

I would post a video but I don't know how.

^this. soooo annoying. You can do it from most of the flag room in lagwood tower as well to where you can shuck bombs at ppl on the ground or on the balcony. I have also seen recently where ppl can go to one side or the other of lagwood tower and eat a bomb with a mount and spit fire and damage or pk ppl in the flag room or throw bombs and maybe even arrow them from the ground. I guess being like 5 stories up in a tower and the laws of physics don't apply to graal. Just don't seem realistic being able to be hit by another player whose on the ground and your supposed to be up higher in a tower.

reyalS 09-08-2013 07:08 AM

Dusty said he couldn't replicate it. He's obviously never been to Deadwood.

Dusty 09-10-2013 02:13 AM

Quote:

Posted by reyalS (Post 408278)
This also raises the question, why do bombs reset when picked up?

Okay so the issue is there are serverside setshapes implemented to block projectiles. However the same NPCs do not setshape clientside. Since projectile collision is handled by the server it is detecting the bombs have hit a wall, thus they they land at the player's feet. However clientside there is no walls(and visually projectiles are clientside) so the projectiles themselves are flying over the wall and hitting players.

There is no easy fix for this because of how projectiles function. The only thing that can be done is to go over all the NPCs being used at towers and add clientside setshapes to the projectile blocking setshapes. Compile a list of the areas this happens and I'll get around to it when I can.

twilit 09-10-2013 03:11 AM

Pretty sure it only happens when a bomb is thrown at a wall that is thicker than 1tile. (but not all i dont think?)

Dusty 09-10-2013 03:15 AM

Quote:

Posted by twilit (Post 408929)
Pretty sure it only happens when a bomb is thrown at a wall that is thicker than 1tile. (but not all i dont think?)

Not it has nothing to do with walls(I tested it with regular walls and various NPCs), but with what I described above: serverside wall and no clientside wall.

Dusty 09-10-2013 07:48 PM

Quote:

Posted by Dusty (Post 408275)
Nevermind. The baddy code is so poor and convoluted I don't think this will be able to be done without just rescripting the entire damn thing. I'll see what I can do about handling it some way.

Baddies are in the process of being rescripted(I had already started them like last year but never finalized them), as I need some humanoid baddies for the railroad caves. I converted the baddies I made over to a new hit detection system I'm using on the new baddies I designed for the caves, so they're much more responsive/fun to fight.


reyalS 09-12-2013 04:42 AM

They should be able to jump down cliffs and chase their target a certain distance.

Dusty 09-12-2013 06:10 AM

Quote:

Posted by reyalS (Post 409500)
They should be able to jump down cliffs and chase their target a certain distance.

I actually considered allowing them to jump down cliffs. It'd be interesting, but right now their wallchecking is using a default onwallpath() function. If I allow them to jump down cliffs they'd have to be able to look at players over cliffs, which means a custom wall check. Not hard, but it will be more taxing than using the client function. For a feature that will be hardly used, I don't think it's worth the extra processing/effort.

Also their chase distance is fairly large, but if they can't get to you(because of a wall) they will give up.

Santa Claus 09-19-2013 07:36 PM

1 Attachment(s)
and other bug is when you type pass the white bar the screen doesn't follow along with the text so you are blind when you type pass it

4-Lom 09-20-2013 07:32 AM

Particularly when an Event warper is found in the Mausoleum area (the dark cave entrance) there is an issue with entering the warper. I get pushed back and down about 12 tiles several times when attempting to enter, and then disconnected from server. When I log back on, I (usually) show up in the event, but not always.


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