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-   -   Bug Reporting (https://www.graalians.com/forums/showthread.php?t=7835)

twilit 05-31-2014 04:37 AM

It doesnt happen much for my iPhone 4S, most current iOS (i dont remember what current version is, 5? 6? 8?)

It does happen on my iPod 4, previous iOS

I think it has to do with loading other players? The freezing happens most frequently when a) I first log on, b) enter a tower or other crowded level that I havent been in since logging on (after the first freeze up, it usually doesnt happen again in same level), c) when a new player you havent seen since logging on comes on your screen (i noticed the freeze ups start again mostly when a guild that wasnt there before attacks a tower, or when new pkers enter the tower).

The only thing that is against this theory is that I dont experience a crap ton of freezes in Graal City. Yes, I freeze a lot, and players take a second to load in graal city, but its not like absolute hell or anything that I would expect.

LiA 06-11-2014 08:14 AM

Device: 4S
Version: 1.9
iOS: 7.1

I use both zoom in, and zoom out. It freezes when I'm walking alone with no one on my screen(not slashing anything), and it freezes when there's a ton of players running around in towers(slashing around). So I'm not sure if the amount of players on our screen has anything to do with the issue. It could be a walking update(?) that messed it up or something related to walking. If i sat in the same spot for 10+ minutes, I wouldn't notice any screen freezing. It also freezes regardless clockwise or counterclockwise. Found a video on March 28, 2014 of me gsing with my partner. There was no lag freeze!

Dusty 06-18-2014 03:32 AM

Quote:

Posted by Narcosis (Post 476596)
So, I'm unable to place the "Red Lobster" furniture item in my house (or GH). I select it, press add, it's removed from my inventory, I close my inventory, and no lobster on the ground. Upon opening back up my furniture inventory, the red lobster is still in there.

It would be nice if this could be looked into. I tried selling and re-buying the furniture pet item. Still not working.

Should be fixed now. Thanks for reporting.

Natso 06-19-2014 11:11 PM

Ok not sure if this is a bug , but on my ios device sometimes I serch for a guild and when I press go it sends me back to the main guild menu , I have to perform the Serch multiple times for it to work ( does not happen every time but very often )

4-Lom 06-26-2014 07:40 AM

I ran into an issue with the 'editor view' mode in house design the other day...
When I came back to the world map I could not tap my character or others, use sword, items, etc, much like in the editor view.

I THINK recreation steps might be
1.) turn editor view on
2.) select an item of furniture (one which had been placed)
3.) leave area...

or something to that effect.
Anyway, after heading back into the house and toggling the editor view a few times,
it seemed to correct itself.

twilit 07-07-2014 03:48 AM

Bandit Caves- the room with the pushing-boxes maze.

When you relog in this level, you are supposed to warp back to the door. However, this very rarely works. It's easy to get stuck; a bandit kills you, all the boxes you have pushed are reset, trapping you in the maze. It's annoying having to unstick and return.

List of solutions in order of efficiency:
-Make it where this works correctly (relogging in this level warps you back to the door)
-Shuffle some boxes and barrels around to make it possible to get through the maze going either direction. So it's possible to push the boxes to let you out if you die.
-Make some stuff at the top-left push-able to be able to exit the maze from the top, creating a one-way circle.

Cody 07-07-2014 05:15 AM

Small glitch whenever I goto snow and then unstuck me the ugly skates are still on.

Craftz 07-07-2014 02:01 PM

The skates still show up while in any building in snowtown.

Dusty 07-07-2014 06:26 PM

Skates should be fixed.

4-Lom 07-08-2014 09:14 AM

Quote:

Posted by twilit (Post 487091)
Bandit Caves- the room with the pushing-boxes maze.

When you relog in this level, you are supposed to warp back to the door. However, this very rarely works. It's easy to get stuck; a bandit kills you, all the boxes you have pushed are reset, trapping you in the maze. It's annoying having to unstick and return.

List of solutions in order of efficiency:
-Make it where this works correctly (relogging in this level warps you back to the door)
-Shuffle some boxes and barrels around to make it possible to get through the maze going either direction. So it's possible to push the boxes to let you out if you die.
-Make some stuff at the top-left push-able to be able to exit the maze from the top, creating a one-way circle.

if you get stuck, you can use the 'Unstick me" command.

Also, interestingly, if a character who has a 2-person mount happens by, they can 'invite' you to jump on their mount to help you escape from the box maze!

Dusty 07-08-2014 11:43 PM

Quote:

Posted by twilit (Post 487091)
Bandit Caves- the room with the pushing-boxes maze.

When you relog in this level, you are supposed to warp back to the door. However, this very rarely works. It's easy to get stuck; a bandit kills you, all the boxes you have pushed are reset, trapping you in the maze. It's annoying having to unstick and return.

List of solutions in order of efficiency:
-Make it where this works correctly (relogging in this level warps you back to the door)
-Shuffle some boxes and barrels around to make it possible to get through the maze going either direction. So it's possible to push the boxes to let you out if you die.
-Make some stuff at the top-left push-able to be able to exit the maze from the top, creating a one-way circle.

Issue is, it should work correctly. The fact that it does not is one of those quirks with the Graal engine. I will have to take a look and see if I can actually resolve the problem.

Dusty 07-09-2014 02:55 AM

Quote:

Posted by Dusty (Post 487631)
Issue is, it should work correctly. The fact that it does not is one of those quirks with the Graal engine. I will have to take a look and see if I can actually resolve the problem.

The main culprit here is death. Like I've posted before, Graal does not like death... death causes bad things to happen. Again, this was the main issue with CTF and the boosting issues. Dying resets the level, but does not consider you as having "entered" the level. This is how you were able to get stuck.

I have changed it to warp you outside of the treasure room when you die, as Graal was having a fit respawning you at the entrance. Let me know if there are still issues.

twilit 07-10-2014 04:27 AM

The only problem is, when you die and warp, you respawn with only .5; another major fragile thing about graal deaths (.5 respawn happens with any type of warp after dying).

Maybe model this from tower deaths?

Dusty 07-10-2014 04:55 AM

Quote:

Posted by twilit (Post 487990)
The only problem is, when you die and warp, you respawn with only .5; another major fragile thing about graal deaths (.5 respawn happens with any type of warp after dying).

Sadly no one has found a way to overcome this bug, and Stefan has never responded to my e-mails about it. Again, this is why CTF was closed. .5 hearts is just the most obvious side-effect of the bug. There are a lot of creeping effects that occur alongside the glitch that aren't quite as obvious.

4-Lom 07-11-2014 10:57 AM

Quote:

Posted by Dusty (Post 488002)
Sadly no one has found a way to overcome this bug, and Stefan has never responded to my e-mails about it. Again, this is why CTF was closed. .5 hearts is just the most obvious side-effect of the bug. There are a lot of creeping effects that occur alongside the glitch that aren't quite as obvious.

there's another peculiar one (might be related) where you swing the sword, even in non-pk areas, after you press the 'enter' button while chatting or sending a message... it can get annoying to have people claim you're "hacking" or something when they see this.


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