Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   GraalOnline Classic (https://www.graalians.com/forums/forumdisplay.php?f=12)
-   -   Railways will be back (https://www.graalians.com/forums/showthread.php?t=15723)

Dusty 03-05-2013 05:45 AM

Quote:

Posted by Skill (Post 307525)
You can afk on draisine, it would be nice if you made it so you stop at a town so you can reach a town while you go brb.

It won't take that long to get from one point to the next, hopefully.

The possibility of having a docking rail is there... but the problem would be getting placed in PK zones(like Swamp Town).

Also, the rail system is a little more complex as far as navigation goes(while there is an exterior round-about system, there will also be a center hub that introduces various intersections when it connects to the round-about), and there's no way to really tell the Draisine to go in a specific direction, so that's an issue.

HON3Y BADG3R 03-05-2013 07:15 AM

I know many of us have trust in your plans. Instead of a huge rr, will there be stations with fast travel?

Yami 03-05-2013 07:25 AM

first thought that came to mind when seeing the railroad gone,

"There is no ugly Railroad!"


Quote:

Posted by Dusty (Post 306871)


=( i wanna play on the dev server

Xavier 03-05-2013 02:20 PM

Quote:

Posted by Dusty (Post 307546)
there's no way to really tell the Draisine to go in a specific direction, so that's an issue.

On a railroad, if one pushes the directional arrow in the opposite direction of their path, it turns around. I recall about a year or two ago (I can't remember too well) when I friend of mine had a split-off of in their railroad inside their guild house. When I held the directional key of the direction of the split-off before I reached it, it took that direction instead of continuing to go straight.

I seem to recall that it's possible, but I may be wrong.

Crono 03-05-2013 04:42 PM

Quote:

Posted by Dusty (Post 307546)
Also, the rail system is a little more complex as far as navigation goes(while there is an exterior round-about system, there will also be a center hub that introduces various intersections when it connects to the round-about), and there's no way to really tell the Draisine to go in a specific direction, so that's an issue.

you kind of could, depending on the direction of travel. atleast on g2k1

Rufus 03-05-2013 04:55 PM

You can on the current ya. I think I'd prefer a rail line that had one of those switches that players could hit and change the directions of the tracks and stuff. It's more interactive that way.

princess becca 03-05-2013 05:19 PM

what the frik happened to the pet shop and the furnature store near onnet!!!

HON3Y BADG3R 03-05-2013 05:32 PM

Quote:

Posted by princess becca (Post 307779)
what the frik happened to the pet shop and the furnature store near onnet!!!

Get the **** out

princess becca 03-05-2013 05:36 PM

no !

Dusty 03-05-2013 05:58 PM

Quote:

Posted by Xavier (Post 307710)
On a railroad, if one pushes the directional arrow in the opposite direction of their path, it turns around. I recall about a year or two ago (I can't remember too well) when I friend of mine had a split-off of in their railroad inside their guild house. When I held the directional key of the direction of the split-off before I reached it, it took that direction instead of continuing to go straight.

I seem to recall that it's possible, but I may be wrong.

Quote:

Posted by Crono (Post 307764)
you kind of could, depending on the direction of travel. atleast on g2k1


I know you can change/determine the direction you go, but he's talking about AFKing. If you're AFK, there's no way I can make the script force you to go in the direction of your destination.

NCJohn 03-05-2013 07:12 PM

Quote:

Posted by princess becca (Post 307779)
what the frik happened to the pet shop and the furnature store near onnet!!!

Quote:

Posted by Rufus (Post 306844)
  • I removed the pet shop because we are going to be using the fenced area in Onnet to sell pets. With them being on the world map I expect a higher quality of 'pet' to come out of it. Pets that look out of place won't have any place being on the world map. Additionally, the furniture shop was removed because it contained items that are in every other shop. The only furnture that isn't elsewhere were the overpriced beds, and they can fit into somewhere else such as MoD Town. The two cliffs that exist now have areas for killing baddies, which is something we are actually lacking in, but will have a bigger importance later on.
  • The adoption center might return due to just how many people are upset over it. I didn't actually intend on removing it though, it was just because it was a railroad path.

There, now please leave.

*Rose 03-05-2013 10:15 PM

Events are sad now that you cannot get to Snowtown faster, I blame NAL. >_>

Xavier 03-07-2013 02:43 PM

1 Attachment(s)
The gnomes are hard at work. :)

http://www.graalians.com/forums/atta...1&d=1362667377

PennyShine 03-08-2013 01:02 AM

Didnt know dusty was a gnome

Ryan 03-08-2013 01:20 PM

Please don't bring back the adoption center D:


All times are GMT. The time now is 01:20 PM.

Powered by vBulletin/Copyright ©2000 - 2025, vBulletin Solutions Inc.