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-   -   Zone Insight (https://www.graalians.com/forums/showthread.php?t=27186)

Nopux 01-09-2015 01:01 PM

I can't say that I have played iZone that much but I can say that I don't play it because it's so different to the other games, I like the 360 shooting future and alot of other stuff about the game, but for some reason it dosen't seem like a game I would see my self playing, mainly because it's so different to iEra and classic and ol' west.

kenthefruit 01-13-2015 04:32 AM

Got this idea whilst talking to some friends, and I actually really like it. PLEASE give your feedback and your opinion on it. Maybe it could become reality =)

Skyworld as we know it is completely left behind. Instead all Zonians board onto a giant mothership that would be their home. The Mothership would consist of all inside levels; the GMAP would be a giant space ship interior. Every 1-3 real life days the Mothership discovers a "new" planet for the players to explore. Each planet would have its own species, civilization, terrain, shops, quests, etc. However you only have a few days to explore the planet, because the Mothership needs to take off again. This then would be a reoccuring system similar to this; Stay on the mothership 1-3 real life days, discover a new planet for another 1-3 real life days.

Of course no one would enjoy being stuck on a plain space ship for 1-3 days so it would have sections to feed everyone's needs. There could be a PK Arena, sparring section, and all attributes that all other server's GMAPs contain (minimum permanent shops that get updated periodically, etc).
We of course could add on other ideas that have been suggested previously in this thread too. Equipment, Leveling Up and becoming better, Factions, and all that nice stuff. But this would just be the base approach to improving Zone.

But basically, this was our idea and I feel it would give Zone a much more unique server approach and itd definitely be more entertaining then it is now. Please leave your opinions and add ons! I've also been playing around with a tileset too, so this could be the ships' tileset once i finished and polished it if everyone seems to like it =)

Tileset so far:
http://i.imgur.com/QMzIJuh.png

(if you've ever seen/read Ender's Game, this is where I got most the ideas/general scheme. If you search up on it, they have an awesome battle system interpreted in the book that would be amazing to incorporate into Zone. Could tie into Factions especially.)

Vladamir Blackthorne 01-13-2015 08:02 AM

Quote:

Posted by kenovo (Post 534964)
Got this idea whilst talking to some friends, and I actually really like it. PLEASE give your feedback and your opinion on it. Maybe it could become reality =)

Skyworld as we know it is completely left behind. Instead all Zonians board onto a giant mothership that would be their home. The Mothership would consist of all inside levels; the GMAP would be a giant space ship interior. Every 1-3 real life days the Mothership discovers a "new" planet for the players to explore. Each planet would have its own species, civilization, terrain, shops, quests, etc. However you only have a few days to explore the planet, because the Mothership needs to take off again. This then would be a reoccuring system similar to this; Stay on the mothership 1-3 real life days, discover a new planet for another 1-3 real life days.

Of course no one would enjoy being stuck on a plain space ship for 1-3 days so it would have sections to feed everyone's needs. There could be a PK Arena, sparring section, and all attributes that all other server's GMAPs contain (minimum permanent shops that get updated periodically, etc).
We of course could add on other ideas that have been suggested previously in this thread too. Equipment, Leveling Up and becoming better, Factions, and all that nice stuff. But this would just be the base approach to improving Zone.

But basically, this was our idea and I feel it would give Zone a much more unique server approach and itd definitely be more entertaining then it is now. Please leave your opinions and add ons! I've also been playing around with a tileset too, so this could be the ships' tileset once i finished and polished it if everyone seems to like it =)

Tileset so far:
http://i.imgur.com/QMzIJuh.png

(if you've ever seen/read Ender's Game, this is where I got most the ideas/general scheme. If you search up on it, they have an awesome battle system interpreted in the book that would be amazing to incorporate into Zone. Could tie into Factions especially.)

That'd be amazing :0

Ivy 01-13-2015 12:16 PM

Am I the only one who doesn't want factions at all?...

Vladamir Blackthorne 01-13-2015 08:47 PM

Quote:

Posted by Shadowfox (Post 534994)
Am I the only one who doesn't want factions at all?...

Yes

Ivy 01-13-2015 09:20 PM

Quote:

Posted by Lazerlatte (Post 535084)
Yes

Something about it kind of throws me off when I think about how that might turn out like squads in the beggining of zone.... (You needed a squad to participate in missions, the only source of earning gralats)

Platinum 01-13-2015 09:55 PM

There would most likely be a 'factionless' option, however there would be benefits to being in a faction!

99% 01-13-2015 10:23 PM

Kenovo's idea is cool and all...but nah. I wouldn't go with that personally.

Vladamir Blackthorne 01-15-2015 01:03 AM

Let me guess, Tashkin abandoned this thread.

Shmegg 01-15-2015 04:12 AM

Quote:

Posted by 99% (Post 535124)
Kenovo's idea is cool and all...but nah. I wouldn't go with that personally.

I quite like it. What puts you off from it?

99% 01-16-2015 08:53 PM

Well for one, only having access to a world for 3 days and then being shipped off to an entirely new one and never being able to see that old one again? That'd piss me off a lot. Also sticking everything into one giant mothership is pretty unrealistic regardless of the whole sci-fk pretense.

Replacing the skyworld with a type of conmand-starship is a good idea. I agree that much. However the mothership should remain very limited beyond being a general gathering hUb. Beyond that all other necessities should be on stationary planets only accessable by shuttle from a hangar on the command ship.

But stacking everything on one giant starship and then wasting staff hours and annoying players with brand new content available for only 3 days? Hell no. Each planet should be substantially different from each other (new tilesets designs, content, shop items, quests, etc). Doing that can take a staff team of iZone's calibre upwards from a month to complete. Then to have it out for 3 days and repeat the process so another one can be released after is not only a waste of time, but also impossible with the timing.

And if I was a player trying to save for an expensive new item, id be hella pissed if the planet disappeared before I could save. Also if I hadn't finished exploring it and/or doing the quests on it and it disappeared, over and over again, I'd quit zone.

kenthefruit 01-16-2015 11:15 PM

Quote:

Posted by 99% (Post 535731)
Well for one, only having access to a world for 3 days and then being shipped off to an entirely new one and never being able to see that old one again? That'd piss me off a lot. Also sticking everything into one giant mothership is pretty unrealistic regardless of the whole sci-fk pretense.

Replacing the skyworld with a type of conmand-starship is a good idea. I agree that much. However the mothership should remain very limited beyond being a general gathering hUb. Beyond that all other necessities should be on stationary planets only accessable by shuttle from a hangar on the command ship.

But stacking everything on one giant starship and then wasting staff hours and annoying players with brand new content available for only 3 days? Hell no. Each planet should be substantially different from each other (new tilesets designs, content, shop items, quests, etc). Doing that can take a staff team of iZone's calibre upwards from a month to complete. Then to have it out for 3 days and repeat the process so another one can be released after is not only a waste of time, but also impossible with the timing.

And if I was a player trying to save for an expensive new item, id be hella pissed if the planet disappeared before I could save. Also if I hadn't finished exploring it and/or doing the quests on it and it disappeared, over and over again, I'd quit zone.

Must've not made it very clear. Obviously there wouldn't be new content every 3 days, that's unrealistic. Instead you would discover 5ish unique planets then go back to them in an order (they wouldn't disappear). Then every so often there'd be updates to them/new planet(s) discovered.

Platinum 01-17-2015 03:55 AM

Then why not just have the planets permanently there? As much as I love the Faraway tree, I don't think this idea would work as well as it seems on paper.

Ivy 01-17-2015 02:01 PM

Quote:

Posted by Platinum (Post 535798)
I don't think this idea would work as well as it seems on paper.

Sounds like communism.

TWIZ 01-17-2015 02:11 PM

I almost feel like helping kenovo with the tileset for the hell of it


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