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-   -   Gang Points have been released! (https://www.graalians.com/forums/showthread.php?t=27943)

Colin 03-27-2015 03:43 AM

Quote:

Posted by Shiz (Post 549631)
Ok back on topic please.

What kind of items do you think we should add in the Gang Shop? (Traps for example.)

Would be neat if you could buy skilling items like a guild pickaxe that gave you extra XP if you used it while being on the guild tag you were on when you bought it.

Belak 03-27-2015 03:59 AM

Quote:

Posted by Colin (Post 549648)
Would be neat if you could buy skilling items like a guild pickaxe that gave you extra XP if you used it while being on the guild tag you were on when you bought it.

Buying tools for your gang sounds like a great idea.
Also alpho said to expand on my gang wagon and since no did i will.
The leader of a gang should be able ot buy a wagon that holds 4 people in it and it has hp(health points). One person drives while the other 3 people can shoot or drop dynamite :) . You can upgrade your wagon to have more hp and go faster. But instead of using gang points to upgrade you use logs and minerals so the whole gang can contribuate. Once the wagon loses all its hp it breaks down and everyone is sent out and you have to wait a certain amount of time to use it again. Also any members can use the wagon if they are given permission by the leader.

Kendama 03-27-2015 04:53 AM

@ the fake lynx
Spoiler
Quote:

Posted by Lynx V. (Post 549626)
I read what you said, and it did not make sense. You say I am some "Ignorant Poster" while all I have done is partake in the average life of a Graalian. I do not see you yelling at GOAT for harassing other members of the forum. I do not see you yelling at Distorted for using crude offensive slurs. So why me, the user who just asked a simple question? I never did anything to you, but you act as if I killed your puppy.

I will not simply "go away", you cannot simply publicly insult someone while barring them from defending themselves.

When it comes to "why would that even matter" big whoop, you play all the Graal servers, that does not mean you know me or who I am at all.

1: Yes I can
2: You obviously are beyond ****ing stupid if you can't see the reason why I stated I played all servers after the response you gave me
3: you do not post offtopic random ass questions on any damn thread.
http://www.jeepforum.com/forum/attac...ons-search.gif
Learn how to use damn message boards and save my forehead from the extra face-palms you give me every time I check the forums.


By the way, you guys are being really complicated. Alpho may be a developer sent from heaven, but you should simplify things.

GOAT 03-27-2015 05:23 AM

Quote:

Posted by Lynx V. (Post 549533)
Not to derail this thread, but how many reps does it take to get another bar? Just curious.

Before you continue to RUIN yet another thread, here you go.

V---answer
http://www.graalians.com/forums/show...3&postcount=20

Now pls shut up and let this thread continue. Yes, I know I'm derailing it too, but only because I know you won't stfu even when you know you're wrong.

Jester Lapse 03-27-2015 07:47 AM

Why does ol west have gangs and not tribes? Tribes makes more sense to me, esp since gangs is already used on another server. js

Clown 03-27-2015 07:55 AM

Quote:

Posted by Jester Lapse (Post 549706)
Why does ol west have gangs and not tribes? Tribes makes more sense to me, esp since gangs is already used on another server. js

Tribes could work for the Indian faction, but it would seem weird to me to have a tribe of cowboys, unless that makes sense and ive never heard of it

Jester Lapse 03-27-2015 07:58 AM

Quote:

Posted by Clown (Post 549710)
Tribes could work for the Indian faction, but it would seem weird to me to have a tribe of cowboys, unless that makes sense and ive never heard of it

good point :)
they are refereed to as a posse I think

Distorted 03-27-2015 11:39 AM

Quote:

Posted by Lynx V. (Post 549626)
I do not see you yelling at Distorted for using crude offensive slurs.

Crude offensive slurs?

And I had some suggestions :D

Turrets
Spoiler
If you've ever played one of the Call Of Duty Zombie games you're bound to remember those turrets. I particularly remember them from Black Ops 1, where you'd go up to them pay a certain amount of money, and it sprays away at the zombies. We'll imagine that in Ol'West. Maybe you could pay a certain amount for a turret, then use it as a one time thing, for a certain amount of time.


Fix This Afk
Spoiler
As I was leading the gang I'm in, I noticed a lot of people AFKing in bases instead of actually helping the gang, so they could rack up gang points. Particularly common in the Mohawk base right under the waterfall. My suggestion would be to set up a system that detects movement, and adds gang points based on your activity, and if they aren't active, no gang points.


Healing Gun
Spoiler
Pretty self explanatory, you pay a lot of gang points for it, and as you shoot it at your teammates it gradually heals them, maybe it could shoot a ray so you know where it's going, and so it's not so overpowered it could have a cool down. I got this image to show you an example from a game. As you can see, a green ray is shooting out of a light, one which heals the player.


Healing Bombs
Spoiler
Once again pretty self-explanatory, you throw the bombs, and a circle appears once it guys the ground, and instantly any teammate in that circle will be healed to a certain extent.


Walls
Spoiler
For a certain amount at the gang point shop maybe you could buy a wall to place down, and it has a certain amount of health which players have to destroy, but in the meantime you can do things such as heal or get your safe up, but there could be a cool down period so it's not too overpowered.


Barricades
Spoiler
You can get planks to barricade the doors, players either have to destroy it with a melee as a second barrier, or wait a certain amount of time.

Toxic 03-27-2015 11:58 AM

gfy

Lynx V. 03-27-2015 01:17 PM

Yeah, I agree with Distorted when it comes to healing, I feel that Raiding is all about playing aggressively, a support role would be a refreshing change.

Personally, I feel it would be an interesting touch to Ol'West if something to go beyond the average guild once your guild completes a major achievement, IE GST winner, or 1k hours. Once the milestone is reached, the guild leader could destroy the old guild and create a nation. A nation could hold up to fifty members, and would be able to raid for control over south and north, with each map section only being raidable at certain times of the day? IE 5 PM EST, whoever controls the different sections of the map at the end of the raiding period could have control over the section until the next opportunity to capture it. Nations could also have access to Nation Points which could be redeemed for major prizes, IE custom gun skins, base on the map, etc.

^- Just an idea to spice up the PvP of ol'west.

Also GOAT, thank you for your answer, that is all I wanted to know. As I mentioned before, I am new to Graalians.

MBK 03-27-2015 04:02 PM

I wish Classic had a super kewl dood like you. ;-;
@Alpho

Kendama 03-27-2015 08:40 PM

Quote:

Posted by Lynx V. (Post 549735)
Yeah, I agree with Distorted when it comes to healing, I feel that Raiding is all about playing aggressively, a support role would be a refreshing change.

Personally, I feel it would be an interesting touch to Ol'West if something to go beyond the average guild once your guild completes a major achievement, IE GST winner, or 1k hours. Once the milestone is reached, the guild leader could destroy the old guild and create a nation. A nation could hold up to fifty members, and would be able to raid for control over south and north, with each map section only being raidable at certain times of the day? IE 5 PM EST, whoever controls the different sections of the map at the end of the raiding period could have control over the section until the next opportunity to capture it. Nations could also have access to Nation Points which could be redeemed for major prizes, IE custom gun skins, base on the map, etc.

^- Just an idea to spice up the PvP of ol'west.

Also GOAT, thank you for your answer, that is all I wanted to know. As I mentioned before, I am new to Graalians.

Scrap everything BUT what I bolded, and it's actually a unique, interesting, and not-to-complicated idea.
Erases the guilds old hours and everything. The only thing that remains is the players still in the guild and the name.

Itkitt321 03-27-2015 11:22 PM

Quote:

Posted by Alpho (Post 549063)
Gang Points

Howdy!

Basing on Ol'West, since release, never had any type of reward. Players have been complaining, saying basing is too boring, etc.

Basing IS boring. Idk what basing is for. Maybe that's because I think it's boring XD

Toxic 04-07-2015 09:26 PM

As leader of anarchy i highly commend Alpho on his effort and ethic towards improving Basing for us. Gang points is what distinguishes west from the other servers, excellent idea however be careful not to make the items to overpriced/underpriced or event items too overpowered or it will upset people and turn them off of basing (like the highly debated event staff).
Basing is fine at the moment however i think you should make it singular and individual points, for example for every 1 minute you are in the base you get 1 individual point and 1 gang point, the players can have the option to turn 1 gang point into 0.25 singular points, or they can donate x amount of points to the gang bank.
This is just an idea in which gives players the options to earn gang point for themselves, and their gang possibly (unless they exchange it for more singular points) the reason i think the ratio of gang points to singular points should be 1/4 is because i think donations to the gang should be encouraged as this shows who's willingly able to put themselves out for their gangs advantage, besides they are still getting singular points 4x as fast as the gang points if they convert.

In the gang bank should only be gang related items which can be used in basing, i dont think cannons would be a good idea (i heard this mentioned earlier, as it is ridiculously hard to program (think of poor Alpho haha) and it would take the gun combat out of graal in which we all love and turn it into a turret game if you wish. the items should be things which help members but only on tag and available to some ranks. This opens up a whole new pathway on the area of ranking (I'll make a thread soon)for example the leader can select which members have access to what, for example member x has access to a gang pick axe whereas member z doesn't.
There also needs to be a tool in which all players of the gang can see which player has donated how many gang points, this could help the leader do rankings depending on the donations and encourage other players to thank them or follow their actions. This aspect reminded me of the clash of clans donation system (players can see how many gang points have been donated and by who)

Another thing to take into account is to give the upcoming gangs a chance, for example, if you made the items available to gangs too overpowered then only the "better" basing gangs could get it which minimises uprising small gangs.

These are just my ideas conveyed into a spam of my own opinion haha, I'll post a proper thread soon on the subject of a whole new ranking basis.

Zura 05-07-2015 05:50 AM

I do agree that points should be awarded every minute, but if you die during that minute, then then you won't get the point. Seems a little unfar to me. Still award it once a minute, but make it so that you only have to be in the base for 55 seconds out of that minute. Sorry if this doesn't make sense..


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