| iBreezy |
10-14-2015 11:46 PM |
Quote:
Posted by KnoCkem
(Post 622128)
gp should be max 9 damage if even, of course this is my opinion but anyone can get gp so basically you just have to no life for 9 damage staffs? in my opinion that isnt as fair cause like people said hs is the hardest currency in ol west, there for hs items should always be more powerful then most other items, but i think the new staffs should be 10 damage because it is just a new look of a staff basically
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Exactly... I dont see why staffs cost more if they are the same damage and why a whip is 100hs if its weaker. Guess this is just ol' west logic. Gp items can compete with hs items.. Its basically a reskin of a staff, but the horseshoe guns are weaker than the gp guns... Yet we got no guns. So in my opinion, gp has better weapons.. The guns are better, and the fastest kill rate melee, is the exact same thing.
Quote:
Posted by Jent
(Post 622022)
Ok. Lets end this here. If Breezys suggestion is going to be taking into consideration and the HS items will be improved I also want GP items that can rival with HS items.
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No i just mean the whip and boomerang.... Atleast it should be balanced to killing as fast as a staff... I mean, if it killed as fast as a staff did, wouldn't you atleast be ok with that? Since it's not overpowering a staff. But it doesn't :(
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