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-   -   Sparring is dead. (https://www.graalians.com/forums/showthread.php?t=21461)

Blueh 09-29-2013 05:16 AM

Reading spar threads is like watching Maury without the DNA testing and the babies. We need like someone to come out from behind stage carrying a giant yellow envelope then going up to people all like: You...are NOT the lagger! Then everyone will lose their ****, and it'll be over. Close thread.

iJesus69 09-29-2013 05:19 AM

Lol at Sarah being one of the "top 5 best sparrers recently" and I agree with all the things Comyt said.

Ash Ketchum 09-29-2013 06:34 AM

Sarah, Abood and Jack Sparrow needs to realize that their delay isn't fair for the sparring community

Thallen 09-29-2013 06:35 AM

Quote:

Posted by Dusty (Post 414581)
Invincibility after being hit, besides being based on gameplay mechanics like using your sword, is indeed effected by framerate. Why? Because hit detection is clientside-based, and determined by what is happening on your screen. Instead of swinging your sword and hitting a player, then communicating with the server and telling it(and your victim) that you hit a player, it works the other way around. Your client is constantly looking around your player, and if it sees another player using their sword in a certain range, it registers you as being hit by them. This causes the whole "blink delay" issue because if you have a horrid framerate, your client is literally running slower than the other players. This means after you're hit, normally the client would ignore the hit detection for say... A second. But aince your client is runnig slower, that second of invincibility can turn into three seconds. This is why chat blocking is a thing, because the keyboard on the iOS dramatically decreases the framerate of Graal. Could be worse, PC graal lets you do certain things that completely freeze your client, making you invincible until you disable it. Like a convenient, in-game lag switch... Woo.

Sorry for the massive wall, on my iPad so typing is a pain.

tried explaining this numerous times but all logic in spar threads is pretty much overlooked
probably because only 10% of the people in these threads actually understand sparring

Aaron 09-29-2013 06:36 AM

Quote:

Posted by Winter (Post 414514)
"blink always behaves the same, every time"

Quote:

Posted by Dusty (Post 414581)
This causes the whole "blink delay" issue because if you have a horrid framerate, your client is literally running slower than the other players. This means after you're hit, normally the client would ignore the hit detection for say... A second. But aince your client is runnig slower, that second of invincibility can turn into three seconds.

I didn't know if you were saying, "blink always behaves the same, every time", as something that is widely misunderstood, or if you were saying it as a fact (if that makes sense). Anyways, Dusty's statement says that delay (blink) is indeed not the same for everyone. However, Winter, I do agree at the point where you say that dealing with delay can be a matter of trial and error. It would be nice if hit delay would not be such an issue on Classic, of course. Especially guild spar when there are multiple opponents delaying.

Thallen 09-29-2013 06:46 AM

Quote:

Posted by Aaron (Post 414618)
Anyways, Dusty's statement says that delay (blink) is indeed not the same for everyone.

dude
delay is not blink
you guys are hopeless

gonna torture myself and explain this **** one more time to you guys
blink: a term sparrers use to describe the period of invincibility after you are hit, can be manipulated and made use of in many different ways so that you are effectively unhittable for up to 2 seconds (if your framerate is stable) if you know what you're doing
delay: someone who has a consistently high ping to the server and thus sends/receives data to the server slower, when you spar them you have to basically attempt to hit them where you think they'll be after some certain amount of time based on how high their ping is

Dusty will certainly verify that any players who live in Japan, or delay for any other reason, see every other sparrer they spar against as if they delay
not going to explain to anyone why that is because I'm honestly bored of repeating myself and I'm essentially helping a bunch of people understand something when all they do is rage at me afterwards

I'd love to see you guys play a game that actually requires a significant account of mechanical skill like LoL or Dota 2
understanding Graal's hit detection really isn't even a fifth of how complicated you guys are making it
imagine these guys trying to do animation cancelling or orb walk

Ph8 09-29-2013 07:36 AM

Can't say I've read every post in this thread, but some people seem to be saying that players manipulate their device/browser/whatever they play on to lower their framerate while sparring so that they blink longer? That would be pretty amusing if true, as lowering framerate also means you move slower. Having 4 seconds of blink but also moving half the speed of your opponent isn't going to lead to good things for you.

Winter 09-29-2013 04:03 PM

Quote:

Posted by Aaron (Post 414618)
I didn't know if you were saying, "blink always behaves the same, every time", as something that is widely misunderstood, or if you were saying it as a fact (if that makes sense). Anyways, Dusty's statement says that delay (blink) is indeed not the same for everyone.

You misunderstood me. Dusty pointed out that having a decreased framerate can affect the length of time it takes for your client to register your character being hit by a sword. I explained that every blink acts the same after the hit is already registered. That is, it is caused by the same input, has a given length of time before it wears off, and is affected by the same exceptions that end blink early or lengthen it due to a framerate drop.

Although, the length of time the blink lasts may very well be linked to Dusty's explanation of chat blocking. We may measure this time span in seconds, but it doesn't matter to the computer because it measures the length of time in frames. I haven't really noticed this because I don't really get around Graal often enough to see any chat blocking anymore. But this is a very good point. So, if a computer is dropping frames for some reason, the hit detection recovery will seem to be lengthened in seconds, but like I said, the computer will carry out the same command every time, and actually just take longer for the frames to show up. The frames take longer on a slower machine, so the game will think everything is running correctly while human beings see an expanded time frame for the blink.

This is very good to know when you spar someone who skips frames, which can be caused by a number of things, but still can achieve a similar reaction from the computer. We just see it differently. Good knowledge to know that a player like that may have a frame issue that causes irregularities. Shouldn't be too hard to make amends.

Quote:

Posted by Ph8 (Post 414655)
Can't say I've read every post in this thread, but some people seem to be saying that players manipulate their device/browser/whatever they play on to lower their framerate while sparring so that they blink longer? That would be pretty amusing if true, as lowering framerate also means you move slower. Having 4 seconds of blink but also moving half the speed of your opponent isn't going to lead to good things for you.

It may also do some good to make sure people know that latency and framerate drops can seem similar, but they are not the same thing. Sometimes they are not even related.

Thallen 09-29-2013 07:30 PM

Quote:

Posted by Ph8 (Post 414655)
Can't say I've read every post in this thread, but some people seem to be saying that players manipulate their device/browser/whatever they play on to lower their framerate while sparring so that they blink longer? That would be pretty amusing if true, as lowering framerate also means you move slower. Having 4 seconds of blink but also moving half the speed of your opponent isn't going to lead to good things for you.

yes
exactly
therefore, being able to blink longer than 2 seconds is literally a disadvantage
that **** is only helpful when you're blocking at towers or trying to win Fallout

twilit 09-30-2013 12:41 AM

Quote:

Posted by Thallen (Post 414617)
tried explaining this numerous times but all logic in spar threads is pretty much overlooked
probably because only 10% of the people in these threads actually understand sparring

No, you only ever rant about the theory behind lag because "lag" is often overused for the term "blink,--"

Quote:

Posted by Thallen (Post 414498)
just being honest, it's not by the grace of some higher power that people can blink longer than you

-- which you claim is equal for everyone, which Dusty (whom you are agreeing with) has just disproved.

Winter 09-30-2013 01:11 AM

Quote:

Posted by twilit (Post 414870)
-- which you claim is equal for everyone, which Dusty (whom you are agreeing with) has just disproved.

I think you may have slightly misunderstood Dusty's evaluation. He's speaking in terms of the computer, of course.

Quote:

Posted by Winter (Post 414741)
Although, the length of time the blink lasts may very well be linked to Dusty's explanation of chat blocking. We may measure this time span in seconds, but it doesn't matter to the computer because it measures the length of time in frames. I haven't really noticed this because I don't really get around Graal often enough to see any chat blocking anymore. But this is a very good point. So, if a computer is dropping frames for some reason, the hit detection recovery will seem to be lengthened in seconds, but like I said, the computer will carry out the same command every time, and actually just take longer for the frames to show up. The frames take longer on a slower machine, so the game will think everything is running correctly while human beings see an expanded time frame for the blink.

Technically speaking, the number number of frames the blink lasts stays the same for everyone. It just depends on how well the data is sent to the server, and that controls how we see it.

Dusty 09-30-2013 01:16 AM

It's not uncommon for people to be confused/lead astray because of the vagueness the term "lag" has taken on nowadays. It's used interchangeably for framerate drops and connection latency, which causes issues when you're specifically trying to discuss one or the other.

GotenGraal 09-30-2013 02:06 AM

The laggers just want an excuse lol. Man I know some people can't control it, but get over it. It's pretty idiotic to say lag is the same on both sides lol.

I think we should have a new form of transportation on Graal. A short bus that drives all the Enguard Tards to the battle arena!

twilit 09-30-2013 02:13 AM

Quote:

Posted by GotenGraal (Post 414893)
The laggers just want an excuse lol. Man I know some people can't control it, but get over it. It's pretty idiotic to say lag is the same on both sides lol.

I hope at this point you're just trying to troll and aren't serious. Or can you seriously not comprehend what other people have to say?

GotenGraal 09-30-2013 02:25 AM

Quote:

Posted by twilit (Post 414896)
I hope at this point you're just trying to troll and aren't serious. Or can you seriously not comprehend what other people have to say?

Want to be the bus driver for the short bus?

iChronic 09-30-2013 02:53 AM

Quote:

Posted by Kevin91 (Post 414871)
I've read a few of the posts, and it's extremely sad to see how serious spar is for some of you. I am now an inactive sparrer because I realized that it does not matter in the real world. Start focusing your time on other things that actually matter. Once your mom kicks you out of the house, what will you guys do? Good luck putting your finger skills on your resume and successfully getting a decent paying job. You guys waste so many hours arguing with people online that will not matter in the future to you. Has anyone ever seen me complain, talk about another sparrer, or make ******ed statuses? No, because I really don't care about any of you, or what you think, and you guys shouldn't either.

I think everyone missed his post. i Made it bigger yo. I think we can all learn from this guy.

Tyler 09-30-2013 02:56 AM

Yet another spar thread that is going in circles. I think people just like arguing with each other.

Doublelift 09-30-2013 05:04 AM

Quote:

Posted by Thallen (Post 413036)
cool opinion


you mean the emotional wreck who has abused the /350 glitch for a year now and still pretends like no one knows he does it

the fact that you even judge people based on their position on a leaderboard shows that you probably care a little too much about their reputation on an online game
do you seriously think any normal and stable person ever reaches the #1 leaderboard spot and stops to think, "HAHAHA, YES, I AM #1 ON THE LEADERBOARD AND NOW EVERYONE ON GRAAL WILL RESPECT ME AS THE BEST"

come on
some people play to have fun and win, others desperately strive to prove they're "the best" through aggressive chatting and gossip/drama
it's not hard to prove you're very good at some part of this game, and that's why you never see the best sparrers whining like this

lock/delete/vanish



This loser named Thallen Enguard is gonna brag so much. But he's a epic loser that boosted 20000 times.

Thallen 09-30-2013 05:10 AM

please quit hurting my feeling like this
but nah, I started playing actively after boosting stopped being a real thing
props to all of those guys who pause-boosted for days at Sardon's and Angel Clan and still have weak ratios though
we don't have to name names

Thallen 09-30-2013 07:05 AM

Quote:

Posted by iChronic (Post 414955)
dude just name one person

no need to really
everyone knows which sparrers slowed down when you could no longer pause-boost on the same IP at obscure spars like at Sardon's then transfer accounts
check the books at the library in the Battle Arena sometime and you'll find a lot of them, it's not really a secret

people can just look at numbers and do the math if they want
is it even realistic that someone is going to spar 80 times per day for 2 years straight before a streak room existed and when queues would more frequently reach 10+

it's definitely possible, but the funny thing is those same people would try to come into this thread and call other people losers
draw your own conclusions and keep in mind that it's usually the people who pretend to care the least that care the most

iChronic 09-30-2013 07:21 AM

forget what i said, the app got removed from the appstore. Continue this thread...
Quote:

Posted by Thallen (Post 414961)
people can just look at numbers and do the math if they want
is it even realistic that someone is going to spar 80 times per day for 2 years straight before a streak room existed and when queues would more frequently reach 10+

To be honest im not really bothered by boosters. I'm more upset at the people who stalk noobs or the non-experienced population for easy wins. I know quite a few "pros" who rely on this...pretty much every night i see the same people sparring noobs and ****.

i can only think of one booster. I'm sure he doesn't deny or confirm his boosting reputation and im pretty sure that im one of the few who knows about it. He's the only one who annoys me because he always pretends that he's the ****. He's good but primarily only because he laggs. This is factual proof btw, everyone knows he laggs.

edit:

he boosts so smoothly. I've seen him do it with 4-5 people in the same room. It's kind of hard to explain by word but if someone is really keen on learning just feel free to ask for my Skype name. He's like the Heisenberg of Graal.

super kurosaki 09-30-2013 04:14 PM

incorrect
the truth is that you have no idea how blink works and how to use it to your advantage
just being honest, it's not by the grace of some higher power that people can blink longer than you

This.

Thallen 09-30-2013 06:00 PM

aw @ Aran's post being deleted
did a great job of putting the "my life is so great because I don't spar" thing into perspective
very sad that people are so insecure that they drag the thread down that path

1.st Unknown 09-30-2013 06:35 PM

Quote:

Posted by Thallen (Post 414961)

people can just look at numbers and do the math if they want
is it even realistic that someone is going to spar 80 times per day for 2 years straight before a streak room existed and when queues would more frequently reach 10+

who would check someones profile everyday and write down the persons spar wins for two years (you're not being counted)?

Rezon 09-30-2013 08:32 PM

Quote:

Posted by 1.st Unknown (Post 415039)
who would check someones profile everyday and write down the persons spar wins for two years (you're not being counted)?

Wow. Just wow.

Stocke 09-30-2013 09:22 PM

Okay, I didn't feel like reading the whole thread because **** that, so let that be a warning if I say anything that's already been said.

It sounds like you newbs are getting lag and blink mixed up. The term blink refers to the intended moment of invulnerability after being hit. Blink lasts longer if you stand still after being hit. You can run in a single direction while invulnerable, but for a shorter duration of invulnerability than standing still. If standing still, changing gani will end blink. If moving, changing directions or changing gani will end blink. Learn how to use blink and you'll probably win more often and have ******s call you a lagger.

Winter 09-30-2013 09:42 PM

Quote:

Posted by Stocke (Post 415057)
Blink lasts longer if you stand still after being hit. You can run in a single direction while invulnerable, but for a shorter duration of invulnerability than standing still. If standing still, changing gani will end blink. If moving, changing directions or changing gani will end blink. Learn how to use blink and you'll probably win more often and have ******s call you a lagger.

On the right track, but incorrect. :)

Rezon 09-30-2013 10:26 PM

Quote:

Posted by Winter (Post 415064)
On the right track, but incorrect. :)

wtf my whole life has been a lie

Winter 09-30-2013 10:39 PM

Quote:

Posted by Rezon (Post 415076)
wtf my whole life has been a lie

its okay i'm here for you

Rezon 09-30-2013 11:02 PM

Quote:

Posted by Winter (Post 415079)
its okay i'm here for you

http://i.imgur.com/SCelG.gif

Thallen 09-30-2013 11:03 PM

Quote:

Posted by Rezon (Post 415050)
Wow. Just wow.

yeah
how is it actually possible for someone to be that stupid

Quote:

Posted by Stocke (Post 415057)
Okay, I didn't feel like reading the whole thread because **** that, so let that be a warning if I say anything that's already been said.

It sounds like you newbs are getting lag and blink mixed up. The term blink refers to the intended moment of invulnerability after being hit. Blink lasts longer if you stand still after being hit. You can run in a single direction while invulnerable, but for a shorter duration of invulnerability than standing still. If standing still, changing gani will end blink. If moving, changing directions or changing gani will end blink. Learn how to use blink and you'll probably win more often and have ******s call you a lagger.

not everything in there is 100% accurate but at least it explains the mechanics to some degree, and it's the best explanation anyone here is going to get
I've lost all motivation to explain things and give tips regarding sparring on this forum because of the attitudes, not a big fan of helping people who don't deserve it

Strap 09-30-2013 11:34 PM

Quote:

Posted by Rezon (Post 415085)

Spirited Away<33

Stocke 10-01-2013 03:16 AM

Quote:

Posted by Winter (Post 415064)
On the right track, but incorrect. :)

Quote:

Posted by Thallen (Post 415086)
not everything in there is 100% accurate but at least it explains the mechanics to some degree, and it's the best explanation anyone here is going to get
I've lost all motivation to explain things and give tips regarding sparring on this forum because of the attitudes, not a big fan of helping people who don't deserve it

I was never a sparrer and my understanding of how blink works is from a brief explanation I was given several years ago. Either of you care to explain?

Ash Ketchum 10-01-2013 03:32 AM

Blink is when your eye balls get stressed out because it's been open for so long and then your eye lids close which is called "blink". Normally your brain would normally blink for you so your eyes would never get stressed out and sting unless purposely you keep your eye lids open

Thallen 10-01-2013 03:46 AM

Quote:

Posted by Stocke (Post 415169)
I was never a sparrer and my understanding of how blink works is from a brief explanation I was given several years ago. Either of you care to explain?

yours was better than 99% of what other players seem to be able to grasp
Shannon can hand out free spar tips if she wants, I've lost interest in that

Stocke 10-01-2013 04:04 AM

Why would anyone ask Shannon for anything? And I don't want sparring tip; I don't spar. I want to know for the sake of knowing.

Winter 10-01-2013 04:11 AM

Quote:

Posted by Stocke (Post 415191)
Why would anyone ask Shannon for anything? And I don't want sparring tip; I don't spar. I want to know for the sake of knowing.

wow rude

Stocke 10-01-2013 04:13 AM

Fine. I'll ask Shannon, get an "IDFK," and continue to not know.

Winter 10-01-2013 04:16 AM

Quote:

Posted by Stocke (Post 415195)
Fine. I'll ask Shannon, get an "IDFK," and continue to not know.

that's me tho

Stocke 10-01-2013 04:25 AM

Oh, I apologize for the misunderstanding. Forgot that your name was Shannon. Thought he was referring to this'n.

Winter 10-01-2013 04:30 AM

Quote:

Posted by Stocke (Post 415199)
Oh, I apologize for the misunderstanding. Forgot that your name was Shannon. Thought he was referring to this'n.

aw i love her its cool cool

ufoburan 10-01-2013 05:50 PM

Cant we all just get along?

Ramone 10-01-2013 08:45 PM

http://31.media.tumblr.com/tumblr_m2...f18ho1_400.gif

1.st Unknown 10-02-2013 12:26 PM

Quote:

Posted by ufoburan (Post 415336)
Cant we all just get along?

that's impossible for mostly every online game. since there is a competition, people will always rage, cry or look for excuses.

ufoburan 10-03-2013 02:35 PM

I have never seen so much rage contained into just 1 thread. argueing over what the different types of lag are and who lags/spar cheats the most. kinda silly imo

Comyt 10-05-2013 01:49 PM

this thread became really stupid really quick as new people came in. but yeah, still, i think sparring is pretty dead when ijesus' status is asking "wheres all the real sparrers at" and people are able to streak 48 in the "main streak room" off of negative ratios before i had to end it in one quick spar. not naming any names. you shouldnt be able to spar over 40 times without a positive ratio noticing you boosting off of noobs, but that is what it has come to. sparring is dead. the end.

Thallen 10-05-2013 02:10 PM

I'll clarify since Comyt is shy when it comes to taking credit for one of his greatest accomplishments: he queued and beat me in a spar by 0.5, immediately unqueued afterwards and sat and watched me spar for 30 minutes while chatting and gossiping like a high school girl, then made a status and bumped an already-dead forum thread bragging about it

I'm about 99% sure none of you care at all, but make sure you guys congratulate him because that's the premise of that desperate post
I'm truly convinced that he may actually be the greatest sparrer of all-time after witnessing this, and in my 2495 other losses I've never experienced such defeat

But then I remember beating him 15-3 in a series and realize that he'll never be stupid enough to series me again and I come back to my senses and continue having fun while sparring

Come spar if you're reading this on Saturday morning because the arena is active right now
If there are any new sparrers who are active and have a cool personality, you can send me an in-game PM (or probably even David) and I can help you understand some stuff, overcome the initial learning curve, and maybe become a good sparrer

Comyt 10-05-2013 02:24 PM

hey didnt brag when i beat you by 2.5 the other day but well there it is now. and dont lie to the negative ratios on this forum to get more of them to spar you, the arena is not active unless you consider a boosting paradise active.

by the way, i would unqueue during a streak if everyone left in the room was negative, but go ahead and write statuses calling me a booster when you keep going and you haven't been here long enough to know that i've been legitimate.

Thallen 10-05-2013 02:28 PM

if you really want to turn the thread into a "I am the best sparrer on the planet" contest then that's really boring to me

if it makes you stop spamming this thread searching for praise and validation though, you can log on right now, I'll find someone who can record it, we'll series, and we'll post the resulting video here

Comyt 10-05-2013 02:37 PM

it's more of a "you're overrated by yourself with a basic head-on strategy and should stop lying to people that sparring is active when it is only you sparring a bunch of negative ratios" thread that i'm going for. i'm on topic. sparring is dead. you're off topic even after complaining with "that's not what this thread is about" spam earlier when you were losing arguments to people you're calling stupid in your signature.


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