Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   Classic Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=26)
-   -   Nightstalking. (https://www.graalians.com/forums/showthread.php?t=8931)

Dusty 10-21-2012 03:42 AM

Quote:

Posted by Mr.$imons (Post 217607)
Sucks for them? *hoping the idea isn't set aside*

If it effects gameplay, then everyone needs to experience the same thing.

Pazx 10-21-2012 04:00 AM

Quote:

Posted by Dusty (Post 217611)
If it effects gameplay, then everyone needs to experience the same thing.

Ice skating?

Vladamir Blackthorne 10-21-2012 04:12 PM

Quote:

Posted by Rufus (Post 217476)
The Facebook client doesn't support seteffect or anything that would make a visual night effect viable.

Well, would it be possible to put a layer of translucent black over the screen for FB?

Pimpsy G. 10-21-2012 04:15 PM

Yeah, there's already a number of things that aren't effected in facebook, such as snowtown's ice skating (this greatly changes how you deal with forts) and the darkness in other forts and other areas (such as the deadwood quest, no lantern is required because you can see everything perfectly. So its not that hard.), With this I don't see how adding night time would be that big of a deal. They already have significant gameplay differences.

Kiko 10-21-2012 05:32 PM

Love it <3

Christopher 05-11-2013 02:23 PM

When will this be on Graal?
I'd really like to see it!

MrSimons 05-11-2013 02:26 PM

At least you bumped a good idea...

G Fatal 05-11-2013 02:26 PM

Jelember.

Rufus 05-11-2013 02:30 PM

I talked about this on my Facebook a few days ago. Bug Stefan to add something which would allow for a decent night effect across all platforms and then it will be added.

Christopher 05-11-2013 02:45 PM

Quote:

Posted by Rufus (Post 348221)
I talked about this on my Facebook a few days ago. Bug Stefan to add something which would allow for a decent night effect across all platforms and then it will be added.

The light Orb for gh in the open World. Make it a little but more huge and set it next to the golden Gate, or maybe replace the golden Gate, I see no use of it there.

Rufus 05-11-2013 02:56 PM

Quote:

Posted by Christopher (Post 348223)
The light Orb for gh in the open World. Make it a little but more huge and set it next to the golden Gate, or maybe replace the golden Gate, I see no use of it there.

wat?

Christopher 05-11-2013 03:42 PM

Quote:

Posted by Rufus (Post 348227)
wat?

A Giant Light Orb could make a Decent night effect. Maybe timed. 6pm 80% light 7 pm 70% light and so on

MrSimons 05-11-2013 04:05 PM

Quote:

Posted by Christopher (Post 348223)
The light Orb for gh in the open World. Make it a little but more huge and set it next to the golden Gate, or maybe replace the golden Gate, I see no use of it there.

ohgodwhy

metal 05-11-2013 05:26 PM

ADD THIS

Zoologist 05-11-2013 05:38 PM

Literally the best idea i've ever heard.

kush420swagYOLO 05-11-2013 09:05 PM

We must riot for this,dont go the traditional way of feed backing and emailing graal, we must riot!

Zoologist 05-11-2013 10:11 PM

Quote:

Posted by kush420swagYOLO (Post 348437)
We must riot for this,dont go the traditional way of feed backing and emailing graal, we must riot!

Let it begin.

Wolfie 05-13-2013 04:05 AM

this is a badass idea. I love it.

MAKE IT HAPPEN!

Vladamir Blackthorne 05-13-2013 11:22 PM

Quote:

Posted by Christopher (Post 348249)
A Giant Light Orb could make a Decent night effect. Maybe timed. 6pm 80% light 7 pm 70% light and so on

That.... That is.....



That actually is kinda ingenious :0 all the staff would have to do is make scripts for events and npcs that are in synch with it!


Then again.... I'm not sure if the light orb works as most would expect on a large scale.

Dusty 05-14-2013 08:49 PM

This is kind of the problem when players complain about having new stuff added. They see the light orb for houses and they think "What's the problem? Why not just take that and make it work for the entire world!? It's so simple!" and that's not a solution at all. Making the world darker is the simplest part of this entire idea. Many players don't think about the amount of depth and such that would truly need to go into even a "simple" idea to make it decent.

I mean I'm not calling players out for it(at least not in this thread). But it's annoying when players start to get negative about an idea and get their answers from conclusions like that.

Vladamir Blackthorne 05-14-2013 08:52 PM

Quote:

Posted by Dusty (Post 350582)
This is kind of the problem when players complain about having new stuff added. They see the light orb for houses and they think "What's the problem? Why not just take that and make it work for the entire world!? It's so simple!" and that's not a solution at all. Making the world darker is the simplest part of this entire idea. Many players don't think about the amount of depth and such that would truly need to go into even a "simple" idea to make it decent.

I mean I'm not calling players out for it(at least not in this thread). But it's annoying when players start to get negative about an idea and get their answers from conclusions like that.

Well no duh. You'd have to script everything to work in unison with the light levels. Didn't I say that already?

Van Canavi 05-14-2013 08:59 PM

Do you know how hard scripting is 0___0

Zoologist 05-14-2013 09:58 PM

Doesn't need to be dark, just full map pk zone xD

Dusty 05-14-2013 10:18 PM

Quote:

Posted by Lazerlatté (Post 350585)
Well no duh. You'd have to script everything to work in unison with the light levels. Didn't I say that already?

Nothing you really said actually reflects what would actually have to be done to have a true day/night system.

Like I said I don't blame players or hold it against them. Why would a player know(or need to) what would go into making something happen?

Mount 05-16-2013 02:23 AM

Lighting doesn't work on Facebook they said
Nightstalking couldn't be implemented then they said
See this, Im in york cave, darkness? I say yes.
http://i.imgur.com/B6Wd1lw.png

Vladamir Blackthorne 05-16-2013 10:57 PM

Quote:

Posted by Bigfoot (Post 351589)
Lighting doesn't work on Facebook they said
Nightstalking couldn't be implemented then they said
See this, Im in york cave, darkness? I say yes.
http://i.imgur.com/B6Wd1lw.png

I think they were wanting a more complex, dynamic darkness. That's just a translucent overlay, but I don't see why they refuse to use that.

Rezon 05-17-2013 03:28 AM

Quote:

Posted by Lazerlatté (Post 352139)
I think they were wanting a more complex, dynamic darkness. That's just a translucent overlay, but I don't see why they refuse to use that.

I highly doubt they would want a light switch as the day/night system if it were to be implemented.

Furryamigo 05-17-2013 04:39 AM

Quote:

Posted by Bigfoot (Post 351589)
Lighting doesn't work on Facebook they said
Nightstalking couldn't be implemented then they said
See this, Im in york cave, darkness? I say yes.
http://i.imgur.com/B6Wd1lw.png

You should re-read all of the posts that Dusty and rufus made in this thread

ChibiDragon 05-17-2013 04:45 AM

That would be great! There would some thrill when it got dark :3 everyone would have to hide in houses not to die. And some people would love hard core Pking in the dark.

Ash Ketchum 05-17-2013 09:32 AM

I THINK RUFUS WANTS TO DO SOME STATE OF THE ART DARKNESS **** OF AWESOME CRAP BUT RLLY I DON'T CARE ABOUT STATE OF THE ART CRAP

Christopher 05-17-2013 04:07 PM

Quote:

Posted by Dusty (Post 350582)
This is kind of the problem when players complain about having new stuff added. They see the light orb for houses and they think "What's the problem? Why not just take that and make it work for the entire world!? It's so simple!" and that's not a solution at all. Making the world darker is the simplest part of this entire idea. Many players don't think about the amount of depth and such that would truly need to go into even a "simple" idea to make it decent.

I mean I'm not calling players out for it(at least not in this thread). But it's annoying when players start to get negative about an idea and get their answers from conclusions like that.

I see what you mean there. Maybe my idea wasn't that good at all.:smile:
but did I complain? no :shock: i was just sharing an Idea! :)

Dusty 05-17-2013 04:23 PM

Quote:

Posted by Christopher (Post 352653)
I see what you mean there. Maybe my idea wasn't that good at all.:smile:
but did I complain? no :shock: i was just sharing an Idea! :)

Like I said simply proposing it is no problem, it's the players that whine and then assume it'd be easy because there's already a piece of furniture that makes the level dark.

Christopher 05-17-2013 04:26 PM

alright!
@Dusty

ufoburan 05-22-2013 01:34 PM

just wanted to throw this in to the night stalking idea. since its supposed to be geared toward pking why not make it so if you pk somebody at night you get a small portion of there gralets? like 5-10 or a small %. this could be limited to a certain pk area and/or certain nights.

Jacob 05-22-2013 02:24 PM

Quote:

Posted by ufoburan (Post 355435)
just wanted to throw this in to the night stalking idea. since its supposed to be geared toward pking why not make it so if you pk somebody at night you get a small portion of there gralets? like 5-10 or a small %. this could be limited to a certain pk area and/or certain nights.

I think a certain pk area at least or not at all, this would discourage pking a lot as people nowadays are so obsessed with keeping their gralats etc. Plus I don't want to be at a disadvantage for being richer than other people, which I'm sure many people can agree with this.

EDIT: My bad I was skimming through and accidently thought you said 5-10%. 5-10 gralats would definitely be more preferable than a small percentage, as even if it's 1%, I'd lose 630 gralats, and people like blueh etc would lose 2k gralats, which as stated before is being at a disadvantage for having more money.

CZDark 05-23-2013 04:34 AM

If there an event in night. :/ everyone will gathering middle of graalcity. If there pkers there...it must be a big trouble

Jacob 05-23-2013 05:06 AM

Quote:

Posted by CZDark (Post 355870)
If there an event in night. :/ everyone will gathering middle of graalcity. If there pkers there...it must be a big trouble

Don't seizure and type.

ufoburan 05-23-2013 01:38 PM

I just think it should be more dangerous at night, more baddies and more pking.

CZDark 05-30-2013 09:53 AM

Well, if there an events on night? Graalcity turn pk zone. There big trouble then

Christopher 05-30-2013 09:56 AM

Quote:

Posted by CZDark (Post 359911)
Well, if there an events on night? Graalcity turn pk zone. There big trouble then

:D :D :D

ufoburan 06-01-2013 09:35 AM

I am all for this idea. They should do it for at least a trail period and see how it goes. This might be made easier to do with an in game clock that can be seen on your player status screen. so say 6 am till 559 pm is day light then 6 pm till 559 am is night time if you wish to have an even 12 hour day and 12 hour night. It may be better to start with a larger 10-12hour periods and shorten the night time as needed.

few things to throw in:

1:open season for pkers with a few trade offs-mounts unusable at night-meaning you have to walk every where making things a little more dangerous, while morphed you cannot be hurt by swords and cannot block effectively making you a "saint". ships,air balloons, and lifts do not work at night so restricted travel to the smaller islands you can still unstuck me and get to the main land but you wont be able to go back.

2:make an rps club that's only open at night. make it so players have to beat a certain npc to gain access card to club. players can wager gralats against each other in a game of rps. add a rps win/lose stat to player stats. or just rps against npcs.

3:make some shops closed and a secret ones only open at night. a: "black market" that is unlocked by completing a quest. with new shopping options: A vender with a small set of 1-3 very rare items no longer available (holiday or other) that rotates weekly and at a higher cost than normal. Can trade a hat for a random hat back with different rarities. a vender with randomly rotating rare goods- hats,mounts,morphs. bomb/arrow packs at half the cost. B: thieves guild- a shop with rare goods(knife juggle) can be pkd inside the shop if killed inside the shop you lose 5-10g (its called the thieves guild for a reason)

4:buy a new ability-theft when u walk up to another play you press the theft button and steal 1-5 gralats from them, can only be used at night maybe only in certain areas. make AP stop at 1 when pking when you steal it goes to 0 and when on 0 AP you must pay 10 gralats to respawn. If player has 0 gralats they respawn in graal police station jail and must stay until the next day light period comes around or they can be "bailed" out of jail by another player for 100g. takes 1 hour of non pking or stealing to gain back the 1 AP or 30 mins at a church. while at 0 AP you are labeled a criminal as there should be an opposite of saint and cannot shop,change items,or ride a mount.

5:a night time only tower. when the clock strikes 6 pm and the world map goes dark a path to a hidden tower is opened up and made accessible to all players. At 559 the end of night time the current controlling guilds either A: kicked from the tower leaving it open to be conquered every night or B: the controlling guilds tower time is paused/frozen so no tower time is accumulated while the tower is closed off during the day and will resume at the begging of the next night time period with that guild still controlling it.

6:ghost hunting- same kind of deal as bug catching but with ghosts and maybe some kind of special item you have to get to be able to catch the ghosts. maybe turn them into somebody in dw who's house is locked during the day but open at night. gives set amount of gralats per ghost turned in and maybe get an item after turning in so many ghosts.

7:Different sets of things at night-baddies,pets,bugs,ect.

fine print-none of these have to be done how i suggest them as they are just that suggestions and are changeable to fit in the world of graal classic.

Myst 06-01-2013 10:29 AM

terrific idea if this does get implemented this kid should be rewarded heavily.

iZika 12-27-2013 07:16 AM

me likey

Nanner 12-27-2013 07:46 AM

I havnt read everyones posts but would this meen since it would be 4 or 6 days faster than the real world, does that meen all he holidays come sooner and we have xmas 4 times a year :D?

ufoburan 12-27-2013 03:54 PM

Forgot about this lol. Wonder if we are any where closer to it being a reality???

And no holidays wouldnt cone faster it would just be like day time for 2 hours then 30mins-1hr of night time. Something like that. LOZ ocarnia of time is a great example of day/night time passage like this.

4-Lom 12-27-2013 04:19 PM

Would give an interesting feel to the game... though I am concerned that six hour cycles would be an issue for people who get on for like an hour or two here or there and not us ravenous players who are on all day long...

Psycher! 12-27-2013 06:32 PM

That was quite the bump.

I wouldn't think much progress would have been made in anything related to this, since Dusty stated it was pretty much impossible with the current engine earlier in the thread. I'm pretty sure this thread died for a reason.


All times are GMT. The time now is 04:13 PM.

Powered by vBulletin/Copyright ©2000 - 2025, vBulletin Solutions Inc.