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-   -   Should an Admin be allowed to own a gang? (https://www.graalians.com/forums/showthread.php?t=14887)

K!LLA KEV 02-01-2013 11:37 PM

Quote:

Posted by NCJohn (Post 290957)
I personally have disagreed with admins owning large basing gangs because there will always be an underlying bias favoring the gang no matter what the situation may be. If a big gang leader gets hired they should have to cut ties with the gang and hand over leadership. I don't really have a problem with staff owning a social gang for friends as long as they don't get stupid advantages and crap like rooms and buildings; although I have always felt that most social gangs tend to just attract a fair share of brown nosers and and kiss asses.

ty john, why is this so hard to see for some people?

PR-Percivel 02-02-2013 12:28 AM

A responsible admin can own a gang and even base, I myself have based before in my own gang. The abuse of admin powers is what people would have to worry about, and if we abuse our powers we deserve to be fired. It's all about how mature you can be.

flamecrow 02-02-2013 12:47 AM

Quote:

Posted by NCJohn (Post 290957)
I personally have disagreed with admins owning large basing gangs because there will always be an underlying bias favoring the gang no matter what the situation may be. If a big gang leader gets hired they should have to cut ties with the gang and hand over leadership. I don't really have a problem with staff owning a social gang for friends as long as they don't get stupid advantages and crap like rooms and buildings; although I have always felt that most social gangs tend to just attract a fair share of brown nosers and and kiss asses.

If it were up to me, staff shouldn't even play the game..but then we'd only have 1 or 2 staff left including meeee

XENA* 02-02-2013 01:00 AM

Yes, as long as they don't abuse it.

Quote:

Posted by NCJohn (Post 290957)
I personally have disagreed with admins owning large basing gangs because there will always be an underlying bias favoring the gang no matter what the situation may be. If a big gang leader gets hired they should have to cut ties with the gang and hand over leadership. I don't really have a problem with staff owning a social gang for friends as long as they don't get stupid advantages and crap like rooms and buildings; although I have always felt that most social gangs tend to just attract a fair share of brown nosers and and kiss asses.

Need to spread rep :(

SnakeRekon 02-02-2013 01:04 PM

Quote:

Posted by Jester Lapse (Post 290917)
-Staff need a break, so they should be able to enjoy the game. This is also true, staff do need a break and should be allowed to partake in activities. They also are able to find bugs and glitches by actually playing what everyone else plays. My suggestion was they should only be able to do so on their iDevices. This brings the question "what if they do not have one?" ~ in that case, it sucks for them really. I don't see why you would want to work for a server you have never played before.

Does this mean I should quit? :p or does having played PC Era count as "playing" the server xD

Quote:

Posted by NCJohn (Post 290957)
I personally have disagreed with admins owning large basing gangs because there will always be an underlying bias favoring the gang no matter what the situation may be. If a big gang leader gets hired they should have to cut ties with the gang and hand over leadership. I don't really have a problem with staff owning a social gang for friends as long as they don't get stupid advantages and crap like rooms and buildings; although I have always felt that most social gangs tend to just attract a fair share of brown nosers and and kiss asses.

Pretty much, though if they can't not abuse for their gang, should just be fired anyway because they can't handle power or situations.

LavaClaw 02-02-2013 01:06 PM

Quote:

Posted by flamecrow (Post 291011)
If it were up to me, staff shouldn't even play the game..but then we'd only have 1 or 2 staff left including meeee

;~;

We wouldn't have any potential staff either.

Jester Lapse 02-02-2013 01:14 PM

Quote:

Posted by SnakeRekon (Post 291343)
Does this mean I should quit? :p or does having played PC Era count as "playing" the server xD

Never known you to be a base taker mate.

Rufus 02-02-2013 01:55 PM

I don't play Era, but it's pretty much the same community anyway so it might relate. Since I've been staff on Classic I've seen a lot of other members come and go. At the beginning, all of the new staff seemed to place as much priority on 'making a guild' as they did in setting their outfit. It's clear that there was a culture of 'omg I'm in an admin guild' and 'I am staff, now I can get people to join my guild' and that is wrong. We don't allow people to create guilds on their staff accounts for this reason, and the idea of 'admin guilds' has seemed to dissolve because of it. However, there are still issues if I'm honest.

Staff are able to create guilds on their (less revered) player accounts and that is fine. You may be aware that I have one on Classic myself. You will not be allowed to run a successful guild that is in the limelight if you're staff though, at least, not without claims of favoritism, bias or corruption. Members of your guild may also feel like you are a private channel for dealing with staff issues too. Although mine do not, I have been accused of stuff like this myself and it's just silly when you haven't actually done anything.

In some cases the 'favoritism' complaint can be true though. Managing players and managing your own social group will often have conflicts of interest. It really just depends on the person who is dealing with it, but it is difficult on an inherently social game like Graal. I personally don't think it is wise to even attempt leading a guild while you're staff. I told my guild that I am focusing on staff work after we had achieved what we wanted to achieve, and I am going to do that for this very reason. It's too hard to be a player and staff without there being overlaps. If your guild does achieve something in the game, you don't want it to be attributed to 'staff powers' when it never was.

tl;dr Staff should make a conscious choice to not lead a guild. For the sake of their own integrity, if nothing else.

Ignatius 02-02-2013 01:59 PM

They've owned gangs in the past, why not?

SnakeRekon 02-02-2013 02:13 PM

Quote:

Posted by Jester Lapse (Post 291346)
Never known you to be a base taker mate.

Your comment wasn't aimed at just base taking :p

Zay 02-02-2013 02:15 PM

Well I've seen Alpho base using his admin account..

SnakeRekon 02-02-2013 02:15 PM

Quote:

Posted by Rufus (Post 291352)
I don't play Era, but it's pretty much the same community anyway so it might relate. Since I've been staff on Classic I've seen a lot of other members come and go. At the beginning, all of the new staff seemed to place as much priority on 'making a guild' as they did in setting their outfit. It's clear that there was a culture of 'omg I'm in an admin guild' and 'I am staff, now I can get people to join my guild' and that is wrong. We don't allow people to create guilds on their staff accounts for this reason, and the idea of 'admin guilds' has seemed to dissolve because of it. However, there are still issues if I'm honest.

Staff are able to create guilds on their (less revered) player accounts and that is fine. You may be aware that I have one on Classic myself. You will not be allowed to run a successful guild that is in the limelight if you're staff though, at least, not without claims of favoritism, bias or corruption. Members of your guild may also feel like you are a private channel for dealing with staff issues too. Although mine do not, I have been accused of stuff like this myself and it's just silly when you haven't actually done anything.

In some cases the 'favoritism' complaint can be true though. Managing players and managing your own social group will often have conflicts of interest. It really just depends on the person who is dealing with it, but it is difficult on an inherently social game like Graal. I personally don't think it is wise to even attempt leading a guild while you're staff. I told my guild that I am focusing on staff work after we had achieved what we wanted to achieve, and I am going to do that for this very reason. It's too hard to be a player and staff without there being overlaps. If your guild does achieve something in the game, you don't want it to be attributed to 'staff powers' when it never was.

tl;dr Staff should make a conscious choice to not lead a guild. For the sake of their own integrity, if nothing else.

Sadly Graal Iphone seems to have become a culture of being an Admin is the "End Game" goal as opposed to the content..
Guess we should show players that being Staff is 100% more boring than being a player aha.

PerfectDark 02-02-2013 02:25 PM

Quote:

Posted by SnakeRekon (Post 291365)
Sadly Graal Iphone seems to have become a culture of being an Admin is the "End Game" goal as opposed to the content..
Guess we should show players that being Staff is 100% more boring than being a player aha.

ooo I smell a quest idea. lol

Johnaudi 02-02-2013 02:29 PM

Quote:

Posted by PerfectDark (Post 291371)
ooo I smell a quest idea. lol

We can make everyone staff so they can see how boring it is :)

K!LLA KEV 02-02-2013 03:30 PM

see, said this would be a good debate. even if the poll is skewed a bit by admins lol


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