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-   -   "Guild Chat" Permission (https://www.graalians.com/forums/showthread.php?t=25582)

Craftz 01-15-2015 02:17 AM

Quote:

Posted by Zetectic (Post 535409)
http://www.graalonline.com/docs/conduct
or should i say 'code of conduct'? sounds better?

How does this idea break the code of conduct?

Zetectic 01-15-2015 03:36 AM

Quote:

Posted by Craftz1 (Post 535444)
How does this idea break the code of conduct?

Oh did I say that? where? show me?
am I miss understanding ur sentence?
How Does This Idea Break The Code Of Conduct?
hm. I didn't say it is breaking the rule.
I was asking if it was protected and if not, it SHOULD be protected.
Perhaps, that is A Suggestion. Sir

Wushen 01-15-2015 05:06 AM

Quote:

Posted by Craftz1 (Post 535098)
I have towered for a long time and have never once been in a situation where this is needed. If someone is talking enough to the point where they sould get guild chat taken away, they probably aren't helping much anyways and should be kicked.

Yea craftz in towering guilds where people are kicked regularly for space there isnt really a need for the mute button.

But I can think of a situation when this option is useful to you.

Say i am leading a towering guild and two of my core members decided to have a drama in the guildchat over a girl or something and affecting everyone. Say I didnt want to kick them because they are my friends and or because they have contributed enough and or because I believe I shouldnt really kick anyone for personal fights. The good way is to ask them to bring their fight to PM and if they still wouldnt do it, the mute button would be useful. Blocking them wouldnt do any good because everyone else in the guild will still be seeing their GC and responding to it.

This has happened to me before, my current solution to problems like this is a 'temporary kick' and rec them back when they cool down. but i still think a mute button will serve better. Its tedious trying to find them again and rec again after the 'temporary kick'.

Also im pretty sure there are many over zeolous 'indian chiefs' in towering guilds who are making orders even though they arent leaders. They are just enthusiastic and 'overhelpful'. If you want to kick them you could but Mute buttons can put them in their place and give them the chance to correct themselves without additional drama and grief.

deadowl 01-15-2015 05:57 AM

This thread is annoying enough that I would just go ahead and implement it even though I think it's stupid.

Wushen 01-15-2015 06:27 AM

Quote:

Posted by deadowl (Post 535483)
This thread is annoying enough that I would just go ahead and implement it even though I think it's stupid.

+ Rep

4-Lom 01-17-2015 10:40 AM

Quote:

Posted by Wushen (Post 535479)
Yea craftz in towering guilds where people are kicked regularly for space there isnt really a need for the mute button.

But I can think of a situation when this option is useful to you.

Say i am leading a towering guild and two of my core members decided to have a drama in the guildchat over a girl or something and affecting everyone. Say I didnt want to kick them because they are my friends and or because they have contributed enough and or because I believe I shouldnt really kick anyone for personal fights. The good way is to ask them to bring their fight to PM and if they still wouldnt do it, the mute button would be useful. Blocking them wouldnt do any good because everyone else in the guild will still be seeing their GC and responding to it.

This has happened to me before, my current solution to problems like this is a 'temporary kick' and rec them back when they cool down. but i still think a mute button will serve better. Its tedious trying to find them again and rec again after the 'temporary kick'.

Also im pretty sure there are many over zeolous 'indian chiefs' in towering guilds who are making orders even though they arent leaders. They are just enthusiastic and 'overhelpful'. If you want to kick them you could but Mute buttons can put them in their place and give them the chance to correct themselves without additional drama and grief.

You could have one person speaking/swearing in another language that none of your guild mates understand... you could have some one talking about random non-guild related crap that is annoying the *heck* outta your allies... you could have people who have no idea what they are doing spamming how to get through the golden gate, or permission to enter the zorbi kingdom... you could have someone who doesnt understand the difference between guild chat and regular chat... the iterations are endless.

It's useful. It's a good idea. I am surprised it doesn't already exist.

Livid 01-17-2015 02:55 PM

Quote:

Posted by 4-Lom (Post 535836)
You could have one person speaking/swearing in another language that none of your guild mates understand... you could have some one talking about random non-guild related crap that is annoying the *heck* outta your allies... you could have people who have no idea what they are doing spamming how to get through the golden gate, or permission to enter the zorbi kingdom... you could have someone who doesnt understand the difference between guild chat and regular chat... the iterations are endless.

It's useful. It's a good idea. I am surprised it doesn't already exist.

Half of the things you used as examples are things I haven't even heard about in a guild chat for at least a year, and again if there is someone annoying the heck out of your'e allies you kick them. Also a lot of players are new to the game and don't know the difference between guild chat and regular chat, and whats wrong with them talking in a guild chat rather than regular chat

Ramone 01-17-2015 04:41 PM

Quote:

Posted by Livid (Post 498170)
This just sounds unfair, its better to stick with kicking or blocking. Then next thing you know
Thallen: Wow who didnt say he was at the flag?
Player: "You can not use guild chat"
Thallen: I bet it was that guy
Player: (Clearly saying NO I swear I was saying FLAG) " You can not use guild chat"

Alright you're kind of jumping to conclusions here, but i see where you're getting at. That whole situation could be resolved with a pm to the leader of the guild.

4-Lom 01-19-2015 07:11 AM

:sarcastic:
Quote:

Posted by Livid (Post 535861)
Half of the things you used as examples are things I haven't even heard about in a guild chat for at least a year, and again if there is someone annoying the heck out of your'e allies you kick them. Also a lot of players are new to the game and don't know the difference between guild chat and regular chat, and whats wrong with them talking in a guild chat rather than regular chat

The wats are off the charts.

If you're in a towering situation, all of these things can cause you to lose the tower, granted you have other members who are easily distracted OR need to shout out a fast order for the other members and there's 15 messages about what some one's cat barfed up yesterday evening... or whatever it might be.

Blocking and kicking are extreme. There should be some kind of middle ground.

Common Sense 01-19-2015 01:53 PM

Quote:

Posted by 4-Lom (Post 536201)
:sarcastic:

The wats are off the charts.

If you're in a towering situation, all of these things can cause you to lose the tower, granted you have other members who are easily distracted OR need to shout out a fast order for the other members and there's 15 messages about what some one's cat barfed up yesterday evening... or whatever it might be.

Blocking and kicking are extreme. There should be some kind of middle ground.

You constantly give very unlikely scenarios when backing up your argument.

Livid 01-19-2015 02:51 PM

Quote:

Posted by 4-Lom (Post 536201)
:sarcastic:

The wats are off the charts.

If you're in a towering situation, all of these things can cause you to lose the tower, granted you have other members who are easily distracted OR need to shout out a fast order for the other members and there's 15 messages about what some one's cat barfed up yesterday evening... or whatever it might be.

Blocking and kicking are extreme. There should be some kind of middle ground.

Blocking and kicking is not extreme, its average. Of course members are easily distracted but its not the end of the world if you lose one tower that you can get back. Talking and having fun is what a guild is about, taking away the right to talk in a guild is like telling someone you don't like them. We were doing fine with towers and guilds the way it is now, and some leaders make rules like "Kick spammers, do not block members unless needed". Also if someone says "Flag" and theres 10 other messages blocking it, theres also the option of going through the pm's faster. One more thing to point out, you say the member could be easily distracted when the leader just sits around half of the time and PM's people or just hops right offline cuz their too lazy, im not saying all leaders do it, but some do.

4-Lom 01-20-2015 04:19 AM

Quote:

Posted by Common Sense (Post 536227)
You constantly give very unlikely scenarios when backing up your argument.

And you constantly criticize others for having an opinion :)

Quote:

Posted by Livid (Post 536230)
Blocking and kicking is not extreme, its average. Of course members are easily distracted but its not the end of the world if you lose one tower that you can get back. Talking and having fun is what a guild is about, taking away the right to talk in a guild is like telling someone you don't like them. We were doing fine with towers and guilds the way it is now, and some leaders make rules like "Kick spammers, do not block members unless needed". Also if someone says "Flag" and theres 10 other messages blocking it, theres also the option of going through the pm's faster. One more thing to point out, you say the member could be easily distracted when the leader just sits around half of the time and PM's people or just hops right offline cuz their too lazy, im not saying all leaders do it, but some do.

People making up rules is all good. The amount of work that entails would be less if there were methods of controlling things (like a mute button) without 'hard' options like block/kicking people.

As to 'going through messages faster' they do not have guild chat history available to go through like private message chat, and that can lead to a problem with knowing what other folks have said if there's something significant that was sent at message 2 of 20.

And as to attempting personal slights about 'leaders sitting around half the time or hops offline cuz they're lazy' - no one really cares what individual leads choose to do. This thread is about making the gameplay experience of running and managing a guild more streamlined and less of a headache... unless I'm in the wrong thread.

Nope, I think the title is "Guild Chat Permission."

Thanks for responses.

Livid 01-20-2015 11:12 AM

Quote:

Posted by 4-Lom (Post 536364)
And you constantly criticize others for having an opinion :)



People making up rules is all good. The amount of work that entails would be less if there were methods of controlling things (like a mute button) without 'hard' options like block/kicking people.

As to 'going through messages faster' they do not have guild chat history available to go through like private message chat, and that can lead to a problem with knowing what other folks have said if there's something significant that was sent at message 2 of 20.

And as to attempting personal slights about 'leaders sitting around half the time or hops offline cuz they're lazy' - no one really cares what individual leads choose to do. This thread is about making the gameplay experience of running and managing a guild more streamlined and less of a headache... unless I'm in the wrong thread.

Nope, I think the title is "Guild Chat Permission."

Thanks for responses.

you just dont get it x_x "Roll it back boys where going home."


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