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-   -   Guns Being Nerfed, People on Era-Go Raging for 'Refunds' (https://www.graalians.com/forums/showthread.php?t=25688)

BEH0LD iTz SAM 09-29-2014 02:03 AM

Quote:

Posted by Talon (Post 508890)
who are pricing based on making cash money for themselves

Seeing as though you're ex staff yourself, you should know staff don't make any money. So that being said why the hell do you think we care how much money we make for Stefan/Unixmad? We don't even see them on the server let alone care about their profits, prices put on guns are made based off of the prices already set around them and the reason why they're so high is because someone decided to set the bar at 200,000 which pretty much forced any other guns released after to be more expensive otherwise may aswell delete every gun besides the starter pistol, m4 and bar. Had the bar been sold at 100k or even 80k, that would have been the highest price set and guns like shipka and pbp would probably be 60k and the m4 30k.
As I have said before we have nothing against refunds/cheaper prices but refunds aren't in our hands and cheaper prices can't happen because of the expensive guns already released

DarkKnight 09-29-2014 02:13 AM

I see three solutions to iEra's gun problem:

1) Full reset. This would be the best course of action, but players would utterly RAGE and RIOT. The would provide a chance to start fresh and learn from mistakes, but as I said, this would not go well with any and all players.

2) Close the server for about a week; remove rec and sam; have Cloyd, Masa, Wil, and Meph come in and fix all the guns and re-price. This would be another great solution but players, of course, would rage.

3) Play Era on your computer. This is the most simple course of action. Simply play Era PC! Very little gun problems are had here. If you work for your gun, then you will get it. Simple as that. The more you work, the better gun you'll get.

Ghettoicedtea 09-29-2014 04:45 AM

Quote:

Posted by Talon (Post 508890)
lol'ing like never before at "balancing" in this game. This game can never be balanced due to the stupidly high price gaps between guns like the BAR and everything else.

actually talon, you can balance out era based on a tier system. There would be probably over 10 tiers because of the absurd price gaps and that already is a problem. But it would look like tier 1 competes with tier 2 but tier 1 is at a disadvantage to tiers 3+ while tier 2 can compete with tier 3 so on. Inside those tiers theres price issues, not a hard fix. Just make the guns T2Ks very close to each other (within .03-.3 seconds for the whole tier) and in theory if both shooters started shooting at the exact same time and all bullets hit, the gun that is more expensive with that .03 seconds will beat that gun all day every day in theory. So you will have an edge on another player however its a small edge and maybe something of a bonus like a faster reload or higher ammo count. However there are waaaaaay more factors in era such as freeze and reload time so you do have to find out a way to compensate for those. But as long as the T2Ks are balanced out, you will have an OK balanced game. For era (especially at this state), OK balanced would be amazing and should be the goal.

Talon 09-29-2014 06:24 AM

Quote:

Posted by BEH0LD iTz SAM (Post 508941)
Seeing as though you're ex staff yourself, you should know staff don't make any money. So that being said why the hell do you think we care how much money we make for Stefan/Unixmad? We don't even see them on the server let alone care about their profits, prices put on guns are made based off of the prices already set around them and the reason why they're so high is because someone decided to set the bar at 200,000 which pretty much forced any other guns released after to be more expensive otherwise may aswell delete every gun besides the starter pistol, m4 and bar. Had the bar been sold at 100k or even 80k, that would have been the highest price set and guns like shipka and pbp would probably be 60k and the m4 30k.
As I have said before we have nothing against refunds/cheaper prices but refunds aren't in our hands and cheaper prices can't happen because of the expensive guns already released


I never said the "economists" (lol) made any money. If whoever set the absurd prices for those guns were not influenced by the people that /do/ make money like Stefan, I am sincerely concerned for their mental state when they thought pricing it like that was a great idea.

Quote:

Posted by Ghettoicedtea (Post 508969)
actually talon, you can balance out era based on a tier system. There would be probably over 10 tiers because of the absurd price gaps and that already is a problem. But it would look like tier 1 competes with tier 2 but tier 1 is at a disadvantage to tiers 3+ while tier 2 can compete with tier 3 so on. Inside those tiers theres price issues, not a hard fix. Just make the guns T2Ks very close to each other (within .03-.3 seconds for the whole tier) and in theory if both shooters started shooting at the exact same time and all bullets hit, the gun that is more expensive with that .03 seconds will beat that gun all day every day in theory. So you will have an edge on another player however its a small edge and maybe something of a bonus like a faster reload or higher ammo count. However there are waaaaaay more factors in era such as freeze and reload time so you do have to find out a way to compensate for those. But as long as the T2Ks are balanced out, you will have an OK balanced game. For era (especially at this state), OK balanced would be amazing and should be the goal.

what are you even saying, how would adding a tier structure affect performance at all. it's basically just reclassifying guns, it does absolutely nothing to solve the problem

Talon 09-29-2014 06:29 AM

Quote:

We don't even see them on the server let alone care about their profits, prices put on guns are made based off of the prices already set around them and the reason why they're so high is because someone decided to set the bar at 200,000 which pretty much forced any other guns released after to be more expensive otherwise may aswell delete every gun besides the starter pistol, m4 and bar. Had the bar been sold at 100k or even 80k, that would have been the highest price set and guns like shipka and pbp would probably be 60k and the m4 30k.
As I have said before we have nothing against refunds/cheaper prices but refunds aren't in our hands and cheaper prices can't happen because of the expensive guns already released
... This is literally exactly what I said, why are you restating it? Okay, good, so you know you ****ed up and you've realized you've constantly been pissing people off since that bull**** gun was released by whichever idiot thought, "$75 USD for a set of 150 pixels is a wonderful idea".

So what are you going to do about it? This is what I'm seeing from what you said:

"Yeah, we screwed up. This is how we screwed up. We can't do **** LOL sorry, we're just going to continue making the problem worse because no problems can ever be fixed by any means. Our predecessors ****ed up, so instead of fixing their mistakes, we're going to repeat the same mistakes! Sorry guys!"

You could have immediately noticed the problem - why did no staff member at the time realize it was a **** idea? You could have corrected the pricing and, with a little bit of intelligence and foresight, would have noticed how much of a disaster this was going to be in the future. Okay, so that's all way in the past and you can't exactly do anything about that. But even so, you can bring all of the top-tier guns back down in line with standard guns and set a standard to follow. They can still be top-of-the-line, but at least make the price:performance point realistic. Then, lower the prices to bring them back down in line with standard guns, and issue a compensation fee to all players who had purchased these guns. You're going to have a little instability in the economy and profits from iAP will go down for a little, but the game will be healthy again and mostly everyone, including the parents with stolen credit cards, stops complaining.

Here, I'll even give you some numbers to work with. Set the absolute highest price cap at 85k, or even 100k if you wish. Guns at these price point will obviously be best in class. Lower the stats of these guns to reflect what these current price points offer. Do a slight downscale in price for every other gun between 50k and 85k. Compensate these players with either: a token which can redeemed for any other gun, or simply 25-50k.

Too bad this will never happen for whatever reason, which you guys will write off as "Sorry, we don't do refunds despite our ****ty price balancing and heavily criticized pay-to-win system even though the grand solution is sitting right in front of our faces".

Why is this taking you so long to solve? Do you even want to solve it? If you don't, that is actually laughable work ethic and service. I wish you luck in future jobs. I suppose this is what happens when you appoint non-professionals and average players to run a game.

imSupah 09-29-2014 08:14 AM

100% agreed with Talon. Sam, you can't make the excuse of how since the Bar is released at a high price, most guns after it have to be a higher price as well. Making a p2w server reputation even lower than how low its already is. The average player that spends no iAP is going to have a hard time on this game only cause of this servers nonsense bs for what they call standards. Makes absolutely no sense at all.

Cecily 09-29-2014 08:55 AM

the gun balance on pc era is probably decent however the price range in pc era is ridiculous having to pay 500k to 700k for a gun in a shop while on pc era you need 125k or 200k maximum for a gun.

pc era has a fun party dungeon system but iera is more lively with the pvp..

BEH0LD iTz SAM 09-29-2014 12:33 PM

Quote:

Posted by xSupah* (Post 508990)
100% agreed with Talon. Sam, you can't make the excuse of how since the Bar is released at a high price, most guns after it have to be a higher price as well.

You do realise that when the bar was released I wasn't even staff, and even after the gun admin who released that left, there was still another gun admin before me, I was made the GA around feburary/march of last year, a little bit before the release of the Maccus gun shop I think/ A short time after Mephace was released. The whole point of my argument is by the time I got the position a lot of the damage had already been done and all i'm trying to do is gradually draw that back. I stated all of this in my first point on this thread

@ Talon, same for you, I didn't release bar which is why I'm saying that if I was the one incharge of it 80-100k would have been the maximum I would have set based off of its stats.
Honestly nothing against you talon since I do have respect for you, just especially in this thread a lot of the things you've critisized me I had nothing to do with as you would know if you read my previous posts I have made, and maybe just make sure you're aware before you say things because some people such as supah will read that and make uninformed assumptions.
All i'm trying to do now is improve it instead of do nothing and leave overpowered guns dominating the game as they had been prior to being staff, which is one of the reasons why myself and rec have decided to limit gun shops to 3 guns maximum every 6-8 months (excluding event/holiday guns- as opposed to a shop of 6 guns every few months) to give us more time to try get new things such as increased health/running speeds implemented.
Also it is pretty annoying having all these attacks when I can honestly say when doing stats of guns, i'm the one who is constantly arguing for 'less overpowered' stats

MisaChan 09-29-2014 12:38 PM

if i were an admin in era... *day dreams*

Me: Stfu complain more I ban more.

Them: OMFG NUB ADMEN I GONNA HAX U

*Me bans dem 5ever*

Nub: Omfg ty admen u vry specual

Vivid 09-29-2014 12:58 PM

wat

XSTARX 09-29-2014 01:22 PM

Guys, it's best to leave this thread to them.
Because I feel that they need some 'space' in-between their daily lives.
Their free to express their deepest opinions towards guns, none of us should interfere.

Talon 09-29-2014 03:28 PM

Quote:

Posted by BEH0LD iTz SAM (Post 509000)
You do realise that when the bar was released I wasn't even staff, and even after the gun admin who released that left, there was still another gun admin before me, I was made the GA around feburary/march of last year, a little bit before the release of the Maccus gun shop I think/ A short time after Mephace was released.

Yes, yes, we all realize that. We've established that you had no bearing on the BAR's original price and it wasn't your decision. We know. But why can't you push for change? These things aren't static, you know. If you can't change prices (for whatever reason is beyond me), why not go for a complete game overhaul like you said you were experimenting with?

Increase health to 5000 or even 500, it will give you a lot more finer tuning with numbers (you can set the BAR to have 955/95 damage, as opposed to having to pick between 9 and 10 which is a huge performance gap, for example) for every gun and would make statistics among guns a lot more variable and diverse. That's literally all you need to do to make this game a hell of a lot healthier if you don't choose to go the price rework path, which I'm still not seeing why it isn't a valid option.

When things are broken and customers are upset, it's time to reconsider what you're doing and make some change, even if it means starting up your whole system from scratch.

imSupah 09-29-2014 03:28 PM

Quote:

Posted by BEH0LD iTz SAM (Post 509000)
You do realise that when the bar was released I wasn't even staff, and even after the gun admin who released that left, there was still another gun admin before me, I was made the GA around feburary/march of last year, a little bit before the release of the Maccus gun shop I think/ A short time after Mephace was released. The whole point of my argument is by the time I got the position a lot of the damage had already been done and all i'm trying to do is gradually draw that back. I stated all of this in my first point on this thread

@ Talon, same for you, I didn't release bar which is why I'm saying that if I was the one incharge of it 80-100k would have been the maximum I would have set based off of its stats.
Honestly nothing against you talon since I do have respect for you, just especially in this thread a lot of the things you've critisized me I had nothing to do with as you would know if you read my previous posts I have made, and maybe just make sure you're aware before you say things because some people such as supah will read that and make uninformed assumptions.
All i'm trying to do now is improve it instead of do nothing and leave overpowered guns dominating the game as they had been prior to being staff, which is one of the reasons why myself and rec have decided to limit gun shops to 3 guns maximum every 6-8 months (excluding event/holiday guns- as opposed to a shop of 6 guns every few months) to give us more time to try get new things such as increased health/running speeds implemented.
Also it is pretty annoying having all these attacks when I can honestly say when doing stats of guns, i'm the one who is constantly arguing for 'less overpowered' stats


Your kidding right? The guns you like to nerf are sometimes for no reason at all. Take the M4. Been a really good classic gun for a while. You went ahead and after 3 years of being untouched, nerfed it. You can't say your trying to recover from the damage the bar has caused as you and rec still put guns in shops that are over 100k. Idk what your point is from that but with the stupid nerf of the jobs, that average player gonna have a hard time. BARs, PBPs, M107s, Flamethrowers. Don't get me started on the WH64. Its flame mode is stacked which can deal 18 dmg in one hit. Yeah, you really are trying to repair the damage.

Vivid 09-29-2014 04:10 PM

Graal is only fun if your rich


People need more fun guns, that actually require skill to win than guns that are extremely buffed up, to the point where people have to spray them down to win.

Cecily 09-29-2014 05:28 PM

makes me facepalm so hard whenever people suggest health increases...


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