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-   -   Tile Errors (https://www.graalians.com/forums/showthread.php?t=25772)

deadowl 05-02-2015 02:46 AM

Delta Island where you cross towards the castle has cliff tile errors.

I give up on cliff tile errors. If I travel between Delta and Graal Castle their are just too many of them.

4-Lom 05-02-2015 03:29 AM

Need some incentive to continue this, honestly. They're still out there.

Crono 05-02-2015 11:47 AM

I went through people's posts and fixed what I could. If you see anything keep posting it here.

Neil 05-02-2015 12:04 PM

Oasis has loads of tile errors. On cliffs

Crono 05-03-2015 12:49 PM

Quote:

Posted by NM (Post 558823)
Oasis has loads of tile errors. On cliffs

Oasis is one big tile error.

Neil 05-03-2015 03:06 PM

1 Attachment(s)
Instead of having a massive tile error ridden island for vip, we should get a personal level! I'd love to play my level in iClassic that I made.

Here's some errors in the guild house with the waterfall cave and the spar arena

Howl 05-03-2015 03:08 PM

I reckon Oasis should get a large revamping, so there's like, updated graphics and new tiles. Hence meaning less tile errors :o

Seņor Albonio 05-03-2015 07:58 PM

Quote:

Posted by Howlgraal (Post 559112)
I reckon Oasis should get a large revamping, so there's like, updated graphics and new tiles. Hence meaning less tile errors :o

I'm somewhat against the "new tiles" part, it's the only area with the old iClassic tiles. And y'know memories.

Crono 05-04-2015 12:41 PM

Quote:

Posted by Howlgraal (Post 559112)
I reckon Oasis should get a large revamping, so there's like, updated graphics and new tiles. Hence meaning less tile errors :o

Yep...

Imprint 05-05-2015 01:03 AM

I combed through a few I missed a while back and everything should be fixed now. I appreciate all the posts they are very helpful. I have been inactive so they weren't getting fixed, but now I have the time to read it actively. If you find anything, take the time to put it here!

I am also working on fixing the oasis cliffs, so no need to post those.

deadowl 05-06-2015 03:49 AM

5 Attachment(s)
Attached are my cliff error finds for the main overworld so far. Not sure if you want to count the first one as an error, but it's definitely an inconsistency. The ones in Deadwood are southern cliff tiles that are proportioned incorrectly.

I will never include the cliff by Fuitad's (old name for place north of The Joint, west of the bridge) because its tile errors pretty much need to be taken as sacred.

Edit: Balamb Island has the same cliff tile errors as Deadwood that I posted examples of. Air Asia Town was also full of them when that was around. Don't know about the VIP Island because I don't have VIP.

Also, my previous cliff tile error statement was primarily because the visual cues I used were for older cliff tiles.

deadowl 05-06-2015 05:19 AM

1 Attachment(s)
Found another one.

Crono 05-06-2015 07:11 AM

Fixed the tile errors, will fix the rear cliffs that are incorrectly tiled later.

deadowl 05-07-2015 01:29 AM

4 Attachment(s)
Not sure if you missed the screenshot I put in a separate post, or if you got your changes overwritten. In the meantime, that cliff in Swamptown and the ship dock at Delta look good to me now.

Edit: I'm going to double check by going up to Snow Town because there's a chance the level is cached and that's what I might be seeing.

Okay, double checked and I still don't know whether there's a cache issue there. I guess you can find out.

Found a bunch more cliff tiling errors in Snow Town though. Also, for some reason, the tileset for Snow Town didn't load for me.

Crono 05-07-2015 02:19 PM

Fixed, gib more.


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