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-   -   Player Killing (https://www.graalians.com/forums/showthread.php?t=3268)

Jester Lapse 01-09-2012 12:16 AM

Didn't they add a PK house? Sorry I don't really keep up with classic anymore

Yephenpeace 01-09-2012 12:17 AM

Quote:

Posted by Rufus (Post 54437)
What do you think the general consensus on Classic would be if asked? Would people rather have new weapons, such as the boomerang and trident, and be able to actually use them on people, or would they prefer to sit and try to talk in Graal City? I'd like to think it's the first.

What you are failing to realise though is that there can be a balance. It doesn't have to be all or nothing. They can add more pk zones without making the game completely focused on pking. I find a lot of indoor levels on Graal to be boring, a nice peaceful outdoor spot is essential in my opinion. I agree with you that new weapons are cool, but again, you don't need to be able to pk everywere for them to add this. Not everyone wants to sit around in a building the whole time they play.

Godzilla 01-09-2012 12:18 AM

I feel like pk in graal city would make a lot of people angry. I'd make pk in all of north graal except right by the revolution, all of belle, all of south of graal city. Like that whole are everything south of it should be pk. Maybe some spots in deadwood should be non pk but everything else should be. And maybe Yorktown should stay no pk too. Since there's a lot of shops there. Also all of snowtown should be pk, and onett too.

Loakey_P2P 01-09-2012 12:24 AM

this was a problem long ago and still hasn't been solved . i think the major problem was players who take it too far . times have changed from a lot of players wanting to do nothing but spar to a lot of the players wanting to do the quest's , play events and so on . but more then that it was thanks to players who want to do nothing but cause other players nothing but grief by chasing then from one end of the map to the other non-stop . thanks to these occasional assholes levels started becoming "no pk" one by one until the whole map was covered and players had to go to a "spar house" just to fight one another .

This happened on shade legend as players started idling in the area0 level (which was the center point of the whole map) . they would idle there and do nothing on the server but kill the new players as they were coming and going trying to do the quest's and have fun , which was ruined by a handful of asshat's who had no intention of actually playing the server . so when that area was made no-pk they all got pissed off and left . so once again players were able to go to and from on the server without the unwanted distraction's .

Now don't think I'm disagreeing about this cause i can see your point . But if it wasn't for players with too much time on they're hands to just follow the same players around for three or four hour's straight every single day i don't believe whole map's would need to be no-pk zones . This may be why graalonline put so many restrictions in place like harassment ending up in so many ban's . simple cause of players not having some self restraint .

Rufus 01-09-2012 12:34 AM

Quote:

Posted by Yephenpeace (Post 54444)
What you are failing to realise though is that there can be a balance. It doesn't have to be all or nothing. They can add more pk zones without making the game completely focused on pking.

Not really, because in my very first post I said:

Quote:

Posted by Rufus (Post 54265)
In old Classic every single outside level was free game, and it makes people utilize the inside of houses more. I believe that this should also be the case for Classic iPhone, but feel it wouldn't be done by the staff. If anything, the amount of no-pk zones on the world map should be massively reduced for the sake of PKing, which is a large feature in a server with little else to do.

I am simply supporting the arguments for what I'd ultimately prefer, because what you're saying doesn't support anything against it. I do know that it isn't going to happen however.

Quote:

Posted by Yephenpeace (Post 54444)
I find a lot of indoor levels on Graal to be boring, a nice peaceful outdoor spot is essential in my opinion.

Graal City isn't peaceful, rather it's extremely chaotic. In a pk world there'd be nothing stopping you from going somewhere peaceful on the overworld, as surely that'd be devoid of player killers anyway?

Quote:

Posted by Yephenpeace (Post 54444)
I agree with you that new weapons are cool, but again, you don't need to be able to pk everywere for them to add this.

So I can walk around and use my weapons THAT WOULD ESSENTIALLY DO NOTHING IN A NO-PK ZONE for no reason? Uhh.

Quote:

Posted by Yephenpeace (Post 54444)
Not everyone wants to sit around in a building the whole time they play.

Playing what? I thought your argument for being in a no-pk zone was idling or socializing?

Arsen Graal 01-09-2012 12:39 AM

I agree. The only decent area for pking is mod. Which has became more than an unstandable area to be...

Yephenpeace 01-09-2012 12:45 AM

New weapons would obviously not be in use in no pk zones.. You would use them to pk. Yes, my argument for no pk zones is to socialize, and by peaceful i meant no fighting. The only thing i'm against in what your saying is having everywere be an open pk zone. I'm not saying your wrong for thinking there should be more pk zones because i agree. At one point everywere was a pk zone, this was taken away because of complaints and it was also far too hectic. They arn't going to change it back, especially now that the playerbase is even higher. There's not much else for me to say, sorry if i'm coming across as argumentitive. :P

Ash Ketchum 01-09-2012 12:55 AM

Quote:

Posted by Rufus (Post 54265)
Usually I enjoy player killing as an activity on any server, but on Classic iPhone I can't say I do it very often. The problem is that there's a virus that has been spread around the world, and it shows no signs of slowing down. This virus of course is "nopkzone" and it is killing every motivation I have to even bother swinging my sword outside of the spar arena.

Practically every popular level is now a no-pk zone, but it doesn't even make sense. In old Classic every single outside level was free game, and it makes people utilize the inside of houses more. I believe that this should also be the case for Classic iPhone, but feel it wouldn't be done by the staff. If anything, the amount of no-pk zones on the world map should be massively reduced for the sake of PKing, which is a large feature in a server with little else to do.

I fudging Agree

Rufus 01-09-2012 01:00 AM

3 Attachment(s)
Problem is worse than I thought.

Picture 1. Current situation on Classic
Picture 2. What I dream for
Picture 3. What I'd settle with

EP 01-09-2012 01:03 AM

Quote:

Posted by Rufus (Post 54471)
Problem is worse than I thought.

Picture 1. Current Situation
Picture 2. What I Dream For
Picture 3. What I'd Settle For

U beat me to it>.>
I wish we could get picture 2 would love it but with the addition of the "unstuck me" as no pk cus I can already see ppl sword laming that spot to boost kills

Dusty 01-09-2012 01:07 AM

The problem is that iClassic is limited by what default offers as a system. Sure, Stefan can change it since he seems to proactively make changes to the client to benefit the iPhone servers... but the likelihood of THIS grabbing his attention is low. Either the area is going to be PK, or it's not. There can't be some sort of timer system unless they drastically change their methods.

I was always in favor of timer-based no-PK. Having it where no-PK only applies after you've been safe for some time. I also fiddled with the idea of PK flags, where you can change your PK status to either open or not at a specific statue. However these introduce other problems.

Having interiors being a safe zone is a simple, albeit possibly not-pleasing-to-everyone alternative that at least has roots in the history of Graal. It also fixes many problems listed above, most importantly being that the overworld should NOT be a lag fest. That's a pretty major problem from a gameplay standpoint since it slows down gameplay for most players just because people like to idle/afk for time(which is stupid in the first place).

Jester Lapse 01-09-2012 01:09 AM

I like picture 3 :D

Dusty 01-09-2012 01:11 AM

LOL. That's horrible.

Yephenpeace 01-09-2012 01:15 AM

Long story short, they should add more pk zones.

Higbey 01-09-2012 01:17 AM

Graals unstick my area should never be pk, assholes would just lame there, and if you make the no pk area smaller you'll just concentrate them all in a smaller area, and the insides of building would be spammed.

Unless a timer based thing or a grace period system is added I dont see how it can change without making more problems..


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