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Zero02 12-09-2012 03:58 AM

There something that still bothers me, how we going to gain money?

Joey Ignitus 12-09-2012 03:59 AM

Quote:

Posted by Zero02 (Post 251322)
There something that still bothers me, how we going to gain money?

Same here :0

Zero02 12-09-2012 04:01 AM

*thinking the worse case sceneraio*

Joey Ignitus 12-09-2012 04:02 AM

I think maybe you can kill certain aliens or ugh I'm really stuck on this one....

Infernus Lapse 12-09-2012 04:03 AM

You do missions for gralats. Jesters said

Higbey 12-09-2012 04:03 AM

Asteroid mining.

Scientific research.

Machine maintenance.

Scrap metal collecting.

Zero02 12-09-2012 04:03 AM

I just hope the chances of getting money are well balance. Classic had very poor chance of earning money while iEra had more chances of earning but very low income.

Joey Ignitus 12-09-2012 04:04 AM

Wow Higbey do you think that up really quickly or did I have to take your time

Higbey 12-09-2012 04:08 AM

Pretty easy, I do a great deal of theorizing and talking about space and space travel and it's implications. Mining metal from asteroids would be crucial in space, to replace what is lost.

Joey Ignitus 12-09-2012 04:09 AM

Seems legit :0

Zero02 12-09-2012 04:12 AM

Quote:

Posted by Higbey (Post 251339)
Pretty easy, I do a great deal of theorizing and talking about space and space travel and it's implications. Mining metal from asteroids would be crucial in space, to replace what is lost.

rep+ you should be a space engineer for iZone XD

Psycher! 12-09-2012 04:13 AM

Seriously though, strategy and skill should be the focus of squad combat, unlike the focus on weapons like Era and the focus on numbers in Classic. Numbers and weapons can provide an advantage, but they shouldn't be the whole point of the battle.

Sup3rn00b 12-09-2012 04:23 AM

Alien Rush:
-2 to 6 people play in one game
-You get a Base. Its being raided by hostile aliens.
-Keep the buggers out of the nuclear silo reactor (which is powering the base)
-once the silo's energy reaches critical, the place goes kablooey.
-Endless/set number of waves.
Hard mode:
-Survive for 10 minutes. If you die you get nothing
-If the silo reaches critical, you have 15 seconds to evacuate the base as quickly as you can. If you dont get out, you get nothing.

annd thats a game idea.
i guess.

Psycher! 12-09-2012 04:23 AM

Where were we?

iHot 12-09-2012 04:25 AM

8 pages in less then an hour!


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