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-   -   Tile Errors (https://www.graalians.com/forums/showthread.php?t=25772)

Crono 05-07-2015 09:04 PM

Quote:

Posted by deadowl (Post 561258)
Not sure if you missed the screenshot I put in a separate post.

fixt

deadowl 05-07-2015 10:13 PM

5 Attachment(s)
You missed one that I posted (albeit you fixed the more obvious error from the same screenshot). Here are some more, this time with more annotation.

In graal-cliffs-14.png, I'm not so sure whether to call the middle circle a tile error. I never really tiled that style of cliff junctions because it always looked like a massive tile error to do them that way. I neglected to annotate similar cliff junctions.

Also, you might just want to temporarily change your tileset to make the dirt-cliff-edge tile a solid red square when editing so it's easier to identify where that mistake is. There are stray uses of it all over Snow Town.

deadowl 05-08-2015 12:30 AM

7 Attachment(s)
Did some rounds in the cave system (y'all should hook it up with fox's cave somehow).

Edit: added one from near Snow Town. The same junction closer to my char is def. not consistent with the one circled.

Number one thing that irritates me now (that missing half-gate).

Crono 05-08-2015 10:34 AM

Fixed everything except for graal-cliffs-19.png (too lazy to redo since a lot of the cliffs there are connected). The grass patch in graal-cliffs-13 is because of your tileset (its snow online) and the other side of the gate appears for me on my client so it could be a cache problem on your end.

deadowl 05-08-2015 02:37 PM

Quote:

Posted by Crono (Post 562285)
Fixed everything except for graal-cliffs-19.png (too lazy to redo since a lot of the cliffs there are connected). The grass patch in graal-cliffs-13 is because of your tileset (its snow online) and the other side of the gate appears for me on my client so it could be a cache problem on your end.

It's probably an FB problem. It happens across several different different computers. So I'll file that in bugs as well as the tileset loading issue in Snow Town.

Quote:

Posted by Crono (Post 562285)
Fixed everything except for graal-cliffs-19.png (too lazy to redo since a lot of the cliffs there are connected). The grass patch in graal-cliffs-13 is because of your tileset (its snow online) and the other side of the gate appears for me on my client so it could be a cache problem on your end.

Are you sure graal-cliffs-19.png issue isn't just that the ledge needs to jut out one more or one less tile?

Crono 05-08-2015 03:26 PM

Quote:

Posted by deadowl (Post 562337)
Are you sure graal-cliffs-19.png issue isn't just that the ledge needs to jut out one more or one less tile?

Yeah, it's like when an entire cliff section is short by one tile. I'd have to find the root of the problem.

edit: think i got it

edit2: ya fixt

deadowl 05-08-2015 11:53 PM

12 Attachment(s)
Haven't taken a look at the cave fixes yet. Here to report some more in Snow Town, but mainly misuse of a cliff tile in paths.

Some more east of Sardon's

More corner issues to add.

All makes me wonder why anyone even bothered to write over my cliff tiling anyway. It's like no matter how many errors I discover, more and more appear.

Also to add, I'm still seeing the graal-cliffs-18.png error.

Crono 05-09-2015 11:32 AM

The left-most error on graal-cliffs-34 (even when fixed) is a tileset error, it happens on all the grass cliff turns in that direction. I think the 18 error was intentional. I'll see if Dusty can fix it up with gfx.

Rest is fixt.

deadowl 05-09-2015 09:20 PM

10 Attachment(s)
Regarding graal-cliffs-34.png, both of those junctions appear correctly west of Taylor Richaard's. The graal-cliffs-18.png, why would anyone do that intentionally? It's inconsistent and ugly.

Okay, so regarding graal-cliffs-45.png, I'm not expecting anything to be done about the beach junction, I'm just pointing out that it's incredibly awkward. You can take it on as a challenge if you feel up to it. Also noticed a couple more cliffs with incorrectly tiled north-faces in York Town, but it's certainly not as prevalent there as it is in Balamb and Deadwood.

Imprint 05-10-2015 09:35 PM

fixed

Dusty 05-10-2015 11:49 PM

graal-cliffs-42 isn't necessarily a tile error. It's a standard way to do that transition with default pics1.

Pummie 05-11-2015 11:13 AM

1 Attachment(s)
Attachment 17863

Huh? Is this my IPad that's just being weird or...??

deadowl 05-11-2015 01:56 PM

Quote:

Posted by Pummie (Post 564261)
is my IPad that's just being weird or...??

Your screenshot is freaking huge.

Crono 05-11-2015 02:01 PM

Quote:

Posted by Imprint (Post 563977)
fixed

stop stealing my thunder i did most of those

1v1 mid sf no runes p***y winner gets an uncommon item

randomuser3954 05-11-2015 02:22 PM

How did Imprint become levels staff? I haven't seen any of his levels :/


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