Graalians

Graalians (https://www.graalians.com/forums/index.php)
-   GraalOnline Classic (https://www.graalians.com/forums/forumdisplay.php?f=12)
-   -   New tower (https://www.graalians.com/forums/showthread.php?t=38821)

Force 06-01-2017 02:18 AM

Tried it out for about an hour, and it is actually pretty fun. I agree with the others, the ice should appear more often, and in my opinion freeze people a bit longer. It only takes a second to get the ice off, that seems too short to me, especially if you're going to the trouble of moving the ice blocks around. I would say make the flag freeze longer too, but it'd be too much if the ice blocks appeared more often. Also, maybe a bit more of the solid blocks for leverage/defensive maneuvers? It seems like there aren't enough to really be useful. I hope you guys end up using this kind of theme in the future.

4-Lom 06-01-2017 05:04 AM

I think it would be cool to see a flag room with slippery floors and the holes to drop down a level from Destiny tower. Sort of reminiscent of when you fall off the edge here.


Paddie 06-02-2017 04:50 AM

God I won't help Dus anymore because it's his job! When I visited Box Fort, i saw when the flag was moving and I said " NOOOOOO, DONT MOVE THE FLAG!!!!!!! I really liked that, Dus! That's all -.-

Saeed 06-03-2017 12:43 AM

Before I list the feedback, I would like to Thank everyone who participated in the fight. However, it wasn't organized very well because I was a bit busy in those two past days. It was still successful tho :)
Here is the feedback from the players who joined the fight: (I didn't re-word any of the quotes since they all made sense)
"My feedback is: to make us move faster in the ice, and to not make us get stuck in the corners when the flag is next to us in the corner"-shino.
"I hate the attackers spawn. Where you have to hit to get out, I know it gives time to the defenders to prepare themselves but when the attackers are low it takes them ages to destroy the cells door"-katie
"Overall, the flag is pretty good. Only thing that is annoying is the fact the flag moves"-Inferno.
"I liked that it kept both guilds active, and punished afks when found. But, there was one choke point and that when the flag get stuck in the corner. I think the room should have been slightly smaller and circular"-fabian
"Once there is a crowd near the flag, I can't see seem to do anything like I cant see myself and i'm pretty sure others have the same problem. We're just spamming our sword everywhere. Maybe add some sort of indicators to show where we are?"-lizz

I agree with Fabian's idea and Lizz's one. When I attack/defend the flag I can't see myself properly, sometimes it takes me ages to figure out where i'm. It would be nice to have an indicator on ourselves just like the friends/guild members indicators. But, I don't think it's necessary to have it in any other places in graal (except for towers) Just an idea.
Also, it is really annoying when the flag gets stuck in the corner. It creates a lot of issues like: players spamming their sword which makes the tower seems less enjoyable than the others, you get lost in the small crowd and sometimes players get stuck if they were standing in the corner when the flag was pushed into them. I believe changing the flag room shape into a circular shape will fix this.
I really liked the ice that contains explosives, it gave the attackers a big advantage if they're capable of delivering the explosive ice into the flag successfully.
I didn't see any advantage of the ice that contains nothing except that it freezes the flag, which only last for a very short time.

Rusix 06-03-2017 02:17 AM

I really love the ideas that are coming into the the box fort with the new tower ideas, I really like the innovative ideas and how it allows players to test new and interesting styles and layouts with towering. I also wonder if this will or can help influence Graal to actually increase the map size by making new towers in new areas or new towns since honestly over 4k people in the map size right now kinda does seem just slightly absurd especially with he Warp pedestal since honestly Graal isn't exactly in need of at all since you literally could go from Destiny to inner all under a minute time frame or less. I been following the new Tower updates somewhat frequently and always enjoy looking at the new towers, And Hopefully some of these great designs will be put into future new towers, Along with maybe actually bringing back towering hats (If I remember they was removed) since now towering seems honestly just pointless to do.

twilit 06-03-2017 04:45 PM

I like the ice idea (*cough* still really want speed skating to come back), but one of the downfalls of a mobile flag is pretty much always gets stuck in a corner (bottom-right 90% of the time).

Rekkles 06-03-2017 04:48 PM

To much space, no flag room, annoying 1 hit take and hows it a box fort??


Sent from my iPhone using Tapatalk

Paddie 06-04-2017 07:19 PM

I like the ice idea too lol! Anybody wants to know why I'm not on the box fort anymore? Frankly I want to do so many things with that. I really can't understand what dusty is doing, I think he's average crazy and his mind is so close to many things, right? I started sparring about a month ago because Box Fort is terrible and you know someone keep banning me for 4K hours. Don't give him any ideas because it's his job! I won't think for him, sorry! I just liked the ice idea and that aquatic ecosystem lol.

Saeed 06-04-2017 07:28 PM

Quote:

Posted by Paddie (Post 785240)
Don't give him any ideas because it's his job!l.

We're not giving him ideas, he is the one coming up with those ideas, he is the one who scripted and introduced those new mechanics to the towers. That's his job as a developer. As players, we gave him feedback and things he can work on. Because he is not a player who has towering experience, it's normal for us to give him feedback based on our experience. In every game you find a way to give feedback to developers because players are the ones who are playing the game.

Estrella* 06-04-2017 08:30 PM

This has been here for over a month...

ZedFox 06-04-2017 11:04 PM

Quote:

Posted by Rekkles (Post 784980)
and hows it a box fort??

It's a cardboard box with a flag on it.

McCullough 06-05-2017 12:53 AM

Here are my thoughts on the Ice Tower at Box Fort™

I absolutely love this design. The mayhem, the death,the freezing, the explosions! :D Everyone and anyone may acquire an advantage in this kind of design, and I especially love the ice blocks and TNT ice blocks that can be used to completely rek hordes of attackers if given the opportunity.

It's a very big fighting space, I like it. It would be unwise to spam, as there are a lot of flanking opportunities, as well as chances to freeze or explode your enemies. Nobody ever stops moving, and it makes it even more exciting to tower in.

My only major issue is the flag, it usually always gets stuck in a corner and is very difficult to freeze due to the masses of players pking and trying to hit the flag. Like others have mentioned, it's probably a better idea to change the shape of the whole room, most have suggested circular. This way, the flag will never stop moving and players will need to create some sort of barricade to stop it, making it easier to hit the flag.

The idea of using a shovel to create snow that will act as a barricade could be cool, as it would open up more defensive opportunities. Of course the snow should melt down and should be easily destroyed by swords/bombs/lanterns, etc.

The idea of sliding around on the ice would give the tower another unique aspect. Sliding around while having to fight enemies could pose a challenge for everyone, and would require players to get used to it. The problem with this is that it would probably make it more difficult to hit the ice blocks into other players, or even the flag, but I digress. This could make everything even more rewarding, and I get a very rewarding experience utilizing the ice and TNT around me to take the tower. It's exactly what I want in a tower, and it's completely improvisational.

I've seen many skillful players use the ice and TNT blocks to dominate the playing field, and it's buying the whole team enough time to take the flag, or even buy enough time for the defenders to get back into the flag room after dying to defend the flag. I haven't had this much fun towering since I had a guild to tower at MoD with. This would be an exceptional tower for Snowtown, if that's ever a possibility.

Dusty 06-05-2017 01:13 AM

The issue with room shape is it would require more complex physics for bouncing the flag against non-perpendicular walls. Not saying it can't be done but that I don't have time to implement that right now, especially when I'm not sure it will actually fix the problem. I knew the trapping it into the corner was an issue but didn't have time to implement a fix, but I'm glad people are enjoying it!

Red 06-05-2017 01:14 AM

Haven't tried it out yet but does the icy floor allow me to skate around like the old snow tower and move extremely fast?

KristenGW 06-05-2017 02:55 AM

Quote:

Posted by Red (Post 785311)
Haven't tried it out yet but does the icy floor allow me to skate around like the old snow tower and move extremely fast?



Nope. Would be cool though

Overall I really like this tower design, it's really fun to use the ice blocks and bomb blocks as it adds another feature that makes it unique. Possible addition: adding a timer to the bomb blocks that starts counting down once it's been hit once. No real purpose, and it's fun either way.

Agonee 06-05-2017 03:16 AM

Could the AFKs in the cell get moved from the cell? there like 15 AFK in one cell and 2 people have to pull of the work from 17.

I like it that the Flag mostly gets cornered, the attackers have to corner the Flag and the defenders need to avoid that.

Areo 06-05-2017 03:24 AM

Quote:

Posted by Agonee (Post 785340)
I like it that the Flag mostly gets cornered, the attackers have to corner the Flag and the defenders need to avoid that.

I don't believe it helps the attackers at all. It actually helps to create a situation where the defenders get to constantly respawn and pin the attackers against the flag (which nullifies their hits, basically).

McCullough 06-05-2017 03:55 AM

Quote:

Posted by Dusty (Post 785310)
The issue with room shape is it would require more complex physics for bouncing the flag against non-perpendicular walls. Not saying it can't be done but that I don't have time to implement that right now, especially when I'm not sure it will actually fix the problem. I knew the trapping it into the corner was an issue but didn't have time to implement a fix, but I'm glad people are enjoying it!

Actually, never mind changing the room, after playing around for a few more hours and taking the tower by myself against 20 people a bunch of times, I think it's fine. I'm actually seeing the flag bounce in and out of the corners, so it really isn't an issue at all. I'm having a lot of fun the way it is.

Bryan* 06-05-2017 04:11 AM

Quote:

Posted by Dusty (Post 785310)
The issue with room shape is it would require more complex physics for bouncing the flag against non-perpendicular walls. Not saying it can't be done but that I don't have time to implement that right now, especially when I'm not sure it will actually fix the problem. I knew the trapping it into the corner was an issue but didn't have time to implement a fix, but I'm glad people are enjoying it!

Going out on a limb here, is it possible to create the room as a mini circular ice maze? Doesn't have to be complex (simple circle surrounding the flag).
Spoiler

Other:
• I also noted in the event Saeed hosted if you were able to allow players to shovel snow in the spawn room (defenders) to create mini barriers since it's just a rush into the flag room. The first level is serving no purpose other than being a spawn.

• If implementing snow barriers, upgraded lanterns will immediately melt it and with other items it'll take 2-3 hits.

• When players are frozen, they should not be able to deal damage. There are situations where the sword is sticking out when you're encased in the ice and you can damage/kill players.


Overall, this is a good layout and I like its mechanics.

Agonee 06-05-2017 05:56 AM

Wouldn't make sense if players rush thru the sword tho, I like the fact that you're still able to hit when your sword is outside.

Saeed 06-05-2017 06:04 AM

Quote:

Posted by McCullough (Post 785350)
Actually, never mind changing the room, after playing around for a few more hours and taking the tower by myself against 20 people a bunch of times, I think it's fine. I'm actually seeing the flag bounce in and out of the corners, so it really isn't an issue at all. I'm having a lot of fun the way it is.

You're judging the tower based on 20 players attacking the flag using several tags. Which won't happen in the future.

It isn't A HUGE issue that the flag is getting stuck in the corner but, it would be better if the issue is fixed. I still think the explosive Ices are very useful to the attackers which made the tower perfect! I don't really find any advantage of the Ice other than freezing the flag, which is the purpose of creating those ice blocks? But unfortunately it's very hard to deliver the ice block into the flag then, it only freezes for several seconds (less than 5) depending on how many swords are hitting the flag.

To be honest The tower is really fun and enjoyable. The flag is very unique which made it a like-able tower!

Dusty 06-05-2017 03:37 PM

Quote:

Posted by Agonee (Post 785340)
Could the AFKs in the cell get moved from the cell? there like 15 AFK in one cell and 2 people have to pull of the work from 17.

I like it that the Flag mostly gets cornered, the attackers have to corner the Flag and the defenders need to avoid that.

People already in the prison do not count towards the cell door health. It's how many people were warped from the tower to the cells.

Bryan* 06-05-2017 08:10 PM

Quoted, no reply. Tf

McCullough 06-05-2017 08:43 PM

Quote:

Posted by Saeed (Post 785377)
You're judging the tower based on 20 players attacking the flag using several tags. Which won't happen in the future.

It isn't A HUGE issue that the flag is getting stuck in the corner but, it would be better if the issue is fixed. I still think the explosive Ices are very useful to the attackers which made the tower perfect! I don't really find any advantage of the Ice other than freezing the flag, which is the purpose of creating those ice blocks? But unfortunately it's very hard to deliver the ice block into the flag then, it only freezes for several seconds (less than 5) depending on how many swords are hitting the flag.

To be honest The tower is really fun and enjoyable. The flag is very unique which made it a like-able tower!

Well there were definitely more than 20, my bad. Meant to say 20+. There were two guilds fighting for the tower, each having at least 8 or more active members, which was definitely enough to take and defend this tower. I don't really have a problem with the flag in the corner much, I'm always seeing it pop back into the middle and across the entire flag room sometimes, which comes from a team of players being smart by not allowing it to be cornered.

I do think there need to be more defensive utilities. Freezing the flag is nice, but that seldom happens. Usually the only time I freeze the flag is when I hit an ice block and miss a defender :p What would you prefer, a timed 5 seconds for the ice to melt(players can't speed this up), Ice that does not melt and needs to be broken, or timed and can be broken?

The spawn room just turns in to a rush to the flag room, which is boring. I don't want too much, but I want to at least be mindful of more than just defenders putting the time in to wanting to block the entrance to the flag room.

Paddie 06-12-2017 02:13 AM

I am still waiting for the next layout. Well, when are they doing it lol?


All times are GMT. The time now is 12:50 PM.

Powered by vBulletin/Copyright ©2000 - 2026, vBulletin Solutions Inc.