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-   -   Best iDevice Sparrer (https://www.graalians.com/forums/showthread.php?t=15606)

GOAT 03-02-2013 07:16 PM

Quote:

Posted by *Vatec (Post 305890)
So just because I am a Zone developer doesn't mean I play Classic, cool story bro.

Cool story bro? lol knob?
If you spent more time developing zone instead of arguing in the classic forums you might help your server get a higher player count. Last time I checked staff outnumbered the players. :/
Quote:

Posted by Rezon (Post 306015)
.

Shut up knob and remember you’re the fat kid on the baseball team.

Xavier 03-02-2013 07:33 PM

Although I am almost 6 pages behind, Goten is quite wrong concerning laggers having an "advantage" over the other player.

As someone who has frequently been on both sides of this issue, since I used to have a WiFi with 100-300 ping (for the past year I now have 50-60), both players have just as hard of a time hitting each other. The only reason the person who lags usually wins is because they know how to predict where their opponent will be, while the non-lagger has no clue how to predict anything.

It's not an advantage, it's just better experience.

GotenGraal 03-02-2013 07:58 PM

Yeah no go to sardon and wait for 7mood to pk then tell me delay isn't an advantage. I'm not only talking about sparring. Is it okay that delayers can run through sword spam unhittable, lag block for 5 mins, and hit flag 20 times till a hit on them is finally recognized?

Rezon 03-02-2013 08:03 PM

Quote:

Posted by GotenGraal (Post 306066)
Yeah no go to sardon and wait for 7mood to pk then tell me delay isn't an advantage. I'm not only talking about sparring. Is it okay that delayers can run through sword spam unhittable, lag block for 5 mins, and hit flag 20 times till a hit on them is finally recognized?

Are we talking about towers now, in a "Best iDevice Sparrer Thread?"

Here's a white flag, just in case you don't have one.
http://benkatman.files.wordpress.com...teflag_use.jpg

GotenGraal 03-02-2013 08:07 PM

1. I mentioned pkers delay already in this thread before that
2. This is already an off topic argument idiot
3. The argument is whether delay is an advantage or not
4. You can take the white flag and stick it back up your ass

Rezon 03-02-2013 08:26 PM

Quote:

Posted by GotenGraal (Post 306069)
1. I mentioned pkers delay already in this thread before that
2. This is already an off topic argument idiot
3. The argument is whether delay is an advantage or not
4. You can take the white flag and stick it back up your ass

1) and 3)
Quote:

Posted by Rezon (Post 305976)
Let me explain this "hes going through my swords" dilemma once more. First, lets start off by saying Player A has 300ms, while player B has 50.


Player A is wall sparring, he is sending out swings randomly (since you're probably warping on his screen too) and he isn't hitting anything on HIS SCREEN. Player B is frantically trying to hit him too, running towards him but seemingly getting hit every time he charges in. Once he gets close enough, he swings, but player A walks right through it. Why is this?

When player A swings, since he is at 300 ms, the server receives this data significantly late, then regurgitates it back at player B. If player B gets hit by the sword hit, player A did NOT just swing in real time, in fact that was probably 1-2 seconds ago. If player A seemingly swings at player B and it goes right through him, that's because player B receives the data far too late and his character is most likely far away from that spot. Also, player A may be swinging directly at player B, but because of his delay, none of the hits register in real time, similar to the other case.

Solution: You learn to adjust to their delay, and predict a few seconds ahead on where they're going to move. Its quite easy to predict where someone is going to go when they have that much delay, they won't be able to see where you're striking, vice versa. Both parties have disadvantages, however the delayer might have a slight advantage because Player B might be more focused on crying and complaining, rather than adjusting.

This is an extreme case, as many delayers don't do this intentionally, rather live far away from the servers. The largest ping gap I can think of would be someone at ~200.

tl;dr You're getting hit not because of the delayers lag, but because the serer is regurgitating it too late. You are not missing the delayer, rather the server is.

P.S.Delayers may survive until the end of a guildspar because most have to react to their lag by playing a more passive strategy of spar, allowing them to surivive longer.

2)
There is a fine difference between talking about delay within a Sparring Thread and talking about delay in a PK/Tower setting. zzz

GotenGraal 03-02-2013 09:11 PM

Delay has an advantage in both spar and pk anyway.

Rezon 03-02-2013 09:35 PM

Quote:

Posted by GotenGraal (Post 306089)
Delay has an advantage in both spar and pk anyway.

Quote:

Posted by Rezon (Post 305976)
Both parties have disadvantages, however the delayer might have a slight advantage because Player B might be more focused on crying and complaining, rather than adjusting.


Aaron 03-02-2013 10:29 PM

Quote:

Posted by *Vatec (Post 305890)
.ez

Please...stop

And if we're still talking about delay...I know for a fact not all delayers can see the other player lagging/warping/delaying as well.

GotenGraal 03-02-2013 10:44 PM

Yeah of course people who delay are going to say there's no advantage. Rezon you posting your own quote doesn't mean anything lol.

Rezon 03-02-2013 10:46 PM

Quote:

Posted by GotenGraal (Post 306138)
Yeah of course people who delay are going to say there's no advantage. Rezon you posting your own quote doesn't mean anything lol.

Quote:

Posted by Rezon (Post 305976)
Both parties have disadvantages, however the delayer might have a slight advantage because Player B might be more focused on crying and complaining, rather than adjusting.


GotenGraal 03-02-2013 10:56 PM

Alright your done talking? Lol I'll be waiting for you to post something new...

MrSimons 03-02-2013 11:18 PM

Quote:

Posted by GotenGraal (Post 306152)
Alright your done talking? Lol I'll be waiting for you to post something new...

She doesn't need to, everything she's said is already right, give up kid.

Rezon 03-02-2013 11:38 PM

Quote:

Posted by MrSimons (Post 306182)
She doesn't need to, everything she's said is already right, give up kid.


*Vatec 03-02-2013 11:42 PM

Quote:

Posted by MrSimons (Post 306182)
She doesn't need to, everything she's said is already right, give up kid.



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