| Talon |
09-30-2014 09:03 AM |
Quote:
Posted by Cecily
(Post 509059)
im trying to telling you "why would they change the health to 5000 and have to alter about 100 weapons stats?" you can't seem to comprehend very well.. and you can't seem to notice that you're just adding needless work.
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I sincerely think you're trolling, but in the off-chance that you're not: Yes, who would have thought that staff have to use effort to get collossal problems solved? What kind of nonsense is this? Surely I jest.
I mean, modifying simple scripts and adding one or two digits to a string must be so incredibly time-consuming and so resource-depleting that it just isn't a viable option. Instead of investing work time towards solving the timelessly-present gameplay balance issues, let's get them working towards new hats and doing events.
Quote:
Posted by Ghettoicedtea
(Post 509119)
well she is right unfortunately, stefan has said that there is no way were getting a health increase.
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That's what happens when people clueless about game design try to run games. Either that, or like the businessman and entrepreneur he was, he actually foresaw this crisis occuring as a result of not increasing health, and deliberately left this gap here and used it as an opportunity to incentivize iAP and made huge bank off it, further supporting the P2W claims everyone's raving about.
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