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-   -   What type of system would you want for spar? (https://www.graalians.com/forums/showthread.php?t=29393)

Fulgore 06-17-2015 08:42 PM

Quote:

Posted by Crono (Post 580944)
No idea how some of you put up with the lag and delay.

Lots of ice cream and soap operas.

Thallen 06-17-2015 08:47 PM

Quote:

Posted by Crono (Post 580944)
No idea how some of you put up with the lag and delay.

ya, it's what pushed me away from sparring so actively

MikvaGraal 06-17-2015 08:53 PM

Quote:

Posted by MBK (Post 580886)
then why do tower takers get a prize at a certain target...why not Sparrers...they should also get hats at 10K,20K or whatever.

because spar is fun, towering isnt.

Zetectic 06-17-2015 09:08 PM

point system sucks. just use +1, 0, -1. sometimes pros can lose to amateurs. that's gonna easily help amateurs gain their points.
-29 - 60 pts per tier. starts from 0 at the new tier. u need to at least win 60 in a row to move to the next tier and u have at least 30 chances before you get demoted to the lower tier.

G Fatal 06-17-2015 09:09 PM

Quote:

Posted by MikvaGraal (Post 580965)
because spar is fun, towering isnt.

Shots fired!
*Shield enabled*

Aguzo 06-17-2015 11:07 PM

Quote:

Posted by Zetectic (Post 580972)
u need to at least win 60 in a row to move to the next tier and u have at least 30 chances before you get demoted to the lower tier.

No... you don't get the part where you will be fighting against people at your level or above/below sometimes, and the point system is really up for staff to decide.

I prefer (after a match) winner gets hp * 5, and loser gets deducted that many points, but it might seem like too much work by now. Could just be a set number for each win and loss for every tier, but the hp idea is to base it off how well you did, instead of punishing you on every spar you lose. That way if you trade hits with most delayers almost always, you won't lose a ton of points for them having an "unfair advantage".

Quote:

Posted by Crono (Post 580944)
No idea how some of you put up with the lag and delay.

If spar rooms existed in a way in which you could instantly spar against people around your tier from anywhere on the map, and not have to face a delayer who is hogging the streak room, (because they get mad, unfair advantage, too much lag, etc) then I don't see any problem in fighting a delayer every 1/10 matches(depends).

Plus a lag cap would be helpful for ranked, while no lag cap for player matches.

GraalNooby 06-17-2015 11:14 PM

LOL @ DAVID AND DANTE BEING LEGENDARY TIER

they belong in gold AT BEST! Probably even silver on some days

Zetectic 06-17-2015 11:22 PM

Quote:

Posted by GraalNooby (Post 580999)
LOL @ DAVID AND DANTE BEING LEGENDARY TIER

they belong in gold AT BEST! Probably even silver on some days

I guess you are pacman's alt acc.

Thallen 06-17-2015 11:27 PM

damn, that's gotta be somebody that got crushed by David or Dante in the last GST or something, literally 4 of their 5 posts are about them
SO WEIRD

Kuz 06-17-2015 11:59 PM

Quote:

Posted by Thallen (Post 581001)
damn, that's gotta be somebody that got crushed by David or Dante in the last GST or something, literally 4 of their 5 posts are about them
SO WEIRD

Don't feed the troll.

Kendama 06-18-2015 12:13 AM

Dawg... you forgot me. Please edit, I probobaly belong in legendary status.

GOAT 06-18-2015 01:22 AM

Quote:

Posted by Hikaru (Post 580420)
I would say you would lose 5/10/25/50/100 points if the server does not register at least 10 matches from you every 12 hours. That way no one can camp at the top.

This is a perfect tool to make selective sparring really easy.

Scenario: Player A doesn't care about meaningless tiers, but rather wants to inflate his spar ratio. He starts at bronze, wins until he starts getting tough matches and then lets time bring him back to bronze.

Also, how would a leader board work with a tier system? Only legendary would be on the list?


Quote:

Posted by MBK (Post 580886)
then why do tower takers get a prize at a certain target...why not Sparrers...they should also get hats at 10K,20K or whatever.

I don't see how the towering rewards compare to the reward system mentioned in this thread. Something that includes daily rewards for doing the activity of sparring. That's what I meant. If sparring has daily, weekly, and monthly rewards then so should the other activities.

But to better answer your question in rewards to an equivalent reward system, that's why I agreed on the bring back spar hats thread.

Aguzo 06-18-2015 01:44 AM

Quote:

Posted by GOAT (Post 581034)
This is a perfect tool to make selective sparring really easy.

Player goes to bronze, waits a bit, and goes back down.

Which is why I took off losses from profile. They become a "showdeaths" type of thing, where only you can see them, and no one would care.

Ranks would become the judgement point of your skill, because spar ratio does not matter, and are placed in your profile.

Ranks matter, because you are fighting people based on your level. The system would rank you out of everyone (est. 4500+ ranked accounts, since someone said iclassic gets 9000+ active players daily or something).

"Tier: Bronze. You are currently ranked at #xxxx out of xxxx total ranked players" (resets every season)

Zetectic 06-18-2015 02:06 AM

Quote:

Posted by GOAT (Post 581034)
This is a perfect tool to make selective sparring really easy.

Scenario: Player A doesn't care about meaningless tiers, but rather wants to inflate his spar ratio. He starts at bronze, wins until he starts getting tough matches and then lets time bring him back to bronze.

easy fix. you won't lose any points below diamond tier for being inactive. so you will be at gold if you aren't going to spar.
lol this whole concept idk what's it called, but it's all used in Pop tag since 2002.

Quote:

Posted by Hikaru (Post 580420)

to prevent AFK players, make sure players have to press yes before entering

GOAT 06-18-2015 02:17 AM

Quote:

Posted by Hikaru (Post 581038)
Which is why I took off losses from profile. They become a "showdeaths" type of thing, where only you can see them, and no one would care.

Still think people would use the system just to get easy wins. Especially if classic decides to bring milestone hats.

Quote:

Posted by Hikaru (Post 581038)
Ranks would become the judgement point of your skill, because spar ratio does not matter, and are placed in your profile.

Only for active sparers, depending on the requirements to merit a ranking. Any good sparer that just likes to spar a couple times a day would be rank inappropriately.

Quote:

Posted by Hikaru (Post 581038)
Ranks matter, because you are fighting people based on your level. The system would rank you out of everyone (est. 4500+ ranked accounts, since someone said iclassic gets 9000+ active players daily or something).

"Tier: Bronze. You are currently ranked at #xxxx out of xxxx total ranked players" (resets every season)

So pretty much the best ranked bronze player would be below every sparer from the top tiers. Seems to me that this ranking system goes back to the original problem comet mentioned about needing to constantly spar to be on the board.



I think the more this idea gets discussed the more complicated it gets.


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