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I never understood why graal uses its own type of scripting and coding when it's so player content based,
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You can't just insert Java into a game and allow people to script with it. You'd have to get an open-source scripting language like Lua or Ruby, but appeal for those tend to be torn. I personally don't like their formatting and one of the reasons I don't like them, so using one of them means I may have never learned how to script in Graal at all.
I'm backwards, I learned GS1 then GS2 then I learned programming proper, so I can't speak for everyone... but GS2 is much more structured then GS1 ever was. If you know any programming, you should be able to pick it up and jump in without a hitch. |
I want to learn Java, but I heard I need to know good GS2 before I start D:
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Then when I finally am I pretty good at it I can make loads of fun games and sell them for a dollar. Profit! Or maybe I'll be really poor...
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I know it's hard, but I just wanna make short projects and let people play with them. I'm not making Terraria or Minecraft in a week, rofl. Yeah it's gonna be hard, a lot of raging. 'SCREW JAVA!!!' *five seconds later* 'I shall now resume my learning of Java!'
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Lets make it to one hundred posts!
100 posts? |
Still it's a shame that graal uses a scripting only usable for it. It's like learning a language that only 100 other people know. Sure it can help you get used to learning new languages, but the language itself only is usefull there and really won't get you anywhere else, I think that's one reason why we have less scripters, especially since they aren't paid.
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Woot higbey 100 posts!
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pablo picasso?
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^
Everything above me is gibberish to me. Just a tip DarkKnight but if you're going to record with a screen, get Bandicam. Or just set up a tripod with the whole screen. Youre a bit shaky. |
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