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One thing I did change that may make it a bit harder is the method the baddies used to determine whether it should actually chase the player. I found that having all baddies chase a player they saw led to 8+ baddies swarming on the player, it wasn't really all that fun. I implemented a mechanic in the original rescript that tried to make it so only one baddy chased the player at a time, but it was a really inefficient method and more importantly, broken. Most of the time it lost track and NO baddies would chase the player. So I rescripted how it kept track to a more simplier/efficient method, and one change was that I changed it so now up to 3 baddies can be chasing you(via them initiating the chase) rather than one. They're not harder, they're just not as stupid/broken. I wouldn't make them harder as I learned after releasing my first rescripted baddies that the average player wasn't skilled enough to deal with what I would consider a pretty normal/easy baddy. They were dumbed down/made easier soon after for the players benefit. |
SO we can't kite all the baddies in the whole pyrat cave if there's no one else around?
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Just used the new emotes for the first time :/ can we have the old ones back?
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WAY more engaging in the pyrat area - feels like running around in a battle and not like killing visually impaired innocents. |
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nice updates!
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I noticed that the "Rainbow table" furniture item has a description that just says...
Wait for it... "Description" |
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Some things HUD-related can be changed, some things can't. Why some things can't be changed has little to do with it being a client mechanic and a lot to do with the "mess" that is the state of the server.
For example, the reason that we can't allow players to customize the color of their interface is because until maybe a year ago, every single item had its own icon with the button graphic in it. Like so: http://i.imgur.com/YPTQZZl.png http://i.imgur.com/q383hAT.png In order to allow custom colors, we would have to go back and replace ... I think last time I checked, over 800+ files. The biggest hurdle I can think with customized controls is how "hard-coded" the positions of some buttons are. For example, some other scripts(like the archery button) bases its position off of the sword button. You'll probably find quite a few of these situations on the server, and it could be very hard to track them all down. That's not to say I haven't been interested in doing so, but it would probably be one of the more difficult things to do. Would have been way easier for these sort of things to be established in the beginning, rather than years down the line. |
If it is possible, please increase the size of the buttons for iPad :p
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Please let me know if you still encounter this issue, and possibly provide a screenshot. |
Got a problem with the 'tap/hold to duplicate' in house building... it just doesn't seem to do anything now?
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Subscribed lol
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you should add an option to remove all bugs from house/guide house because with my ipad the lag is immense so I can not catch any of the butterflies I've been trying to remove.
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Can we have scalable item purchase buttons... Just in general, for furniture stuff? So that we don't have to press 'Buy' then 'Yes' then 'ok' like a bazillion times to buy stuff like flowers, chairs, apples, whatever? Along with that, can we have a scalable sell selector in the furniture menu? I've got close to 100 little orange flowers and they are really annoying... I would love to sell a good portion of them, but tapping/scrolling/selling for like 50 individual flowers is daunting... |
The health icon for when you gain health should be updated :0 its a little derpy
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I had to go through every single pet class and paste in the new code, so please let me know of any pets that may have been broken by this change. |
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I fixed a lot of the issues with wall collisions and animals getting stuck a long time ago... but realized it would be impossible to apply the fix to all the animals. I started to slowly convert some but ran into some issues with some animals stopping(I think the brown turkey was one of them) and never really finished. |
Rescript the entire server :D
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Noobie lol hi
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There was a lot of tedious copy/pasting/replacing text involved in this change. Please let me know of any weird quirks you experience with morphs, such as a morph using the gani from another morph, or being able to walk on water when it shouldn't(only floating/swimming morphs can do this). If you experience not being able to use your morph try reconnecting first and then try again. |
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- Pumpkinvine - Deathvine - Rock pet Granted it made no sense that they originally worked on water, but still. :( Edit - (Removed pointless thing) I realize everything I've mentioned probably wasn't intended to work that way, but just in case it was, I figured I'd bring it up. Edits - Ok, I found an actual bug. The "lovebird" VIP morph no longer works on water. And it should, given that it does fly. Also, there's a problem with the sound. The sound should only play while the bird is moving, but currently it plays non-stop when you're in lovebird form. (Interestingly enough, this "non-stop sound" problem used to occur when the bird was over water). Another one: The VIP bee costume no longer works over water. It floats, and therefore should work on water. Also, it no longer makes the "buzz" sound effect when you use it. Another one: The VIP wolf morph no longer makes the "howling" sound effect when you use it. Please fix this one, Dusty! That was my favourite part of this morph! Yup, I found another issue: The VIP St. Patrick costume. Originally, when you typed in chat while using this morph, the text would appear higher on the screen (so as to be easier to read, and so the text wouldn't appear right over the face of the morph). I really liked this, as it also allowed me to have my chat text above everyone else's in crowded spots. Please change this back to how it originally worked? I'll be continuing to look for any other issues. ;) |
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St. Patrick Costume Bunny Costume Bee Costume Skeleton Green Skeleton Red Skeleton Eagle Phoenix Parrot Costume Parrot Costume Black And also made it so the chat appears lower while in rat form, because why not! |
Great updates
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gettin a 'Sword cannot be used' message while morphed and swinging sword.
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What about a new event system, since we are more than 3400 online players all the time we need a better system.
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I noticed that there are a few new loot items. I found a turtle shell just now. :o
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2.) slash sword. 3.) sword swings. 4.) message saying 'sword cannot be used while morphed' comes up anyway. Also, there are random bugs spawning on the water (just outside of grotto area) that get pretty annoying... ladybugs sitting in the middle of the ocean and such, along with the dragonflies (indigenous to swamp, i believe) showing briefly in the forest around master li's dojo... |
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