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-   -   GS × Towering Idea (https://www.graalians.com/forums/showthread.php?t=25847)

Dawn 09-16-2014 04:14 AM

Quote:

Posted by Hikaru (Post 506201)
All right, I have not posted on this thread in a while. I read most of the replies today. Let me ease your minds about what you think will happen if this system is implemented by answering your questions/statements.

Q: Will alumni hold the tower all day?
A: No. Have you heard of any other guilds like SLX, SNC, Memory, and a lot of other guilds that I can't remember at the moment (some are idevice teams that I don't pay attention to) have a high chance of beating alumni. I don't think I could be able to tower spar all day either way.

Q: Will this ruin the towering system?
A: No. This will just re-create the war room into a Guild Sparring Tower.

Q: How will this work, it makes no sense to me?
A: (personal idea) I think it should work like this: A Tower/dungeon should be created in the war room, one guild has to try to hold it by Guild Sparring other Guilds (5v5 like any other Guild Spar). If you lose you end up getting kicked out, and the next guild in queue will have a chance to take the tower or fall victim to the other guild holding the tower.

(Personal Ideas about the possible Guild Spar Tower System)

1. It should definitely have a dark-ish environment to it.

2. Not have chairs around for people waiting.

3. Should have a leader board.

4. Should be based off of wins, and not hours.

5. I would say 10,000 wins could be enough for a hat/item of some sort. It all depends on how many players would be participating, and if there is a lot of competition.

6. Why not just try it? I mean, a lot of guilds participate in gst thinking that they have no chance against try-hard guilds, yet they participate either way.

7. Your guild should have a certain number of wins in regular guild spar, before being able to participate. This way no weak teams will enter the tower until they have some skill.

8. I doubt Alumni will be able to hold the tower all day either way. I can't do GST every day, all day. I would get stressed out, it takes a super-human to tower all day.

9. I don't want this added for a free hat, I like competition, and regular towers don't satisfy me. Besides, the more content that is added to Graal, the better the game is.

10. That's all :)

As long as they dont do it in normal towers like york and snow and everything else. The only thing i could disagree about is the who wins it changes the guild name. Would it be for the guild with the most win or just who wins each round. If it was who wins each round it would be changing very fast..but yes, I like the idea of it.

Fulgore 09-17-2014 12:17 AM

Quote:

Posted by Kendama (Post 506346)
You obviously did not read my post. Just because it wont change the current system, it doesn't mean we want to support the *dwindling amount of* devs wasting their time on something silly like this instead of getting some real content out.

The argument "it won't change the current system so theres no reason to be against this" is just plain stupid

So is the argument "Alumni is doing this for their own good for a free hat." Not saying that you said this, I'm just saying (too many people have said it now). But to be fair, I think content like this is more useful for the dwindling amount of devs than adding clouds to the map. Just my opinion.

GOAT 09-17-2014 04:38 AM

Quote:

Posted by Fulgore (Post 506532)
So is the argument "Alumni is doing this for their own good for a free hat." Not saying that you said this, I'm just saying (too many people have said it now). But to be fair, I think content like this is more useful for the dwindling amount of devs than adding clouds to the map. Just my opinion.

alumni is being used as the example because theres like 4 alumni members agreeing with the idea. The argument is that this would only benefit a small percentage of the community and make getting a hat much easier for those select few. If it was added today alumni would probably be the first to exploit this and then it would move on to the next guild once they got tired of doing it.



Someone suggested a better idea for GS. If a guild reached certain amount of wins they would give some type of reward. I think that would be a better way of encouraging people to GS.

If they can come up with a good way to reduce cheating and 5 "pros" vs 2 "noobs" matches it would be a nice addition to the GS community.

Fulgore 09-17-2014 10:47 PM

Quote:

Posted by GOAT (Post 506587)
alumni is being used as the example because theres like 4 alumni members agreeing with the idea. The argument is that this would only benefit a small percentage of the community and make getting a hat much easier for those select few. If it was added today alumni would probably be the first to exploit this and then it would move on to the next guild once they got tired of doing it.



Someone suggested a better idea for GS. If a guild reached certain amount of wins they would give some type of reward. I think that would be a better way of encouraging people to GS.

If they can come up with a good way to reduce cheating and 5 "pros" vs 2 "noobs" matches it would be a nice addition to the GS community.

That's essentially what this is. The part of it being a "tower" so to speak isn't the main idea. I'm sure a guild spar reward system for wins, especially in a streak room, would be a great addition to the spar community (which isn't that small, it just disappears due to lack of activities, which this would fix)

GOAT 09-17-2014 11:15 PM

Quote:

Posted by Fulgore (Post 506756)
That's essentially what this is. The part of it being a "tower" so to speak isn't the main idea. I'm sure a guild spar reward system for wins, especially in a streak room, would be a great addition to the spar community (which isn't that small, it just disappears due to lack of activities, which this would fix)

The tower concept would make it a streak room and I dont think streak rooms are good for classic. I dont want to go full tryhard ****** just to beat a guild with crappy/bs connections. Also a streak room would greatly benefit all those tryhard guilds that been desperately recruiting for the purpose of the GST.



The current GS system is perfectly fine for a win-reward system. no need to make it streak rooms so some tryhards can hog them with their bs connections.

Fulgore 09-18-2014 01:30 AM

Quote:

Posted by GOAT (Post 506767)
The tower concept would make it a streak room and I dont think streak rooms are good for classic. I dont want to go full tryhard ****** just to beat a guild with crappy/bs connections. Also a streak room would greatly benefit all those tryhard guilds that been desperately recruiting for the purpose of the GST.



The current GS system is perfectly fine for a win-reward system. no need to make it streak rooms so some tryhards can hog them with their bs connections.

Nothing to really reply to that really. All opinions/insults so idk what to tell you.

Dawn 09-18-2014 01:44 AM

Quote:

Posted by GOAT (Post 506767)
The tower concept would make it a streak room and I dont think streak rooms are good for classic. I dont want to go full tryhard ****** just to beat a guild with crappy/bs connections. Also a streak room would greatly benefit all those tryhard guilds that been desperately recruiting for the purpose of the GST.



The current GS system is perfectly fine for a win-reward system. no need to make it streak rooms so some tryhards can hog them with their bs connections.

So all the people with some towering skills get hats for getting to 1000 hours and gs people have to wait 6 months just to try to win a gst when towering people can get a hat in less than 4 months without skill. Thats unfair.:(

Shirie Kan 09-18-2014 09:32 AM

Quote:

Posted by Zetectic (Post 506343)
Lmao thallen or his guild can own u 24/7 lmfao
I guarantee thallen vs u 100-10 in series.

Btw this is good idea.

I'm not talking about me, just saying it's far more competitive than the current stand in a tower and collect a hat system, not that it's going to replace it mind, however I agree with 1 tower being used in this way.

Chasee 09-18-2014 10:24 AM

Quote:

Posted by Dawn (Post 506802)
So all the people with some towering skills get hats for getting to 1000 hours and gs people have to wait 6 months just to try to win a gst when towering people can get a hat in less than 4 months without skill. Thats unfair.:(

The gst is every 3 months

Craftz 09-18-2014 11:38 AM

Quote:

Posted by Dawn (Post 506802)
So all the people with some towering skills get hats for getting to 1000 hours and gs people have to wait 6 months just to try to win a gst when towering people can get a hat in less than 4 months without skill. Thats unfair.:(

I don't understand why you think you have to be rewarded a hat for every activity in Graal.

Comyt 09-18-2014 01:40 PM

hey guys, just stop posting on this and it will go away unless some obsessive loser bumps it. quit arguing with ignorant walls. don't post, i mean, just look how quickly this thread died when i stopped posting earlier. then some obsessive loser pawn bumped it...
so quit the posts and we're good. let the losers talk to themselves.
done even reading this thread as no good will come out of it and a reply to this will just be filled with wild insane accusations that i honestly don't really care for right now.

when this works: you're welcome.

Mizochi 09-18-2014 02:44 PM

alumni is best guild ur dumb!!!

GOAT 09-18-2014 03:33 PM

Quote:

Posted by Fulgore (Post 506801)
Nothing to really reply to that really. All opinions/insults so idk what to tell you.

Who did I insult and those are not opinions, that's exactly what would happen. If you dont have anything to reply is because you understand thats the problem with "streak" rooms , but since you would be one of the benefited ones you dont "see" anything wrong with it.


Let me break it down, so you understand how streak rooms can be exploited. Im a use Rufus because his nuts attract a lot of people. Say Rufus decides to come back and GS for the rewards. He could easily get the "top" spares in the community and build his team. His pc team can streak one room and his idevice team can streak the other. His pc team would probably win 100 out of 100 and his idevice team would almost do the same unless they fight thallens "delayers" or "arab" laggers.


Quote:

Posted by Dawn (Post 506802)
So all the people with some towering skills get hats for getting to 1000 hours and gs people have to wait 6 months just to try to win a gst when towering people can get a hat in less than 4 months without skill. Thats unfair.:(

4 guilds get a hat in less than 4 hours of play time, so I dont see how's that worse than towers. If Fp4 changes the system, there would be 6 guilds getting a hat.


Quote:

Posted by Comyt (Post 506912)
hey guys, just stop posting on this and it will go away unless some obsessive loser bumps it. quit arguing with ignorant walls. don't post, i mean, just look how quickly this thread died when i stopped posting earlier. then some obsessive loser pawn bumped it...
so quit the posts and we're good. let the losers talk to themselves.
done even reading this thread as no good will come out of it and a reply to this will just be filled with wild insane accusations that i honestly don't really care for right now.

messing with the obsessive losers is the best part

Fulgore 09-18-2014 05:49 PM

The insult was "tryhards with bs connections."

I don't see how it's called an exploit if 5 good sparrers streak to 100. Nothing is being exploited. It's just 5 people spending time versus 5 sparrers who aren't as good. It would be an exploit if any plain guild can do this, which admittedly can happen, if there aren't good guilds on to stop it. So I do see how a streak room can be exploited, but I don't see it being as severe of a problem as it's made out to be.

LiA 09-18-2014 06:05 PM

Nice thread :)


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