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Nobody has made an effort with PlayerWorlds in 10 years, and the previous effort was the last in a series of blunders. It's never going to make money unless someone passionate about it is given control and the ability to make changes. Stephane and Stefan struck gold with mobile Graal, but rather than re-paying the community that kept the game going long enough for this to happen, they have stabbed it in the back and left it for dead. |
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Do you just want us to be wrong, or do you actually have faith in the conman? |
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Nonetheless who's to say that PC servers couldn't increase their playercount by several orders of magnitude if for instance Graal were to launch on Steam? Quote:
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PW generates no money PW has a small playerbase PW is way too outdated (though they're responsible for this). Would you focus on a business for only max. 300 players or for a business with atleast 4500? |
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I bet if the website was updated to sell a community name explicitly for a nominal fee, it would make at least a tidy sum over the course of a year. "How do I make a name?" is a question I get asked a lot. |
Lmao, gotta love the name of this thread! The "future" of Graalonline.. as if it has one! Hahahaha!
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If we made a flow chart to show how one of Graal's problems lead to others, I would say PW being outdated is a predecessor, therefore a cause of little to no revenue & a small playerbase. |
Graal died when Classic was forced into converting to GS2 ten years ago. A policy that wasn't enforced anywhere else and later abandoned. Blame Master Storm, and Stefan for removing a server and alienating hundreds of players.
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