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Btw, I added to my last post, if anyone wants to see. |
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A flag that changes colors performing a variety of functions. It can block the path/flag and manipulate the main flag's points.
What about it, dusty? We r just helping you lol. |
I like the cell doors that have health when the tower changes ownership. What if those were put in other parts of the tower too? You could knock down a wall by hitting it with your sword to provide a quicker path to the flag, and maybe the defenders could raise the health of the wall by hitting it.
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Edit: Flag room is still quite too small. Widening it. |
The outside sides of the tower where the front watchtowers are of the box fort along the side if you run along it your device starts to lag up.
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Outside of the tower is graphics so can not be changed easily. But that's not the focus point of the tower, what needs input is the interior.
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The pressure plate is not a bad idea. The problem is that they doesn't care about it. Dusty force them to use it .
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I like this inside layout better. It forces attackers to use the plate or try and pass through a massive bottleneck. however, I dislike that the plate resets on its own. In my opinion it creates more reason for the attacks to use it if it permanently switches it until they switch it back. You created the great bottleneck to give more reason to use it, but then somewhat undercut that reason when you put the time limit... I would like to see it without the time limit
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