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Well account scamming is against the rules, so major scammers can actually be banned if dropping is disables and they resort to that, my idea? Dropping deletes the item. This way you can get rid of crap still.
Everyone is so silly about this, trading harming economy, rich irl players dominating, this could all be solved by making trading only allowing items that cannot be sold. Meaning you only recycle those unsellable things, meaning the only way to get a new one of those things is to buy it or earn it via the game which hasn't caused any problems so far... If you can only trade what you can't use to convert into gralats and can't trade gralats.... Then there is no Way to harm the economy, even though without trading there wouldn't really be a economy since prices are set and quanity and demand doesn't come into play... |
No more ecs for achievement because Paul Frank had to be a baby about it
picrelated http://t3.gstatic.com/images?q=tbn:A...NIwK-CE_NQ&t=1 |
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Well Snk, whatever you choose... keep in mind that with this major change, there can be possible repercussions. I don't know what those could be per se... Could be young players quitting, could be other people who quit, or no one will care about the change very much. Hit or miss...
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Who said that? If the MANAGER of Graal says they are not, then that person is a Mr. Liar.
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He also listens to Unixmad (Stephane Portha) who only cares about money, loves to censor posts, and has shown he will ignore players and try to squeeze players into maintaining a costly and nonplayer friendly subscription without giving a rats ass about what people care. People can add tons of work to the game, and he will still have them pay. Not to mention he is hated because he rips off other peoples games and steals them. Remember that old alien game? Basically, the reason we will not get what we ask is because the game is owned by two men in Europe who don't deserve to control this game and no doubt have limited what it could become. Yea Stefan made this game, but he doesn't do a good job of running it. |
just make the System and keep the players drop there gift. o_0 Sample.
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Or you could limit the number of drops a person can do per day.
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make a drop exchange. Basically make something not intended as trading that is hard to scam if people know what they're doing, but not advertised as trading or even related to item exchange at all.
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